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hey were never meant for people that can only be able to put in 30 bil workers.
I purely used it as a reference point as an example of how inefficient they are. If I had screen shots from when I had 78quad I'd use that, but I don't.
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I think upgrades for planets should be MORE expensive but do more for the player to stop "tempting" players to get planets before they are ready.
While the idea is sound, by the time they are 'ready' they are either already holding a massive lead and the round is almost over, or they weren't going to win anyway, it puts them more behind, and the round is almost over.
Round length and how snowbally the game is at the end keeps in a spot of "Too early" or "Too late". Again, by the time you have hundreds of trillions, or upwards to quints, GTs are far far far far far more efficient, cheaper, and reliable.
Also making upgrades more expensive would make it an even bigger noob trap, not a deterrence. It'd be better to raise the base price so people can tell from an instant "Yeah, too costly, move along."
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That is the players fault and not the game I believe
Noob traps are a game design flaw, not a player flaw.
If something is horribly bad at low costs, but has a very low entry cost as well as no indication in the game that it's horrendously inefficient until the extremely late game, then it's the game's fault.
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by more expensive I mean the initial investment in a planet should be more expensive and the upgrades should be more expensive, but could possibly give the same value. Such as instead of upgrading from 1 through 5 on a gaia planet, maybe 1 to 2 will cost the same as 1 to 5 currently does and give the same benefits but all at once.
I agree with that.
I would still say the initial costs and starting benefits being higher on a planet would be nice too.
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If you see my other suggestion thread you will see another suggestion I make to have planets viable again without changing them that I believe is pretty good.
Your suggestion in the other thread would make planets weaker due to segment costs.