Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: Lightseeker_Eu on July 26, 2006, 04:36:34 AM



Title: (Ab)use of alts
Post by: Lightseeker_Eu on July 26, 2006, 04:36:34 AM
People have been using alts for a long time now, the problem is, these alts offer huge advantages  ever since the galaxy update because people use the turns on the alts to find the goodies in the galaxy for the main account; I think something should be done about it; It would be good to see sir Emi's position on this.


Title: Re: (Ab)use of alts
Post by: Seither on July 26, 2006, 04:50:45 AM
I agree, but personally, think it's about time we just ban them out right. They cause a lot of problems, people cheat with them and abuse them and get away with it, and the more complicated the game gets, the easier it is too cheat and the harder it is for Sir Emi to catch them cheating. Once upon a time alts were a great thing, but now they're getting out of hand.


Title: Re: (Ab)use of alts
Post by: Soppe on July 26, 2006, 06:34:18 AM
yeah alts should be deleted, or at least restricted to something like 1 alt per user or something. they also make a good advantage for the top ppl that has time to play em all to the top ranks, which is kinda unfair to the other good ppl that doesnt have time to play alts, just mains.


Title: Re: (Ab)use of alts
Post by: FTP on July 26, 2006, 07:47:54 AM
Weaker players giving the coordinates of encoutners to stronger players is about the same.

I like to allowence of alts, and makes it easy to take over someone's acount when he's on holiday.


Title: Re: (Ab)use of alts
Post by: ars68 on July 26, 2006, 01:21:56 PM
hmm... ya...  kinda hard to stop something between alts when other members can do it for each other...  especially in this case.  actually, kinda smart :)  but regardless, here soon, it may be taken care of anyway, as when E's galaxy overhaul comes in, encounters is going to be one of the least things worried about in galaxy, methinks  :14:

hmm... planet XYZ...  :21:


Title: Re: (Ab)use of alts
Post by: Gunfighter Frank on July 26, 2006, 01:31:35 PM
I have an alt I use to help new players learn the game.  I would not mind giveing up my alts.  we know have enough players to not need alts.  I am in agreement that the alts should now be banned with the exception of family players.  there are some that are know to be family and I dont what to see them banned from the game however, there is a way to confirm that.  I believe alts should be eliminated at this time in the game.


Title: Re: (Ab)use of alts
Post by: FTP on July 26, 2006, 08:15:06 PM
Plz for, keep the alts up this is one point which I realy liked on this game :(


Title: Re: (Ab)use of alts
Post by: Demitrious Ducas on July 26, 2006, 09:09:46 PM
There are some players that have DOZENS of alts, floating anound the galaxy...

And not even creatively named, just basename1, basename2, basename33 and so on.

I argee that alts need to be controlled at some point. With the galaxy encounter having such high value, using the alt's turns for scouting can result in extreme abuses and power mongering.

News
******* encountered the Black Hole, engaging 282.969.389 fleet power.
******* encountered the Black Hole, engaging 332.624.922 fleet power.
******* encountered the Black Hole, engaging 199.066.652 fleet power.
******* encountered the Black Hole, engaging 175.592.423 fleet power.
******* encountered the Black Hole, engaging 415.457.325 fleet power.

When a player can spam the news like this it shows there is clearly something wrong with the current system. This example is taken from real news items and I've seen such abuse by multiple players. Heck, I even created my first alt the other day to use for scouting the galaxy sine it works so well!

hmm... ya...  kinda hard to stop something between alts when other members can do it for each other...  especially in this case.  actually, kinda smart :)  but regardless, here soon, it may be taken care of anyway, as when E's galaxy overhaul comes in, encounters is going to be one of the least things worried about in galaxy, methinks  :14:

hmm... planet XYZ...  :21:

I disagree ars, yes it is smart, but it is also detrimental to the spirit of the game. Alliances should succeed and fail based on communication and hard work, but by allowing alts to scout the galaxy, alliances have one less thing to communicate and work together on. Galaxy encounters become a  single-player game, we might as well all just play an off-line version of SO, and post our final scores to the forum to decide who wins.

On the other hand controlling alts, is alot of work and it is a never ending project, some games are deluged with alts in the begining, and the owners decide to harness alts... It ends up taking the designers ALL thier time hunting down the alt abusers and other cheaters that the game stops evolving and dies.

