Forum - Space Odyssey MMORPG - a massive free online space game

General Talk => General Discussion => Topic started by: blakranger51 on June 02, 2007, 07:41:26 PM



Title: Battle System on Main server??!!
Post by: blakranger51 on June 02, 2007, 07:41:26 PM
It's like the War server one....only on the main server...I don't like this. What does everyone else think about this? I mean it kinda ruins the point of the War Server...


Title: Re: Battle System on Main server??!!
Post by: Lammalord on June 02, 2007, 07:43:12 PM
noo! keep fighting like it is!


Title: Re: Battle System on Main server??!!
Post by: Spayed on June 02, 2007, 07:53:09 PM
BOOO! bad emi, i had a person run away already


Title: Re: Battle System on Main server??!!
Post by: Soppe on June 02, 2007, 07:57:59 PM
OH CMOOOOOOOOOOOOOOOOOOON!!! i mean, from b4 theres pretty few ppl to attack if ur ranked around 200 and up, and now theyr gonna be like spread over limitless of planets????? thats just plain silly. uve already made boarding crazy, now ur making attacking in general crazy?? i dun see why...


Title: Re: Battle System on Main server??!!
Post by: lostedchylde on June 02, 2007, 08:03:24 PM
this is cool, way better than the old way. now you aren't linked at the hip by power level. far more realistic in that sense. now you have to find your enemy to kill them they aren't just sittin next to you on a ranking sheet. now alliance members really will have to coordinate to scout find and fix thier enemy. angel_not

                             

                                                       :spider2:


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 02, 2007, 08:06:21 PM
Yes, it's more realistic and fair for both defender and attacker.

Defender has to be able to run or defend his mothership, attacker has to hunt for his victim not just find him in a ranking. That is reality.

DDAY is also made fair by the new battle system, as the online Top 10 will be able to hide from the Top 1 - Top 3 that will want to hunt them down to place their alliance members in there. So in order to defend themselfs, they will just have to be online and running for their turns. Once you run out of turns there will be no more running in DDAY as evading will be deactivated   :)) 

So no more turns in DDAY = sitting duck. Makes a whole lot of tactics to find and pinpoint your targets locations at least a day before DDAY starts, so you know who to raid :)


Title: Re: Battle System on Main server??!!
Post by: zephyrblade on June 02, 2007, 08:09:42 PM
this is cool, way better than the old way. now you aren't linked at the hip by power level. far more realistic in that sense. now you have to find your enemy to kill them they aren't just sittin next to you on a ranking sheet. now alliance members really will have to coordinate to scout find and fix thier enemy. angel_not

                             

                                                       :spider2:
Yeah, but if that's what you want, USE THE WAR SERVER. Why should everyone who doesn't want to have to adjust?


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 02, 2007, 08:12:23 PM

OH CMOOOOOOOOOOOOOOOOOOON!!! i mean, from b4 theres pretty few ppl to attack if ur ranked around 200 and up, and now theyr gonna be like spread over limitless of planets????? thats just plain silly. uve already made boarding crazy, now ur making attacking in general crazy?? i dun see why...

It is not the numbers that makes a hunt interesting, it's the actual stalking of the prey if he actually runs and you stalk again and again.
If you hunt a single target for a day it's 100 times more interesting then attacking 100 defenceless targets...


Title: Re: Battle System on Main server??!!
Post by: zephyrblade on June 02, 2007, 08:15:29 PM

OH CMOOOOOOOOOOOOOOOOOOON!!! i mean, from b4 theres pretty few ppl to attack if ur ranked around 200 and up, and now theyr gonna be like spread over limitless of planets????? thats just plain silly. uve already made boarding crazy, now ur making attacking in general crazy?? i dun see why...

It is not the numbers that makes a hunt interesting, it's the actual stalking of the prey if he actually runs and you stalk again and again.
If you hunt a single target for a day it's 100 times more interesting then attacking 100 defenceless targets...
I guess that's right.  :21:
It'd be cool if you implemented that tracker system that Cameron and I were babbling about.  :))


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 02, 2007, 08:16:21 PM
Yeah, but if that's what you want, USE THE WAR SERVER. Why should everyone who doesn't want to have to adjust?

The battle system was not designed for the war server, it was used there first and worked like a charm and it's way more interesting then the ranking system. I had this opportunity to make SO battle system better, now if it doesn't work out we can make it like it was next round there's no rush :)

Let's just see how it works for the new round prizes.


