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1  Feedback Terminal / Suggestions / Re: Suggestions for Wars (mainly) on: October 13, 2008, 01:56:59 AM
would be nice to most of these tested. 
2  General Talk / Design & Strategy Room / Re: abs, acu on: October 04, 2008, 08:04:45 AM
haha i didn't put my question in there
3  General Talk / Design & Strategy Room / Re: abs, acu on: October 03, 2008, 09:54:42 PM
x=hp, y=abs#
Actual Hitpoints=x*100/(100-y)

OR

x=hp, y=abs%
Actual Hitpoints=x*1/(1-y)

x=attack, y=acc%
Actual Attack=xy

OR

x=attack, y=acc#
Actual Attack=x(y/100)

Can I use both of those equations for hp and attack to find the 'effective' hp and attack of my s-ships?

sorry for not being specific enough in my last post on what my question was.
4  General Talk / Design & Strategy Room / Re: abs, acu on: October 03, 2008, 04:00:01 PM
x=attack, y=acc

Actual Attack=xy

x=hp, y=abs

Actual Hitpoints=x*100/(100-y)
5  General Talk / Design & Strategy Room / Re: abs, acu on: October 01, 2008, 06:33:02 PM
how does acc and abs effect hp and attack, respectively? 
6  General Talk / Design & Strategy Room / Re: abs, acu on: September 25, 2008, 10:18:25 PM
greed is understood, but didn't think that info was so coveted. 

 
7  General Talk / Design & Strategy Room / abs, acu on: September 25, 2008, 07:39:26 AM
How does adding multiple shields, computers, and weapons affect the ABS and ACU?  How do they add up to make the total for the ship?
8  Alliance General Talk / Alliance Recrutment / Post your C.V. / Re: looking for a training alliance on: September 15, 2008, 07:55:21 PM
pve server, any help would be nice
9  Alliance General Talk / Alliance Recrutment / Post your C.V. / looking for a training alliance on: September 14, 2008, 08:25:22 PM
new to the game and i'm not quite lost, but no where close to being found.  Guides and wiki got me started, now i'm looking for a little more help.  Any training fleets/alliances that would like to recruit another noob, let me know.

Thanks
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