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1  General Talk / General Discussion / Re: Alts spawning for main accounts??? on: November 10, 2015, 01:12:36 AM
Again.. More of the same whining from the same guy.

Ultron, aka Res, aka The Mechanic you can make as many posts on forum as youd like, but considering those alts don't belong to me you're wasting your breath..

So man up and adapt (doing what's required to beat out your competitors) or sthu..

Stop trying to get your competitors banned from the game out of pure laziness..
2  General Talk / General Discussion / Re: Why the game has gone to the pot on: November 10, 2015, 01:09:08 AM
Lol let 'im have it Kyle!
3  General Talk / General Archive / Re: SO Main round winners, September 2015 on: September 04, 2015, 11:27:31 PM
Lol, welp I pooched that one and forgot to activate my Max ships lol..  6

If the round winnings are going to take longer than 24 hours can you change this notification to "Prize winnings will be issued ASAP" next time? lol

Prizes will be issued within 24 hours. You will receive an in game message.
4  General Talk / Design & Strategy Room / Shield Design Chart on: September 04, 2015, 05:55:50 AM
Shield Design Chart

Jointly made By: Midnight44 and MarcoPolo

Special Optimal Weight= 6

Hitpoints = ((Energy*(.3)-1599)
Defence =((En*.006)-32)
Special Def Bonus% (Energy Cost) = (1000 * ((2^(def bonus) - 1) / 3)))

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5  General Talk / Design & Strategy Room / Weapon Design Chart on: September 04, 2015, 03:51:26 AM
Weapon Design Chart

Jointly made By: Midnight44 and MarcoPolo


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6  General Talk / General Discussion / Re: Why the game has gone to the pot on: August 26, 2015, 08:06:52 PM
I think 4 people have a problem with it. and at the time there were only like 8 active players minus all the alts. and 8 may be overshooting the amount of individual players there were

emy 12
Funny you say that, I can count 6 players that use and/or have used their own alts- not including the players that take advantage of the alts' spawning benefits without providing any of their own (in other words leeching), then turn around and whine about it..

If this topic is split 50/50 support/oppose Emy, then surely more action would be taken in your favor, if what you're suggesting is the truth..

Either way, actions (or lack thereof) speak louder than words, and apparently a more omnipotent being than you (albeit with a similar name) has at some point determined that the opposition isn't significant enough to squash the support..

Good try though  12
7  General Talk / General Discussion / Re: Why the game has gone to the pot on: July 27, 2015, 08:31:36 AM
Wow! A solid 2 Players feel this way! Brilliant!

Yet another worthless attempt of Res to "tattle" on his fellow SO peers..

Sorry res, it's not going to work.. Regardless of how many threads you sneak into forum and the number of accusatory remarks you make. Alts have been used to help spawn aliens since their creation- I was there. This isn't a battle you're going to win.
8  General Talk / General Archive / Re: SO Main round winners, July 2015 on: July 20, 2015, 06:31:26 AM
Just outta curiosity... When were we going to receive the Prizes!? It's been almost 72 hours..
9  General Talk / General Archive / Re: SO Main round winners, July 2015 on: July 20, 2015, 06:28:41 AM
Lol, that's because you were attacking my guys (including trainee members) with Zattakkree Sat..
10  General Talk / General Archive / Re: SO Main round winners, July 2015 on: July 18, 2015, 11:40:44 PM
Ok, sorry for being so harsh about the initial post Emillian. I realize we all "er" every now and then. Thank you for clearing that up.  1

And Congrats EVERYONE for a good performance! Especially BD and Monk!
11  General Talk / General Archive / Re: SO Main round winners, July 2015 on: July 18, 2015, 03:59:20 AM
Let me START by saying:

It is 100% UNDENIABLE that I finished 1st and EARNED it!

It is 100% UNDENIABLE that ikazuchi finished 2nd and EARNED it!

It is 100% UNDENIABLE that Grondavor finished 3rd and earned it!

We have ALL maxed at the same time!? No, there was a 4-6 day time period between each player in top 3 maxing. And how are you going to give the same rewards amount to the #4, #5 and #6 as the top 3? Grondavor busted his arse to hit max power and will be given the same reward as Highlandknight? Bollocks...

I accepted this action as being ok last round because Zodey maxed (restricting his account and locking him into 2nd place) but was about to get cheated out of almost $60 since he hadnt powered up during D-Day.

But I will not accept it this round.. The final results were VERY clear this round! There is NO "Tie" for the top 6.

Is it your aim to turn this game into a communistic competition? Where you make everyone think they will be rewarded based on their effort, then as soon as the competition is over you yank away the winner's earnings and give it to those who "tried".