Title: Re: Battle System on Main server??!!
Post by: blakranger51 on June 02, 2007, 08:29:16 PM
question -- can we use the top ten prizes to upgrade someone to gold account  :19:


Title: Re: Battle System on Main server??!!
Post by: Spayed on June 02, 2007, 08:29:58 PM
onli if ur upgrading me :D


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 02, 2007, 08:32:21 PM
question -- can we use the top ten prizes to upgrade someone to gold account  :19:

Of course you can, and they work on both servers :)


Title: Re: Battle System on Main server??!!
Post by: blakranger51 on June 02, 2007, 08:49:56 PM
Hooray!


Title: Re: Battle System on Main server??!!
Post by: zephyrblade on June 02, 2007, 08:55:09 PM
MUST FINISH TOP 10 THIS ROUND. @.@


Title: Re: Battle System on Main server??!!
Post by: drakken on June 02, 2007, 09:43:02 PM
if your going for more realistic emi, you have a long way to go..hunting people might work, but when your offline unless you got high evade then your screwed..thats why i suggested landing on planets and cloaking technology..so far i dont like the new round.  why you never ever freaking ask the players of your game what they want changed and if they want your ideas in the game is beyond me...one of the only games ive seen that the creator does things without taking a poll first. you sure do piss alot of people off that way.you do realize that if the majority isnt happy the majority will find other games?  :yawn:


Title: Re: Battle System on Main server??!!
Post by: Midnight44 on June 02, 2007, 10:07:53 PM
That is VERY true. Making changes before you get majority consent is pointless. You need to add a link where players can specifically vote on changes, ingame. Not everyone reads the forum, but if you add a link in game where players can vote specifically on changes then you won't have to worry about wasting time on unpopular updates.  :)


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 02, 2007, 10:11:31 PM
Yes Drakken I realize what you are saying but you have to understand that I am doing this because I want to make Space Odyssey better, and I am not afraid to take risks. Now if they don't like the new system, we will chance it back next round, we can have a vote pool and everything.

I am only asking that you try out and experiment with the new battle system because I think the posibilities for improving this battle system are endless.

Thank you.


Title: Re: Battle System on Main server??!!
Post by: blakranger51 on June 02, 2007, 10:34:14 PM
I like emi's way of doing it -- if people aren't going to be open minded, then screw them lets just try it. Keep up the good work emi.


Title: Re: Battle System on Main server??!!
Post by: deezee66 on June 02, 2007, 10:38:36 PM
Yes Drakken I realize what you are saying but you have to understand that I am doing this because I want to make Space Odyssey better, and I am not afraid to take risks. Now if they don't like the new system, we will chance it back next round, we can have a vote pool and everything.

I am only asking that you try out and experiment with the new battle system because I think the posibilities for improving this battle system are endless.

Thank you.

I always knew EMI was a Risk Taker. :)


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 02, 2007, 10:41:02 PM
Thank you Black and I agree that everybody needs to be happy so we'll think of something to make everybody happy.

Now first change I did just now was to remove the commanders with power<300,000 from the Galaxy. They should be able to enter it again if they login. It should be a little less crowded with noobs now :)


Title: Re: Battle System on Main server??!!
Post by: lostedchylde on June 02, 2007, 11:23:47 PM
if you are offline and get attacked, will your chance to evade increase if you take damage? also we still get nebulae protection at 20% right? so it isn't really any great disadvantage from the old way.



                                                                     :spider2:


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 02, 2007, 11:43:57 PM
Yes it's all in there. If you take damage your power decreases while the attacker increases, so your evading chances increase.
And of course you get the nebula if you lose the 20% power in last 24 hours.

If you ask me it's pretty early to say it will actually chance anything in they way you played as there weren't much PvP attacks on the SO server... at least now you can look for additional targets while you jump and do encryptions / encounters... because this comes with 300% increase in segments and raiding base gains if you do attack others... the reputation should also work better now, taking less rep penalty if you attack another commander or lose a mission...


Title: Re: Battle System on Main server??!!
Post by: NightShadow on June 03, 2007, 02:49:48 AM
I must say i dislike the war server on the main SO..It's no fun,I vote for the old SO back... :)


Title: Re: Battle System on Main server??!!
Post by: Cameron07 on June 03, 2007, 03:01:30 AM
well im not a fan of it on main so.. but it will be interesting to see how things work with it.. so my final vote isnt in yet


Title: Re: Battle System on Main server??!!
Post by: Rachel on June 03, 2007, 05:51:10 AM
it does sound rather cool actualy  :D and thank god for changing the rep thing  :P
just... how can alliance leaders protect their members now? it would be hard to actualy have a war with an whole alliance wouldnt it? and what if someone treats u really crappy and u wanna attack but u just cant find the dude?


