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1  Space Odyssey Caffe / Whatever / Goodbyes on: May 12, 2009, 03:43:01 PM
I've decided to quit playing this game. I've left control of my account to another person and they can do whatever they wish with it. I would like to thank those that have been playing the longest for all the help they've given me and the lessons. I would also like to thank the noobs for giving me a good laugh when they tried to attack either my fleet or a station or whatever and got themselves annihliated.

Thanks for all the fun.

Dark Sisko.
2  Feedback Terminal / Suggestions / scanning on: March 26, 2009, 04:37:43 PM
When doing scans, you get very little information. I was thinking about this and thought that it would be a good thing if the information from the previous scan would also show along with any additional information that the new scan would have showed.
3  General Talk / General Archive / Re: Raise rewards on alien incursions? on: March 25, 2009, 12:22:53 AM
Then why isn't it closed?
4  General Talk / SO WARS Discussion / Re: Newbee Nebula on: March 20, 2009, 09:35:21 PM
Besides, it's pretty much impossible to attack anyone much lower than you in power. Those nebs not needed. Besides, newbie's aren't worth hitting.
5  Feedback Terminal / Suggestions / Re: More attack types on: February 24, 2009, 03:10:28 PM
I only see one problem with each of them.

1. Credits would no longer have a safe place, the purpose of the mothership and why there is no interest earned on mothership.

2. It would nullify the use for powerships, this may not be a bad thing depending on who you talk to, but it would also imbalance the game by having only one or two super-powerful players and then everyone else would be super-weak.

These would imbalance the game alot, to the point that new players would not even be able to learn the game I think. I like the idea of having more attack types, but they need to be balanced somehow.
6  Feedback Terminal / Suggestions / Re: Mythical items on: February 18, 2009, 12:07:34 AM
I like the idea.
7  General Talk / Report Abuse / Re: EMI ABUSE!!! on: February 17, 2009, 12:23:51 AM
I haven't gone to any incursions except to take advantage of the warp, but I have to agree with Spayed. It's bad enough that the interactive missions have only the same rewards as encounter missions but cost 5 to 20 times or more turns to complete the mission. It sucks.
8  General Talk / General Archive / Re: SO Round winners, February 13, 2009 on: February 13, 2009, 07:32:46 PM
wonder where i'm at, i managed to power up, but i think someone got me in the last 10 seconds
9  General Talk / General Discussion / Re: New Pollllllllllllll on: February 07, 2009, 01:07:26 PM
I like Mountain Dew

I'd be willing to bet that some of those yes votes came from Loesc members
10  Feedback Terminal / "Bugs" and Problems / Re: System Build on: January 15, 2009, 05:05:48 PM
Doesn't that usually make an anomoly?

Also, I just mined some of the minerals. If I remember right, you can't do that with a station already in place.
11  Feedback Terminal / "Bugs" and Problems / System Build on: January 15, 2009, 03:19:22 PM
I have found a system where I would like to put a station and mine. I have the required tech level to do so, but when I go to the screen to actually do so, it says that there is already buildings there. But there isn't anything there and there is no anomoly or anything.
12  Feedback Terminal / "Bugs" and Problems / Galaxy Contract on: February 22, 2008, 01:47:53 PM
I was doing a level 1 encryption mission with a multiplier of 10. The award was supposed to be 50 segments and after the multiple, it should have been 500 segments. However, I only received 50. Here is copy/paste from the last screen. The escaping has never lowered the reward before, so I don't know why it would now.

Invader Dark Sisko (#52694)

Engaged Units
Fleet Name # of Units Attack Defence Hitpoints
L-19 Patrol Corvette 1 7.119.872+ 0+ 24.793.783
L-10 Patrol Corvette 1 1.446.711+ 0+ 5.946.449
L-10 Patrol Corvette 1 1.446.711+ 0+ 5.946.449
L-10 Patrol Corvette 1 1.446.711+ 0+ 5.946.449



Defender Unidentified Fleet (#)


Engaged Units
Fleet Name # of Units Attack Defence Hitpoints
Gravelsoil MK 1 23 57.736+ 0+ 33.949


Our long range scanners report 18,538 enemy fleet power!



Engage




Assault Note


Dark Sisko(#52694)'s L-19 Patrol Corvette fleet engaged Unidentified Fleet(#)'s Gravelsoil MK 1 fleet on the battlefield.
The fleet L-19 Patrol Corvette did 780.827 damage to fleet Gravelsoil MK 1.
Dark Sisko(#52694)'s L-19 Patrol Corvette fleet destroyed 23 of Unidentified Fleet(#)'s Gravelsoil MK 1 fleet.
The fleet Gravelsoil MK 1 did 79.676 damage to fleet L-19 Patrol Corvette.
Unidentified Fleet(#)'s Gravelsoil MK 1 attack failed.

The enemy armada was destroyed.
 


Assault result


Unidentified Fleet(#)'s 23 Gravelsoil MK 1 are destroyed during battle.
You attacked Unidentified Fleet(#)'s fleet and mothership from deep space.
You destroyed Unidentified Fleet(#)'s 23 ships and lost 0/4 ships.
You lost 0/1.200.895 fleet power (0%), while the enemy lost 18.538/18.538 fleet power (100%)

Primary Objective: Destroy 60% of the enemy while losing less percent of the armada then the enemy.


Incoming transmision!
Thank you for your help commander, you have been awarded 50 Segments.

97% of the enemy was alerted and escaped before you could engage. Employer lowered your reward.


Unidentified Fleet(#) lost more power than you during battle.

(+10 Exp)
13  Feedback Terminal / "Bugs" and Problems / Navigation on: February 20, 2008, 01:02:54 PM
I tried to move from one star to another and nothing happens. On the bottom bar of the navigation screen, It says, "Done, Error on page.", or something to this effect. I have over 900 turns at the time.
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