Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: Jan`go Vhett on May 20, 2010, 12:32:28 AM



Title: A little change in the rules
Post by: Jan`go Vhett on May 20, 2010, 12:32:28 AM
I think we need to show Emi how much all us players agree on this.
There needs to be a rule stating you are allowed to have one account and one account only.
Of course there needs to be a workaround for brothers or people on the same network, but overall I think we need this and I am positive the majority of you agree.


Title: Re: A little change in the rules
Post by: V on May 20, 2010, 12:44:48 AM
The problem is that Emi does not believe it gives enough of an advantage, or causes enough problems to write up the coding, and have to pay someone to keep watch over it. Basically the return is not worth the headache to him.
That being said, perhaps we should come up with a list of reasons it causes problems, a list of ideas to fix it, and a list of volunteers willing to help.
---Wes


Title: Re: A little change in the rules
Post by: Borg! on May 20, 2010, 06:46:14 AM
what about people who like to have an ID at every 100,1000,10000,100000 increment


Title: Re: A little change in the rules
Post by: Jonathan16 on May 20, 2010, 10:06:58 AM
lammerlord are you reading this LOL what happed to you  :21:


Title: Re: A little change in the rules
Post by: Fester on May 20, 2010, 11:20:30 AM
I think I agree with this (my alt is putting up a very strong argument against thought  :confused:),

I will say it is impossible not to benefit from playing 2 accounts, even if it is as basic as using one to test ships then the other account will/can use what works.

Personally I wouldn't have a problem in sending my alter alter ego to the scrapheap.


Title: Re: A little change in the rules
Post by: Jonathan16 on May 20, 2010, 11:29:00 AM
if you abusee your alt attacking anther player then attack the player with your main then both accounts should be banned on the game.


Title: Re: A little change in the rules
Post by: Saturn 7 on May 20, 2010, 01:45:45 PM
Actually one other benefit of banning alts is that people are more likely to play multi servers and give them more life.
It would be very difficult to manage, as family can share one IP address, and others could easily use different addresses to have multi accounts.


Title: Re: A little change in the rules
Post by: Grondavor on May 20, 2010, 07:18:39 PM
ya i strongly agree with this update.  i have posted some stuff for this in the abusee thread if you want to look there.

http://forum.spaceo.net/index.php/topic,6093.0/topicseen.html


Title: Re: A little change in the rules
Post by: V on May 21, 2010, 03:13:16 AM
I encourage anyone who voted against banning multi's to come forward and explain why! I would venture a guess that a majority of those people won't come forward as they are the ones who most benefit from alts.


Title: Re: A little change in the rules
Post by: Jonathan16 on May 21, 2010, 11:05:22 AM
i not going lie, i use alt myself being top 20/30 there no1 to attack.

jezzs so bord, you have to make a noob account and attack people.
i would say everyone on the game high in the ranking does the same as me. i only use emi ships he put on each account so it not like i buying my own ship.

but at the same time i mail them with my main account and tell them how to stop being killed e.g. powerfleet to use a different tips like ( worvand(#132397) ) now he doing better than he was.


Title: Re: A little change in the rules
Post by: Saturn 7 on May 21, 2010, 02:03:26 PM
Personally I like having an alt to occasionally play with. I use it to play a completely different style to my main but usually only early in the round when it has the trial gold account. After that it becomes too expensive to buy anything so It goes into hibernation. Another reason I only play it early in the round is that he only has a few ships cloned or built.... too much effort designing new ships for a new account.
  If a decision to stop alts was made then I'd accept it as I wouldnt lose anything. The 2 accounts are entirely independant of each other, dont even use my mains ships on it.
 Alt abuse normally comes from people 'looking after' other players accounts, I imagine alot of the time no one knows when you've been the victim of this. I have once or twice 'looked after' another persons account, but I was extremely careful not even to be in the same part of the galaxy as my own account. Alts are useful if people play by the rules, its the minority that can ruin it.
 The best use of an alt is to help train new players, maybe Emi could give certain dispensation to some players that are reknown trainers, but clearly have the accounts flagged as a training alt.
 


Title: Re: A little change in the rules
Post by: V on May 21, 2010, 07:30:15 PM
While there are a few good reasons for alts, I firmly believe the bad ones severely outweigh the good ones.
For instance, I saw a player attack one of my alliance members in the News, using his alt, which he also played as an entirely seperate entity.
However, since I knew it was his alt, I then can use my account to take both his main and his alts planets, stations, ships, etc. Thus forcing him into linking the two accounts, even though he plays them separately...
Also, if I were to say to him, on his main account "if this happens again, ill zero you, your alliance mates, and your alts alliance mates" then I am again forcing a linking between the two accounts.
He actually brought up this point and I believe it is another good one to show just how harmful alts are becoming...


Title: Re: A little change in the rules
Post by: Grondavor on May 21, 2010, 07:47:37 PM
I agree completely with what wes is saying.  There are a lot of good uses for alts, but they are just too confusing and cause too many problems and contraversy in the game....  I agree with Saturn that training alts should be allowed (I have one myself), but they should not be able to take action, only train other players.


Title: Re: A little change in the rules
Post by: KenquinnTheInsaneOne on May 22, 2010, 12:21:58 AM
If we were to ban alts this is the system I would want to use due to some people have a half dozen accounts.

You can have as many accounts as you want per IP. However each round you must select an account as your designated driver. The rest of the accounts related to your IP address have turn generation/spending disabled until a new round starts. You may then transfer your designated driver status to another account if you wish to.

This would allow people to have multiple accounts and to keep their existing alts but significantly reduce the amount of alt using players. It wont eliminate them al as it is IP based but it should get rid of many.