Title: Re: Battle System on Main server??!!
Post by: Soppe on June 03, 2007, 07:03:19 AM
@£$£$&¤%#R" @£$@$@&%"#&¤ @£ ¤"#"

yeah ok lets see how it goes, guess i can live with it =)
No more random attacking noobs with no marines though. ill miss that :puppyeyes:


Title: Re: Battle System on Main server??!!
Post by: deezee66 on June 03, 2007, 09:39:33 PM
Most older commanders have patern they use for galaxy travel and all you have to do is figure out where they like to hunt for encounters and you will find them. :14:


Title: Re: Battle System on Main server??!!
Post by: lostedchylde on June 04, 2007, 04:59:07 PM
i think it's better really, you can attack newbies even way below what you could on the old system, if thats what you want, you can attack people more powerful than you unlike the old system, you can actually attack everyone,  if you have 8 people in your alliance you can find anyone fairly quick, also allies can find people for you, scouting is now a real activity instead of just looking for black holes and bio-experiments. we still have neb protection and the warp evasion thing will help to, you know, people  run when they get attacked, at least I do. i think this system is really way cooler than the old "i can only attack the people next to me on paper rankings" trip. it does make it harder to attack in some respects, but thats a good thing i think, definately makes the game more challenging , more tactical and strategic both. not just simple mathematics anymore. change is good - embrace the new ways. :cheer:
(oh and i think we need more girl smileys)


 :spider2:


Title: Re: Battle System on Main server??!!
Post by: davey boy on June 04, 2007, 05:13:51 PM
i agree good practice for war server


Title: Re: Battle System on Main server??!!
Post by: Darth Bubba on June 04, 2007, 05:57:20 PM
I'm all for the new battle system Emi. It should be about the hunt not just who is where in the rankings. We're talking about a galaxy here, so before when we were able to attack someone all the way across it with only a few turns is less realistic and fair. This way we'll have to use our turns more conservatively if we wish to hunt other players.


Title: Re: Battle System on Main server??!!
Post by: Lammalord on June 05, 2007, 12:11:51 AM
emi has done taken a great game, one i loved for how simple it was, yet how complex the poltic's were, the war server fighting is great, on the war server...  but you dont thrashed the new server.. and of course all the inexperenced players and noobs are going to agree with you emi.. it makes it easier on them.. but it takes all the fun of a war and a fight out of the game.. the game i knew was exciting, dareing, and you never knew what curve ball may be thown at you..

now.. yuck.. you killed a great game.. i bet as much as half of the members that played previous rounds wont even bother to start this new round..


Title: Re: Battle System on Main server??!!
Post by: lostedchylde on June 05, 2007, 12:59:19 AM
well Emi, of course there are always people who fail to adapt, and cling to what they know, ie. thier "comfort zone",
and of course people are going to gripe about losing thier perceived advantage. But hey, let's drag them kicking and screaming into the future. it's a brave new galaxy. angel_not


                                                                                                                                                        :spider2:


Title: Re: Battle System on Main server??!!
Post by: FOO on June 05, 2007, 08:28:47 AM
This new battle system is probably best suited to SO, but it takes out any chance of all out warfare between alliances. I guess it would make the game seem longer, tryin to find your target and all


Title: Re: Battle System on Main server??!!
Post by: Soppe on June 05, 2007, 08:39:23 AM
as lamma said though, this is just what all girl thingy rankers need ^^


Title: Re: Battle System on Main server??!!
Post by: Asria on June 05, 2007, 08:47:33 AM
Remember what I said about a new me? It's here. With this new system, I have become a better commander than I used to be.


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 05, 2007, 07:22:05 PM
As I said, everybody will be happy, I have an idea to make things great. It's called intelligence missions.

You will have the option to create intelligence missions and get paid credits for creating intelligence contracts, were you submit the location of a mothership commander in a mission like environement.

