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33
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Fan Art & Fiction / Fan Art / Re: Planets A Plenty
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on: June 28, 2011, 05:44:52 PM
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The images could still use some tweaking most noticeable is the edges of the planets are jagged and the yellow gas giant has a shadow passing down into space. While the side of a planet without any light facing it should be darker it should not have a shadow extending into it's surrounding space like that.
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36
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Space Odyssey Info Terminal / Updates / Re: SO Elite New round
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on: June 17, 2011, 06:48:08 PM
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- swarmer fleets will be adjusted for balance issues Interesting to hear you are tweaking swarmers, but are you just talking about ship spawns, or are you also changing how swarmer work for players?
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38
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Feedback Terminal / "Bugs" and Problems / Re: I lost all my shippies on SO Elite :D
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on: June 12, 2011, 09:25:53 PM
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Without know how the new formula works for MS mission on SO Elite I can't say for certain, but it seems there is a point where your commander level and FP combine to make low % mission dangerous. The same thing happens to a lesser extent on the other servers.
With the changes on SO Elite it seems the server will be a bit of the wild west for the near future, so get used to losing things until we get used to it.
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40
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Feedback Terminal / Suggestions / Re: Fleet Lines
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on: May 01, 2011, 05:39:43 AM
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With Gold Account you can allready search lines as long as designer lables them all the same name... I do like the rating system you suggest tho.
That does not stop someone from using the name naming scheme to try and trick users into buying their designs.
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41
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General Talk / Design & Strategy Room / Re: Quick question on computers and shields
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on: April 12, 2011, 07:12:10 PM
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There is a sweet spot where buying a large number of low % shields is better, than buy a big one.
This is due to each extra % costing about twice as much energy, than the last.If you spend the same energy on two shields 1% smaller you get 50% more absorb.
If you go further you can find a sweet spot where you get the most absorb for your energy with a large number of lower % shields and a big one.
PS: The pattern of 1% for each extra % starts to occur properly at 23% shields, before that it is less than twice as much.
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43
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General Talk / General Discussion / Re: mods
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on: February 18, 2011, 12:58:03 PM
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Sure there are active mods on these forums, but we are not on them 24/7 looking for bots. Just use the shiny report post button if you see a bot and moderators will be notified of it.
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