Title: Re: A little change in the rules
Post by: Grondavor on May 22, 2010, 12:26:22 AM
I dont see what the point would be of switching between accounts each round....   If you could only play one account per round why would you even want 2?


Title: Re: A little change in the rules
Post by: KenquinnTheInsaneOne on May 22, 2010, 01:12:00 AM
The point is to allow people who assumed they would be allowed to keep all the accounts they made to keep them. Instead of retroactively forcing them to pick one forever and removing the rest.


Title: Re: A little change in the rules
Post by: V on May 22, 2010, 03:56:49 AM
I see your point Ken... And it is a decent one, as I have 2 accounts and it would be annoying having to pick one and have the other deleted for various reasons.
And so long as only one account could be used - I'd be fine with it...
I really don't understand why people think family members would cause such a problem as literally EVERY other game I have EVER played has only allowed one account per IP.
However, in the event that a family member plays as well, the best system I've ever seen is the one the game Travian uses.
They allow family members but you have to go into account>settings and input "shared computer usage with _________"... The Travian admins then only have to worry about complaints. The system is set up so that it throw up a red flag if there is any type of attacks or resources sent between the two accounts which are linked. If two accounts share IP's and are not linked - they both get frozen so that they can still log in but cannot perform any game functionality.
Once this is in place multiple IP's are no longer a problem.
While I am not aware of how much coding it would take - I think that it would be well worth it in the long-run. 50%, if not more, of the complaints for this game would disappear.
I actually tried getting the coding from a friend who created another game, but was unfortunitely denied as the game is written in a different language and the person did not wish to give the code away for free.


Title: Re: A little change in the rules
Post by: V on May 22, 2010, 04:32:18 AM
I dont know how hard it would be to write, but as a friend mentioned you could just require 1 email per account (which I thnk is alrdy in place) then track IP's upon login. If IP's matched, result is a FREEZE on all accounts of that IP until THAT PERSON messages Emi/admin explaining the situation. Emi/Admin then decides on a case by case basis if a ban is necessary or not. If the person fails to msg emi/admin then the accounts/IP/email addy stay banned.
Honestly I wouldnt even mind if people could get around it using proxies because the majority of people would not take the time to use a proxy to log in every time. And those that did would probably slip up eventually anyway, resulting in a ban.

Perhaps Emi would explain to the players here, why or why not he is choosing to neglect this wish from his players...
Emi?!

---Wes


Title: Re: A little change in the rules
Post by: Borg! on May 22, 2010, 04:47:30 AM
I'm guessing it requires too much player to admin contact.


Title: Re: A little change in the rules
Post by: Jonathan16 on May 22, 2010, 06:44:36 AM
there like 130k accounts how meny are them alts you rekon i rekon, a good 100k amybe more.

my point is the game would drop in so rank ( hits on the site ) when you look in like google Sponsored links for a space game.

maybe that another reason why emi will not ban alts


Title: Re: A little change in the rules
Post by: Fester on May 22, 2010, 07:27:32 AM
I don't think this discussion is looking at clearing out loads of accounts, just making it so individuals cannot control multiple accounts and as such be tempted to abuse them.

I would be very surprised if there were 100k alt accounts, that would be too much for the too few active players to control, I have an alt so that means somebody else must be looking after the 2000 alts which are apparently mine.

I don't see any reason why the number of accounts on the server should be pruned. Leave them there, leave their designs there, just make it so that 1 person plays 1 account, or, make it so we as players can easily identify which accounts are being played from the same IP address.


Title: Re: A little change in the rules
Post by: Jan`go Vhett on May 22, 2010, 03:35:18 PM
I think so far Wes has the best solution, assuming Emi cares enough what us players think/ can write the code to implement it.


Title: Re: A little change in the rules
Post by: Grondavor on May 22, 2010, 05:38:41 PM
I agree with wes and jan.  The only problem i can think of for that system is the people who have easy accesibility to multiple computers and IP addresses, therefore allowing them to play one account per IP address.


Title: Re: A little change in the rules
Post by: Jonathan16 on May 23, 2010, 10:43:40 AM
if emi was going to do this he would of.

what it been 4 years?


Title: Re: A little change in the rules
Post by: KenquinnTheInsaneOne on May 23, 2010, 06:36:08 PM
I agree with wes and jan.  The only problem i can think of for that system is the people who have easy accesibility to multiple computers and IP addresses, therefore allowing them to play one account per IP address.
If you have multiple computers connected to a LAN they each don't have a separate IP address to the outside world. Each computer has a local IP address that it used for routing data to the correct computer however the outside world does not see those local IP Addresses. Windows may show each IP address for the computers to be different however that is your local IP Address not that of your router which is what the outside world sees.

Also you already need a unique EMail to create a SpaceO account.


Title: Re: A little change in the rules
Post by: Grondavor on May 23, 2010, 10:08:50 PM
lets be honest...  the email thing does nothing...  I have actually checked this, and the email address you enter doesnt even need to be real lol...  and even if we made it so it did have to be real, how easy is it to just go to yahoo and make a new email account just for that reason.


Title: Re: A little change in the rules
Post by: Jonathan16 on May 23, 2010, 10:51:19 PM
yep i tryed this and i put in a ramdon email and it works


Title: Re: A little change in the rules
Post by: Darth Bobo on May 31, 2010, 05:02:08 PM
 well we don't want to :surprize!: all the players that have alts but the idea of only having one account per server is a great idea. Now a way to let's say a family of 6 all play spaceo and be happy and/or to have alts  hmm let me think.....:21: I believe a great idea would be to just make more servers.   :wow: Say every month or 3 or 6 make a new wars/pve also have another main server and maybe split the prizes this will squash all the gripes about I have to have an alt cause im bored/out of turns  L:) well I hope y'all like this idea and my wonderful use of smilies  :))