Then a buyer comes by and searches for a target. Only the accurate missions will be able to be accepted, meaning that if the target moves or is already reported the contract can not be accepted / created. Also, as a security measure against transfers, there will be a max amount you can receive for an intelligence report, depending on the target com level / mothership size / fleets, as well as your commander level. Also two commanders will only be able to exchange two contracts with each other in one day, so you can only accept two contracts from same person in one day.

What do you think? Should work out fine...


Title: Re: Battle System on Main server??!!
Post by: Asria on June 05, 2007, 07:26:34 PM
Hell yes!


Title: Re: Battle System on Main server??!!
Post by: thezerg on June 05, 2007, 08:06:29 PM
I like it but there is always potential for abuse. I think the limits you have come up with should do it but Im not as devious as some


Title: Re: Battle System on Main server??!!
Post by: Cameron07 on June 05, 2007, 08:26:04 PM
maybe its just me but i think on the bounty system you should have to spend you turns to get to the person if you want to bounty someone.. if someone bounties you then to counter you have to spend all your lovely turns to get to them


Title: Re: Battle System on Main server??!!
Post by: Captain Banger on June 05, 2007, 10:32:38 PM
 :)) its gonna make it harder for all the risk takers to neb each other this round  :)) we will probaly find them all huddled together in the corner of the galaxy. :mf_laughbounce2: and yeah i am getting used to the new system already and like it fine. :thumbsup:


Title: Re: Battle System on Main server??!!
Post by: BadGuy on June 06, 2007, 12:23:46 AM
I am on the side of not liking the new system and think that the added complexity will result in the loss of potential new players and revenues to Sir Emi.

What first attracted me to this game was the battling and the ease of doing it (just find them in the ranks and attack/counter-attack) and also that you could donate and battle and not have to spend a lot of time in the game clicking away at missions if you chose not to.  This is no longer why I play, but without this aspect of the game I may have gotten frustrated and not stayed on to learn the game and play for other reasons (since I don't battle that much any longer).

The changes have made a time-comsuming game even more time-consuming, complex and less fun. I believe that the changes are geared more to the hardcore SO vets than new players and I think it will make SO a less attractive and less rewarding game for new players despite the fact that they will probably not be targeted as much as under the old system.  Without new players SO may end up fading away.


Title: Re: Battle System on Main server??!!
Post by: thezerg on June 06, 2007, 12:28:47 AM
Badguy brings up a good point. This game is really really confusing to new players. However, that's what training alliances are for. I think that if Emi highlighted the alliance aspect of the game early in the AI guide it would lead many new people to help that they wouldnt otherwise know about


Title: Re: Battle System on Main server??!!
Post by: lostedchylde on June 06, 2007, 01:30:25 AM
if they aren't smart enough to play this system as it is now they wouldna' ha'e been smair' eno'gh ta play the old system. tha's why thar are thousands of inactive commanders. hell take 'em 'f tha' canna hunt thar prey! if thar wortha' play'rs tha'll ha'e nae mor trouble than any a' us did. if ye want'a help the new'uns just lairk in chat. they all'as show up thar like as not. angel_not


                                                               :spider2:


Title: Re: Battle System on Main server??!!
Post by: drakken on June 06, 2007, 01:23:42 PM
i think this new round on main server is stupid as hell.and intelligence missions i vote no..intention for war server was to make a different version of space odyssey where it took all the great things about main server and added a more pvp based game. well, with the merging of spaceo and sowars on main server now there is no longer any spaceo. just sowars v.1 and v.2...one with cred and workers missions and one without. in my eyes emi, you have killed spaceo...slowly but surely, it started with changing mothership missions from being based on power to going to commander level.you said since then the game can be won without the galaxy..that is a false statement, no way in hell you can win just by doing motherships and bounties anymore.. the next blow was to the market and to royalties. instead of punishing the offenders you punished the whole game . and then boarding. there needs to be boarding, but 8 people maxing is gay.and now you make a great game . so wars..and instead of improving the main spaceo...you merge the two so theres no difference..why would i play both now, when the only difference is workers and credit missions. man come on i love space odyssey. but where is it? its gone man.how bout making another server with spaceo classic? so the vets who fell in love with the game can still play it?


