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1  General Talk / Design & Strategy Room / Re: Supership Help on: July 24, 2008, 02:52:00 PM
except when math says 1+1=3

lmao
2  General Talk / Design & Strategy Room / Re: Supership Help on: July 23, 2008, 05:46:46 PM
@Cameron07,  I know extra space does no good, it's just that I can't exactly afford putting more of those upgrades on it.

The point I was trying to make was that if you have expensive upgrades, then that means they are superior for they're size and therefore you can put an equal amount of power in a smaller ship as a large ship and get the same cost.

Say I have a weapon with 150 mil attack power and has 1000 weight and 1000 energy costs.  It would cost me several million to use the upgrade, but I can fit it onto a very small ship.

Or

I can have a weapon with 150 mil attack power and corresponding weight/energy to trim the cost down to 2 and fit it onto a much larger ship.

A lot of you guys say to put the weight at 8 and then change the energy to cut the cost down to 2-3, but that means in order to have a powercore that generates enough energy to support everything, the only thing you can do to cut the cost down is to adjust the weight.  So the better your upgrades are, the more energy they need, and the more space your powercore needs = larger ship and higher cost for the ship.

If you have a set weight and energy value that is generic to all upgrades, then you can fit more upgrades onto a ship because the powercore is much smaller = small ship with high upgrade costs.  If tweaked correctly, the smaller ship will cost the same as the large ship, but have better upgrades.
3  General Talk / Design & Strategy Room / Re: Supership Help on: July 23, 2008, 12:40:17 AM
This thread would have been a bit more useful to me a week ago... but I did figure most of this out on my own.

Something that wasn't really said here that I think should be shared though is that there is a balance between the ship cost and the upgrade costs.

I could design a ship with 100 space and put 30 million $ worth of upgrades on it and design another ship with 100,000 space and put 30$ worth of upgrades on it and get the same total power and cost of between the 2 ships.

I had a supership that had 300,000 space and I put 360 million worth of upgrades on it and I still had 240,000 space left on it.  By itself it withstood attacks from fleets that had 15x it's own total power.  I think it was worth the purchase.  If I were to upgrade 4 more times, the cost would be a couple billion to build, but a single ship would be nearly indestructable and would most certainly outlast its warranty.  I think an investment in costly ships would have a favorable return when it leaves a trail of enemy debris worth 15x it's own cost.

What I mean to say is that if a billion dollar ship that has only 300,000 space lasts a long time where your swarmers have to be replaced every time you attack or have been attacked, you may end up spending more to replenish your swarmers than you do to replenish your supership.
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