i think the questions i have are what this section of forum was intended for?
if nto pelase try and answer

weapons: high damage versus high accuracy?
which is best when i attack i seem to get first hit and high damage is naturally useful here later on down the battle i seem to fail in attacks im assuming this is accuracy. for cost effectiveness i had low accuracy tring to make those "swarmers" ppl talk about.
special versus armour
armour gives u much hp, but u can get hp and def bonusses from specials . what are peoples preferred options here , downside to specials is it can eat ur energy also cost.
several fleets?
ive got into a few battles now and it seems if u spread ur ships over multiple fleets it is an advantage in most cases , is there anything behind this i havent quite worked out how battle works
side note
suggestion for emi(btw great game) a more detailed battle log so when i get battered when offline i can see how much damage i took/did compared to others fleet
swarmers versus motherships: the swarm bonus i think i see now does have a big effect, but which is better to have 1 high attack/def ship low numbers or many ships. im thinking in terms of power loss.
also how is the power points made up for each ship what adds most ship hull? weapons? e.t.c. ty sry if there noob suggestions only been playing 2 days but think the concept and feature so f game are brilliant.