Title: Re: Battle System on Main server??!!
Post by: kryologic on June 06, 2007, 01:43:56 PM
Emi alot of the reactions other players are making, make good sense. I for one vote that we be able to attack in the ranks as we did before. The chase through the galaxy is boring. With attacks in the ranks alliances can again work together to help each other. One sugestion i would make if the old battle system was replaced would be to 1) players in the same alliance can not attack each other without paying a hefty fee 2) if a player leaves an alliance to attack someone they should not be allowed to return to that alliance for, like, 48 hours or something similar to that. 3) the market should increase the number of units that can be traded, and rise with the growth of the players. once you get over 1bil power the market has very little value. 4) bounties system should be enhanced so that we as player can set bounties on the heads of players we are either to small or to large to attack, and the payment for each bounty be paid for by a set cost to place a bounty and then the bounty reward should be based on the total fp of the player being bountied, this allows anyone to afford putting a bounty on someone who they have a problem with. I have alot more in the line of ideas to better the bounty system itself if you might be interested in making changes to this affect.


Title: Re: Battle System on Main server??!!
Post by: drakken on June 06, 2007, 01:45:08 PM
instead of intelligence missions, you could make it so we can place  bounties on other commander with our own creds. cap it based on rep just as it is now...but instead of them not being collectible, anyone could collect..when we place the bounty creds would be deposited into council and bounty would be up for only a certian time. say 24 hours..that way the thing wouldnt be filled with tons of bounties . it would make me mad to make the mission you say, then someone moves and i have to hunt them and do it all over again..


Title: Re: Battle System on Main server??!!
Post by: drakken on June 06, 2007, 01:47:14 PM
well i was typing my last post while kryo posted his lol but i agree scott..


Title: Re: Battle System on Main server??!!
Post by: wolfy28 on June 06, 2007, 04:30:04 PM
well i disagree with the bounty placed by others on someones head. unless there is a limit. what's to stop someone from placing a bounty on someone repeatedly and with the new bounty systems. u have to basicly take out someones mission ship to collect on it. so u have a wealthy alliance that can basicly 0 everyone with ease without having to do anything thereselves. i do like the idea. but it will have to have restrictions on how many times u can place a bounty on someones head and they will need to have negative rep to place the bounty. now on SOW with the hunt and destroy feature. very good idea. as for SO. i believe it's a very bad idea. SO is more for PVE so why spend there time and turns hunting people down.


Title: Re: Battle System on Main server??!!
Post by: NightShadow on June 06, 2007, 04:37:18 PM
Wow I like kryo's idea  :)..but you would have to make some restrictions as wolfy pointed out..


Title: Re: Battle System on Main server??!!
Post by: drakken on June 06, 2007, 05:05:03 PM
well i disagree with the bounty placed by others on someones head. unless there is a limit.

anyone could collect..when we place the bounty creds would be deposited into council and bounty would be up for only a certian time. say 24 hours..  this is why i suggested 24 hours and the limit of max creds on bounty same as the council does now..


Title: Re: Battle System on Main server??!!
Post by: Asria on June 06, 2007, 05:06:14 PM
well i disagree with the bounty placed by others on someones head. unless there is a limit.

anyone could collect..when we place the bounty creds would be deposited into council and bounty would be up for only a certian time. say 24 hours..  this is why i suggested 24 hours and the limit of max creds on bounty same as the council does now..

I agree and disagree. I agree that it should be limited, but I also disagree with the bountying at all.


Title: Re: Battle System on Main server??!!
Post by: lostedchylde on June 06, 2007, 10:01:28 PM
Emi alot of the reactions other players are making, make good sense. I for one vote that we be able to attack in the ranks as we did before. The chase through the galaxy is boring. With attacks in the ranks alliances can again work together to help each other.
as it is now alliance members CAN actually work together by covering different parts of the galaxy to find enemies.
and alliance members can actually help each other as you can now attack people higher in power, and lower as well.
the old system only seems desirable because you are used to it. the only reason i would want to go back to the old system is it was a lot easier to avoid attacks. this system forces me to expend resources on powerships and marines i could easily do without under the old system. if i ran a fleet of mission ships with no marines now a player with a fraction of my power can send in a much less expensive formation and wreak havoc on me. in the old system he couldn't even have touched me.

                                                                                              :spider2:


Title: Re: Battle System on Main server??!!
Post by: drakken on June 06, 2007, 10:25:09 PM
no losted your wrong..the old system you could be killed by way cheaper ships just like you described without marines...my first round, when i went kamakazi on all of TH i could see in ranks during dday, Gunfighter Frank killed my entire fleet with ships that cost a 10th of my fleet. ive killed fleets with the same methods...and outside of dday alls they would have to do is pship up and board you that way..the new system is meant for and is awesome on war server...not for main space o.


