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76  Space Odyssey Caffe / Game Room / Re: name that avatar on: April 08, 2008, 02:35:14 PM
ill ask you nicely once more, go away and dont come back  17
77  Feedback Terminal / Suggestions / Re: raiding on: April 08, 2008, 02:32:49 PM
who care if the attacker or the defender have neg growth after raiding, the point is to hurt the other players eco and improve yours, thats the point as far as im concerned
78  Feedback Terminal / "Bugs" and Problems / aliens spawning on: April 07, 2008, 06:37:28 PM
at 6pm to 6:30 pm server time on PVE there was 3+ alien waves without there being new aliens between the power of 650 bil and 100 mill fp, is this supposed to be like that
79  Space Odyssey Caffe / Whatever / Re: Text Size Master - Commander Ability on: April 02, 2008, 10:42:22 PM
Congratulations! Level UP Your commander reached level 500 imagine how big your name would be  wow


i reacon you should have your name so small that no one can read it so as you have a hidden iddentity cos you can
80  General Talk / SO Wars Awards / Re: the most evil players on: April 02, 2008, 06:26:42 PM
he attacked me early on in ther round, i lost a 13 bill ship 10 he was so cruel to me, 13 bill and the other 0.3 bill it cost because it was a 13.3 biller, he deserves the most evil player award lol, naa cams ok

nightguard should get it tho for just his persistance in attacking people
81  General Talk / General Discussion / Re: Happy Birthday on: March 31, 2008, 05:09:16 PM
happy belated birthday
82  General Talk / Design & Strategy Room / Re: shields and computer +bonus question on: March 28, 2008, 04:49:26 PM
also another thing on the side:
if a pship i designed gives me 0.7224 fleet power per credit spent, how good of a pship is it?
i have no idea what the standards are for a good pship nor the ins and outs of building a great one.

all i meant was a 1:1 is a really good design therefore the one stated above is an excellent one, the one i use i duno what f:cred ratio is but it isnt that good but i put it together in about half hour
83  General Talk / Design & Strategy Room / Re: shields and computer +bonus question on: March 27, 2008, 06:05:20 PM
yh sorry that was a mistake  6
84  General Talk / Design & Strategy Room / Re: shields and computer +bonus question on: March 27, 2008, 12:56:36 PM
any pship that has a 1:1 fp:cred ratio is really good, when you get bonus's it becomes better, the shields and acc max out at 80% and 90% respectively and no bonuses can increase these so design ships with that in mind, if you could you could get enough abs to a 100% and make the ship immortal because nothing would get through them
85  Space Odyssey Caffe / Game Room / Re: This or That on: March 27, 2008, 01:11:05 AM
split pea soup although i dont like soup that much

brown sauce or red sauce
86  Feedback Terminal / Suggestions / Re: Voting System Improvement on: March 25, 2008, 08:15:07 PM
turns are worth a lot more further on than creds
87  Feedback Terminal / Suggestions / Re: CP Mode Exploiters on: March 22, 2008, 12:38:25 PM
yh you dont have it on wars, but still something should be done about it on main, its not fair on others
88  Feedback Terminal / Suggestions / Re: HALL OF GLORY on: March 22, 2008, 12:26:20 PM
 please can we have a hall of glory, the players put in the same amount of time as main so should be recognised for that too and everything stated above
89  Feedback Terminal / Suggestions / Re: Alliance Multiplier/Research on: March 20, 2008, 06:39:10 PM
people are willing to cheat tho, there have probable been loads banned for cheating, people use loopholes in the game to benifit themselves, the coding cant be changed if its kept secret, on other games its been suggested and shot down because of this issue, and if someone did do some coding then they went to 1st place from 3rd 4th 5th etc they would be accused of cheating or if they went up a few ranks in general, having people to do the coding is not the best way of doing it, certainly help do pictures, mission contracts (the writing for them) etc but not the actual coding. thats my opinion
90  Feedback Terminal / Suggestions / Re: Alliance Multiplier/Research on: March 20, 2008, 04:36:46 PM
this game you are allowed alt so long as they dont break a ToS and it has been discussed many times about alt abuse and each time nothing gets done, its a problem and you have to live with it, there will always be a dishonest person who will use 1 account to benifit another, these will be banned and hopefully it will solve the problem of that peron, as for the coding its harder than that, you need access to the main source code to put in any update and this then can be tampered with to give people who write the updates chance to altr things for themselves, they probably wont but theres always one  2
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