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1  Feedback Terminal / Suggestions / Re: f**k**g NEBS!!! on: November 05, 2009, 08:45:03 PM
I approve of this topic  12
2  General Talk / Design & Strategy Room / Re: 1 Bill S-Ship on: October 16, 2009, 05:24:59 PM
http://forum.spaceo.net/index.php/topic,3369.0.html  12
3  General Talk / Design & Strategy Room / Re: My first boarding ship on: October 16, 2009, 05:20:18 PM
Ive been playing with boarders a lot this round on main, ive actually made more off selling captured ships than losing my boarders.
It helps when most people barely marine though  laugh
This is my 1m swarm boarder design for comparison, i dont lose many in attacks and have taken countless leads already this round with them.

Attack: 0
Defence: 6.967
HP: 508.572
Abs: 55%
4  General Talk / General Discussion / The New Training Alliance on: October 09, 2009, 04:37:25 AM
A few Vets and I have created a new training alliance to try and keep more people playing this game.
The Official Space Odyssey Training Alliance

If anyone new wishes to learn how to play and grow then you should apply. Or send in-game mail to RandomVet (#123892).

If any Vet wishes to lend a hand when they have spare time, just send me some mail in-game. Im Alien Alpha(#114698) now btw  12

Sorry this is in the wrong section but i doubt anyone will read it anywhere else  14

Would be great if Sir Emi could make it more official, and maybe add a link for players when they sign up.
5  Feedback Terminal / Suggestions / Re: Faster DDay on: September 26, 2009, 06:15:19 AM
Yup, how do you think Joe-Ro made it with all of us gunning for him? 19
6  Feedback Terminal / Suggestions / Re: Faster DDay on: September 26, 2009, 06:01:42 AM
Rethinking it, maybe after 3-5 people max it automatically starts, might not be smart to give the control over DDay to a single person.
7  Feedback Terminal / Suggestions / Re: Faster DDay on: September 26, 2009, 05:50:27 AM
How about it starts a day or two after the first person maxes?
Problem solved  12
8  Feedback Terminal / "Bugs" and Problems / Free Nebula on: August 21, 2009, 07:08:49 PM
I scouted Qualopec(#83765) earlier with a 1 space decoy and gave him a neb without killing anything, it was a board attack but i had no marines on my decoy.

Quote
Invader Obscurum (#114698) Hide

Engaged Units
Fleet Name    # of Units    Attack    Defence    Hitpoints
Decoy    1    0    0    0
Show Attacker Armada


Defender Qualopec (#83765)   Hide

Engaged Units
Fleet Name    # of Units    Attack    Defence    Hitpoints
Power    ??????    209.629    0    0
Keldabe-Class Battleship    ??????    47.186.720+    0+    196.644.063
Decoy    ??????    0    0    1.193
Decoy    ??????    0    0    533
Decoy    ??????    0    0    533
Decoy    ??????    0    0    533
Decoy    ??????    0    0    533
Decoy    ??????    0    0    533
Decoy    ??????    0    0    533
Decoy    ??????    0    0    533
Show Defender Armada


Engage   Hide


Assault Note


Obscurum(#114698)'s Decoy fleet engaged Qualopec(#83765)'s Power fleet on the battlefield.
The fleet Decoy did 0 damage to fleet Power.
Obscurum(#114698)'s Decoy attack failed.
The fleet Power did 1 damage to fleet Decoy.
Qualopec(#83765)'s Power fleet destroyed 1 of Obscurum(#114698)'s Decoy fleet.


Your armada was completely destroyed...
Show Battle Details

Assault result


Obscurum(#114698)'s 1 / 1 (100%) Decoy are destroyed during battle.
You boarded Qualopec(#83765)'s fleet and mothership.
You destroyed Qualopec(#83765)'s 0 ships and lost 1/1 ships.

Primary Objective: Destroy 10% of the enemy while losing less percent of the armada then the enemy.
Your attack failed and achieved nothing.
You inflicted insufficient damage on Qualopec(#83765).

Quote
Type Mode Commander Time Old Time Added Time Left Date/Time
Nebula times Qualopec(#83765) -18.95 h 20.00 h -18.95 h 2009-08-21 18:20:20

And from his end, althought it looks strange he says its copied exactly

Quote
Type Mode Commander Time Old Time Added Time Left Date/Time
Nebula times Obscurum(#114698) -11.06 h 12.00 h -11.06 h 2009-08-21 17:59:25
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