Title: Re: Battle System on Main server??!!
Post by: Darth Bubba on June 06, 2007, 10:59:10 PM
The new system requires new strategy, so maybe those who have done well under the old system don't want to adapt. As Darwin put it, adapt or die.


Title: Re: Battle System on Main server??!!
Post by: Asria on June 06, 2007, 11:01:13 PM
The new system requires new strategy, so maybe those who have done well under the old system don't want to adapt. As Darwin put it, adapt or die.

:)) Good call.


Title: Re: Battle System on Main server??!!
Post by: lostedchylde on June 06, 2007, 11:02:49 PM
yeah, Drak, i see what you mean in that respect, true that. still yet - i like the idea of actually having to close with the enemy rather than attacking across a rankings chart that always just struck me as abserd. i do like this new way. but one thing which is certain - whatever changes are made or not, i will do my best to adapt and learn, and continue to play SO.
i won't quit over it.



                                                             :spider2:


Title: Re: Battle System on Main server??!!
Post by: SirEmi on June 07, 2007, 01:18:05 AM
I once had an idea about a Galaxy were you could do anything, where new stars are born, were empires are forged, where alliances are forged to combat the  Alien enemy, where empires will grow and prosper and ultimately fight the common enemy. Would they survive, would their inner wars make then weaker or stronger, would they be able to rebuild the Galaxy and recreate the planets we once inhabited, would they be able to eventually evade the Galaxy and reach for the stars...

That idea was the description on the first page, it was the story of the Space Odyssey, the first lines that inspired the game, and it involded the Galaxy...


Title: Re: Battle System on Main server??!!
Post by: Soppe on June 07, 2007, 05:09:01 AM
HAH god i love ppl not using marines... they so much deserve to die :wow:


Title: Re: Battle System on Main server??!!
Post by: kryologic on June 07, 2007, 09:57:31 AM
 once had an idea about a Galaxy were you could do anything, where new stars are born, were empires are forged, where alliances are forged to combat the  Alien enemy, where empires will grow and prosper and ultimately fight the common enemy. Would they survive, would their inner wars make then weaker or stronger, would they be able to rebuild the Galaxy and recreate the planets we once inhabited, would they be able to eventually evade the Galaxy and reach for the stars...

huh? what the heck does that mean lol. as far as my idea with the bounty system, in more detail i think the number of bounties that a commander can place should be limited to, say, 5 per round. this gives them extreme value. also the price paid by the bountyer should be based on his total fp including reserved ship, and that price should be a hefty one. the reward for the bounty should be based on the total fp of the commander being bountied including reserved ships.


Title: Re: Battle System on Main server??!!
Post by: Gunfighter Frank on June 07, 2007, 06:52:01 PM
Sir Emi I was under the impression that the War server was for the hardcore players that wanted more of a challenge.  and that the regular server was for people that want the ease of use and less challenging parts of the game.  I very much enjoy the war server myself.  But From what I have been hearing here and the complexity of the game with ship building and all it might be better to keep the basic server like it was or at least keep the ability to attack via the rank page part of it with the attacks costing the amount of turn it would take to get to them. if travaling the Galaxy. that way the casually player can still do thier attacks and all, but they will still have to pay the turns.  Thus allowing the same idea of searching the galaxy but not having to on the main server.  This will get people used to the idea.  and thus the alliance wars will not be so hard but will cost turn as well as allowing them to attack the commanders using little actual time.  My self I have transfered most all my time to the war server because I love the hunt and the new challenge. but for the average player that dont have hours to sit and play I believe the change is bad overall to the main server.  let them learn the basics of the game on the main server and give them the option to come to the war server when they have learned.  there is a lot of shock to most folks on the main server.  US old players love it for the most part those of us that remember round 1 and 2.  but others dont like it is seems. and I do believe that Drakken is correct and so is Bad guy about it making the game take too much time for the alliance wars on the main server.


Title: Re: Battle System on Main server??!!
Post by: BadGuy on June 07, 2007, 08:24:11 PM
The war server sounds interesting and less time-consuming. Too bad that you can't move your ship designs between servers and also get some benefit from having gold on main server.  For me it's too much time to start over again in another server, especially without the benefit of a gold account.


