Forum - Space Odyssey MMORPG - a massive free online space game
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1  Space Odyssey Info Terminal / Add-on projects in progress / Re: The Command Project - Fleet commanders on: June 27, 2008, 04:41:14 PM
use it once... but items can be found anywhere.

I'd rather use an acc item and get myself a better commander with marine bonuses  12
thats ur oppion
2  Space Odyssey Info Terminal / Add-on projects in progress / Re: The Command Project - Fleet commanders on: June 26, 2008, 07:51:40 PM
acc bonus 21%  -10%damage

but the -10% damage would basically mean the ship has 11% accu  confused

its pointless... just use an accuracy item
yea but the item goes away after a wile or does it
3  Space Odyssey Info Terminal / Add-on projects in progress / Re: The Command Project - Fleet commanders on: June 26, 2008, 07:25:05 AM
yea i agree with the 20 cap how would this commander sound
Name/type sharpshooter
commander level 1 acc bonus 5%     -2%damage
commander level 5 acc bonus 10%   -5%damage
commander level 10 acc bonus 16%  -7%damage
commander level 15 acc bonus 21%  -10%damage


wouldnt be very effective... since most supers have maxed accuracy
yea but then u would use it in a fleet that doesnt have maxed accuracy
4  Space Odyssey Info Terminal / Add-on projects in progress / Re: The Command Project - Fleet commanders on: June 25, 2008, 08:59:57 PM
yea i agree with the 20 cap how would this commander sound
Name/type sharpshooter
commander level 1 acc bonus 5%     -2%damage
commander level 5 acc bonus 10%   -5%damage
commander level 10 acc bonus 16%  -7%damage
commander level 15 acc bonus 21%  -10%damage
5  Feedback Terminal / Suggestions / Re: Command ship on: June 25, 2008, 08:53:23 PM
so sence u have a person the persons will need a ship to command from that would be were my idea would come in it would work perfectly
6  Feedback Terminal / Suggestions / Re: Command ship on: June 25, 2008, 08:51:53 PM
can i help in any way
7  Feedback Terminal / Suggestions / Re: Offencive language in contracts on: June 25, 2008, 06:47:13 PM
considering we have the quick attack option, and the fact Ive never seen anything to bad in contracts i don't see the point in wasting time on it, the reason this game hasn't got many people on it, this is just my opinion, is because it isn't advertised enough, and Zack, you have to be the biggest whiner i have ever encountered.
i agree god if u dont like the language dont do the contracts then
8  Feedback Terminal / Suggestions / Re: tech tree on: June 25, 2008, 06:41:24 PM
Why?
Waylain16 is right why would you need to add a tech like from your secret base
9  Feedback Terminal / Suggestions / Command ship on: June 25, 2008, 06:39:05 PM
What do you guy think about a command ship that u can build bigger like you build your mothership. the ship would commands your fleet.  It would make your ship more effective with the attack, defence and hitpoint your ship already have.
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