Forum - Space Odyssey MMORPG - a massive free online space game
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1  Feedback Terminal / Suggestions / Re: my humble suggestion on: June 02, 2006, 01:44:39 AM
i dont see why it wouldnt work here also.
but hey im just a punny earth worm comapred to you guys
 17
2  General Talk / Design & Strategy Room / Re: I Need A Mission Contract Ship on: June 02, 2006, 12:32:16 AM
missions are just suicidal.
i think you can do a limited amount / day of them without losing your billion ships.
 anyway im not touching them ever  10
3  General Talk / Design & Strategy Room / Re: To all experienced Designers........Are these any good...? on: June 02, 2006, 12:30:24 AM
dude every newb expects to hear ,wow what a great ship.the nature tells me it will never happen.test them  on missions and in game on other newbs.if it lives 6 times its a great ship to have designed first,if not ... dont bother with it bro,adapt it.
oh well
 17
4  Feedback Terminal / Suggestions / Re: Space Stations on: June 02, 2006, 12:24:41 AM
well done Ricu,good ideea  12
5  Feedback Terminal / Suggestions / Re: my humble suggestion on: June 02, 2006, 12:23:44 AM
heh ok dudes
but i never saw that ideea implemented in a space mmo and besides i think its a great ideea.one more thing Ricu whats wrong with you dude?this is a space mmo dude compare it with other space mmos not hack and slash rpgs jeese
6  Space Odyssey Caffe / Hi. My name is... / Re: hi my name is Cultist on: June 01, 2006, 03:59:40 PM
that bothers others?
7  Feedback Terminal / Suggestions / Re: my humble suggestion on: June 01, 2006, 03:26:15 PM
well we could implement something like an ascending race (reach lvl 10 at commander for example and you choose an ascendant)i like the ideea for the races to be some more evolved humans,or cyborgs,or robots completely.what do ya guys think?
8  Space Odyssey Caffe / Hi. My name is... / hi my name is Cultist on: May 27, 2006, 06:09:22 AM
im 21 studying at the university,and i like art psychology and philosophy.
btw im from romania


cultist out
9  Space Odyssey Info Terminal / Add-on projects in progress / Re: Board info and major projects on: May 27, 2006, 06:07:48 AM
so guys will they be implemented ... when?
i cant wait
10  Feedback Terminal / Suggestions / my humble suggestion on: May 27, 2006, 05:53:31 AM
i think this was brought up a few times till now but here i go 1
this game should have races with bonuses to attack,to defence,to type of ships (small weight,big weight)
and to implement ship chassey (fighter,frigate,etc) also according to the weight.
missions should have more reward types --- hmm like types of minerals also.
id like also researches that take time to open the path to new chassey bigger weapons etc( the experience system on the commander its a great way to substitute researches also and the mining system maybe have em both?).
some special ships that require minerals to make?
and other ideeas like these ones but i know its nearly impossible.
but who knows? sir emi does 1
PS the best turn based space strategy game i ve ever played thank you spaceo team
11  General Talk / Design & Strategy Room / to design on: May 19, 2006, 04:05:13 AM
oh yes you fellas posted some ecuations some other ecuations.i dont get it.can you make something with examples for total n00bs like me to get it?
thanks


btw i totally like this game i think its the best mud space mmo.im tired of using others designs.i want to make mine
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