Title: Re: Battle System on Main server??!!
Post by: itskool on June 07, 2007, 09:06:20 PM
Yea..Its the same but its Al right


Title: Re: Battle System on Main server??!!
Post by: Captain Banger on June 07, 2007, 09:19:53 PM
 :4: i thought i liked it but i was wrong. i was attacked today only lost p-ships and the commander 0ed himself trying :)) =)). but he left no attack sig. and i could not even counter. he didnt even neb me but come on. i read in the forums a while back that there were not going to be any changes in this round  :wow: change happened in a big way. also from what i have been seeing this new system kills new players. you find a new player sitting in a system with no ships and send in a few hundred decoys and bam! you nail him for hundreds of segs. i stopped doing it because i think that will really hurt this game. the new players will suffer, are ability to aid alliances members is hindered, counters seem to be a thing of the past. i ask veteran players who really dont need segs to not nail high number new players so as not to chase off new blood. changes bad! bad! bad! BRING BACK S.O. THE WAY IT WAS!!!!


Title: Re: Battle System on Main server??!!
Post by: BadGuy on June 10, 2007, 10:46:12 AM
I really think the idea of being able to see everyone in the ranks as before but having you spend the turns to get to them would be the most realistic way to implement changes and to make it more realistic the farther away they are the more inaccurate the coordinates will be so that you may have to make several jumps to get to them with the closer you are the more accurate the coords.  I also agree that the new counter system sucks as this now gives a huge advantage to the attacker as you may never be able to counter.


Title: Re: Battle System on Main server??!!
Post by: FOO on June 10, 2007, 12:26:12 PM
Maybe a solution to countering would be "You opened a temporary wormhole, you may now counter attack this commander (x) amount of times. Wormhole will return you to your point of origin after you have countered"


Title: Re: Battle System on Main server??!!
Post by: Captain Banger on June 10, 2007, 01:46:51 PM
 :thumbsup: yeah Foo excellent idea!! wormhole to attacker for sure! you have to be able to counter no matter what! wasting turns or not even getting attack sigs after being attacked is way to one sided. losing the ability to counter takes away a big chunk of your defense!! if attacker isnt sure you may have ships reserved or such and knows there is a counter coming they may think twice before attacking someone. also knowing no counters are coming you can attack everyone you can. instead of in the past you would not make alot of attacks because you had to be ready for counters. are ability to defend ourselves has been hand tied for sure!!!!! :4: :ranting2:


Title: Re: Battle System on Main server??!!
Post by: deezee66 on June 10, 2007, 04:45:26 PM
I think like Kryo i will be fading out too since i just dont have the time and hate the new updates and it's a shame i loved this game :notworking:


Title: Re: Battle System on Main server??!!
Post by: Lammalord on June 12, 2007, 03:24:09 AM
i fell in love with this game on my first and second rounds, were mothership missions were based on power and you didnt need the galaxy and non-stop hours of play to get to the top ten...

once emi started to change it i tried to stick along with it for hope that maybe it will get better or at least go back, but it never did, it just kept going down hill.. now this.. i wont even bother logging onto my account on spaceo anymore.. its boring as hell... change it back!


Title: Re: Battle System on Main server??!!
Post by: FTP on June 12, 2007, 05:40:10 AM
Still think you should need to try to give both servers a huge difference instead of letting them look like eachother.


Title: Re: Battle System on Main server??!!
Post by: BadGuy on June 12, 2007, 03:43:20 PM
I've pretty much stopped playing also as was already getting bored and the changes have just made it worse.


Title: Re: Battle System on Main server??!!
Post by: Captain Banger on June 12, 2007, 08:19:50 PM
 :))good excuse to quit bad guy lol. could it be you were no good and not the game or the changes. hi :))


Title: Re: Battle System on Main server??!!
Post by: deezee66 on June 12, 2007, 08:33:00 PM
:))good excuse to quit bad guy lol. could it be you were no good and not the game or the changes. hi :))

I think your getting bored too Banger. :bruce:


Title: Re: Battle System on Main server??!!
Post by: Cameron07 on June 12, 2007, 09:31:36 PM
im kinda getting bored of the game with the new updates too.. i'll still stick it out for a while but i dont like this battle system on main so.. i like it on wars but i think they should be different


Title: Re: Battle System on Main server??!!
Post by: wolfy28 on June 12, 2007, 11:37:12 PM
true SOW is ment to take along time. SO ain't ment for that. we have SOW for the war tactics. why make it so on SO aswell. doesn't make since to me. clearly it's an unpopular decision with the players. i can log onto SOW r SO and without looking at my ships. i wouldn't know what server i was on.