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1  Feedback Terminal / "Bugs" and Problems / Re: DDAY Alliance Rankings on: February 13, 2008, 12:28:50 AM
I have a picture I took of the rankings, although it was from, I think, 13 hours before the game ended. At least it's close 1
2  General Talk / Design & Strategy Room / Re: megaship design on: August 14, 2007, 01:22:16 AM
For one thing, get rid of the armor. Replace it with special. Also, all of your systems are also to heavy. They should all be a weight of 8 and lower, except for your powercore, which should occupy most of the space of your ship. Your shields are also to weak...I'll send you a list of shields that work decently. Also, you need to get rid of the multiple weapons, usually in my experience, only pships have more than one weapon.
3  Space Odyssey Caffe / Whatever / Re: SC2 Rumors? on: May 19, 2007, 07:54:44 PM
Hmm... It seems StarCraft2.com is up and has the same countdown timer as Blizzard.com. What could this mean...

It means that StarCraft 2 is coming out....http://pc.gamespy.com/pc/starcraft-2/790163p1.html.
4  Feedback Terminal / Suggestions / Re: Holo training deathmatch on: January 14, 2007, 12:35:54 AM
How about make it so you can only have the simulated battle against someone in your alliance?
5  Alliance General Talk / Alliance Stance / Re: Risk Takers Alliance on: October 09, 2006, 08:06:03 PM
and that attack is why

Which attack? And at the moment most of our players are fairly strong compared to other alliance's players.
6  Alliance General Talk / Alliance Recrutment / Post your C.V. / Re: Risk Takers is now recruiting on: October 08, 2006, 01:40:44 PM
The Risk Takers is back in action 12

Join us and recieve 2 FREE designs and a small guide on designing ships.

We offer help, training, and much, much more. Join now!

-Aurelian; Vice-Admiral of the Risk Takers
7  Alliance General Talk / Alliance Recrutment / Post your C.V. / Re: Power From Numbers on: October 04, 2006, 06:20:55 PM
True, but they arn't...his power is 21.211.217, so his 7201 ships don't generate that much power...and therefore arn't Battlestar Atlantia's.
8  Alliance General Talk / Alliance Stance / Re: Risk Takers Alliance on: October 03, 2006, 11:11:41 PM
This isn't to answer your question Gunfighter_Frank, but just so I don't have to make a new topic for the Risk Takers Alliance.

The Risk Takers Alliance's is mostly one of peace. Although we will attack people without reason occasionally it is not usually not the Alliance's decision to attack that person. We WILL however strike back when attacked and utterly destroy the person(s) that attacked us...unless we feel like being merciful, which isn't often...

-Aurelian; Vice-Admiral of the Risk Takers Alliance
9  Alliance General Talk / Alliance Recrutment / Post your C.V. / Re: Power From Numbers on: October 03, 2006, 11:03:48 PM
Because you can't get anyone in your alliance. And FYI 7201 ships isn't a lot. A lot in my books qualifies as 100000 or more 1
10  Alliance General Talk / Alliance Recrutment / Post your C.V. / Re: The Nemesis Recruiting on: July 14, 2006, 02:32:59 PM
The Nemesis is undergoing a change in management at the moment. Gamegod seems to have quite (still don't know why he did...) and he asked me to take command.
11  Alliance General Talk / Alliance Recrutment / Post your C.V. / Re: Risk Takers is now recruiting on: June 11, 2006, 04:12:34 AM
I lost 500 million power, and I have always been one of the main sources of power for the risk takers. Also, there has actually been some restructuring as deezee66 has had to move and hasn't been on in a while.
12  General Talk / Design & Strategy Room / Re: Give me your opinion on this hopefully decent ship. on: June 07, 2006, 06:45:21 PM
I'm not that expeienced compared to the top ones, but I am know my way around the designing ships and supply two alliances with designs 1. My major complaint is that it doesn't have enough hitpoints. If you use more armour you will gain more hitpoints than using special, at least for a ship this small.
13  General Talk / Design & Strategy Room / Re: to design on: May 24, 2006, 12:36:32 AM
I have everything covered. I'm not that bad at designing...and cultist has already decleared himself my Apprentice in designing 1

If they are not optimized then it is probably one of my old designs he is using, or one of his not quite so recent ones.
14  General Talk / Design & Strategy Room / Re: to design on: May 23, 2006, 10:18:33 PM
At least he will have decent designs while he learns. Anyway I am already trying to help him learn how to design.
15  General Talk / Design & Strategy Room / Re: to design on: May 20, 2006, 04:23:25 PM
He can also keep using my designs and learn from them. 1
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