If you INTENDED to split the winnings EVENLY among the TOP 6, REGARDLESS of how they performed, then you should have informed us of the OFFICIAL change to the round winnings!

If I knew #4/#6 and #1 were going to be rewarded the same regardless of their performance, I would have let someone else bust their tail and look like an idiot. While my sub-par performance receives the same reward as them..

Or maybe that is also your intention. Offer no incentive to excel..
12  General Talk / General Archive / Re: SO Main round winners, June 2015 on: June 16, 2015, 12:38:09 PM
Thank you for the honesty

Emi, have sent you multiple messages regarding this. Not sure if you received them, but the order goes:
None of these players will dispute the below rankings, and it will save you dozens of hours of going through logs to find out..

13  Feedback Terminal / Suggestions / Re: Negative Reputation Non-Existent on: May 30, 2015, 04:35:50 AM
Personally, I believe the "Credit" aspect of the bounty could be removed if that's what it takes to get it put back into play. On that note we get enough rewards from "Salvage" of PvP attacks. So, put everything back to the way it was with the Bounty System, Emi and just eliminate the credits that are paid out upon "Collection". As it stands now the ENTIRE bounty system is pretty well useless.. With players losing reputation when failing a mission/encounter it will give them incentive not to fail and will also restore a crucial/vital aspect of PvP.
For Example:
No! I can't fail this mission, it will put me into Hk's bounty range!
14  Feedback Terminal / Suggestions / Negative Reputation Non-Existent on: May 30, 2015, 04:24:53 AM
Ok.. So, aside from attacking a player in PvP. What ever happened to the aspect of negative reputation?

I remember when it would decrease each time you failed a mission/encounter. Other than PvP attack and a few galaxy (story) missions, I tried EVERY way possible to decrease my reputation and couldn't do it! So, Emi, despite negative reputation pretty well being wiped from the game, the last post you ever made, that I could find regarding this topic, was this:

I've been receiveing a number of questions about how to lower your bounty and increase the reputation, so you can stay out of bounty hunters way, so here are the main reasons your bounty would increase / decrease.

As you know, the bounty on you is tied to your reputation, but not necesarly. For example you may have a positive reputation, and also have a bounty on you, because you do something that decreases your reputation and in the same time increases the bounty.

To increase your rep and lower the bounty on you:
- Kill Reavers, the more you kill the better. Get a smaller fleet and attack multiple times, that will lower it even faster.
- Successful missions / encounters
- Bounty Hunting
- Take your counters

Decresing the rep and increasing the bounty on you:
- Multi - attack someone, the more attacks the bigger your bounty will get, also if you destroy ships / segments even better 1
- Fail missions / encounters, contractors get disapointed and report you 1

So, with your changes (at some point, god knows when) the bounty system was pretty well been eliminated- by that I mean negative reputation is no longer factored when failing a mission/encounter. AND to top it off, even WITH someone being the same power as me, in my reputation range, and it saying "collectable" it STILL won't allow me to "bounty" them!

The fact that it wouldn't allow me to "collect" creds off it is no issue though- It's a terrible source of income anyways. BUT the USE of the bounty system is VERY crucial when in the thralls of a PvP War. I have no interest in collecting creds off of it, I just want the ability to attack my opponent/them attack me when my negative rep is up and I'm in a nebula... It adds a very key aspect to PvP.
15  Feedback Terminal / Suggestions / Increase 2500 Turns Voting Jackpot Occurence!! on: May 28, 2015, 05:41:56 AM
Hello emi, it has been almost 2 rounds since I've seem someone win the 2500 turns prize for voting.. Kinda ridiculous. I understand that you aren't around to bump up the 10 Turns/1M creds per vote rewards, so I suggest you turn up the jackpot occurrence for winning the 2500 turns instead. I remember back in the day you used to get 75 turns per vote towards the end of the round.. Now you only get about 6k an entire round! Used to, you could get about 15-25k turns in a 2 month period. As it stands right now, I completely quit voting once I hit about 7B power, because there's pretty much 0 chance I'll hit the 2500 jackpot and 100 turns ain't squat.. As much as I love the game, it's just not worth the time/effort. Since we only have about 20 players that vote on a daily basis as opposed to 80-100, the chance of winning a jackpot comes once over a span of multiple rounds..

So, that being said, if you want myself and/or other players to continue voting throughout the entire round, I recommend you crank up the TURNS jackpot (not the CP jackpot as 250 CP's is pretty well worthless) a ---MINIMUM--- of 5x. In my opinion every player should win once a round, atleast!- since the turns /per vote doesn't change throughout the round with your busy schedule..
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