I think a good way of controlling alts, is that only Gold Account members can make an alt commander. In addition further control and game support would result from having the proccess of creating an alt cost $20, then as a benifit your alt starts with gold status.



Title: Re: (Ab)use of alts
Post by: Seither on July 27, 2006, 01:12:38 AM
that's a good idea ducas...that would prevent people fro making them just to get higher in the game.


Title: Re: (Ab)use of alts
Post by: Lammalord on July 27, 2006, 04:56:27 PM
man if you guys deleted alts now who knows how many allaiances would fall apart, i control a training allaince with an alt, and thouse guys need me, and lightseeker, if you seeing people useing alts to scavange the galaxy why dont you do it to? its not that hard, i mean everyone can have the advantage of useing an alt, its NOT against the rules...

mabey somehow restrict them a bit, to keep thouse players trieing to abuse them in cheak, aka a systeum that prevets attacking your own alt or tradeing to yourself.. (something with were they log in from, saying "you cant attack yourself" ect.)

or something to slow people down (that i would REALLY REALLY REALLY hate) by not letting more than one account log in on a single computer, that would make it so that it would be a hassle to use an alt to explore, and it would slow stuff down having to log in everytime to switch accounts... but that would be a last result... but anything just dont take them out...

i like alts, there is always alterntives, their is no need to punish everyone for the misaktes of a few 11 year olds who think they can cheat to win their way


Title: Re: (Ab)use of alts
Post by: FTP on July 27, 2006, 05:04:22 PM
Now I can just take over an acount from a friend who's on holiday on other games thats just impossible. And for ppl like me I coudl adjust my IP everytime I login, so there is always a clitch against it. I think allowance is best :)


Title: Re: (Ab)use of alts
Post by: Lammalord on July 27, 2006, 05:09:00 PM
sure you can change ip their is always people whom can do that, but its deffently not the mass majority a few people here and their may find a way around it but for the most part, he can easly make it so that only one account can sign on a computer at a time... it works even now if you dont click "no cookies" all he would have to do to put it in action is to take that botten out, then noone would ever be able to have more than 1 account on a computer...

i dont like the idea but it is one, thats if Emi were change something on alts, i pefferabley want them the way they are now


Title: Re: (Ab)use of alts
Post by: FTP on July 27, 2006, 05:10:51 PM
I dislike this idear in anyway. I see now way positive against removing them. Yes there is a posibility to abuse them, but everythign can be abuse. Keep it like it is its good liek it is.


Title: Re: (Ab)use of alts
Post by: Lammalord on July 27, 2006, 05:13:09 PM
yes keep it how it is.. i dont want them gone they help me, and if you dont like other people useing them to help them them in the galaxy, you can easly too... its your problem complaining about alts and people usieng them to an advantage and you yourself not refusing to use them


Title: Re: (Ab)use of alts
Post by: Gunfighter Frank on July 28, 2006, 03:10:37 AM
well I expected Lamma and FTP to disagree with this is such a manner, since they have multiple alts.  I am not doing this to harm the few and I believe that with all the new members the alts are no longer necessary.  I like DDs Idea of alts having to be gold.


Title: Re: (Ab)use of alts
Post by: bigbroni on July 28, 2006, 03:17:18 AM
concerning the not more than 1 account per computer. - Well thats a nice idea, but when school starts again we ll have prolly a lot of kids playing from thier schools network - and than the complaning will start.

concerning spamming the news box - well atm its easy to spam the newsbox, since not many ppl are doing the galaxy and there is not so much PvP going on. - Even without using a alt it is easy to "spam" the news box, thats no argument for me at all.

for the galaxy its much more problematic that we now have some ppl just powering up with p-ships into top ten, there being unable to do something (due to power-balance for missions etc) but ruining the galaxy for other ppl since encounters are calculated on top players power ... - thats even more bad for the game than using a alt for scouting.

w/r bb

edit: - well if really needed delate all alts or not but just give a clear guide-line whats legal and what isn t :-)


Title: Re: (Ab)use of alts
Post by: Demitrious Ducas on July 28, 2006, 04:22:02 AM
I wasn't concerned with spamming the news box... I was using an example of how the news box gets spammed, when someone scouts the galaxy with an alt for the best encounters, then does them all in a row with their main using the fewest possible travel turns to do it. I also don't care if they do them all in a row or if they sit and wait until something else hits the news, to try and spread out how their aduse looks, it is all the same, they are using a flaw in the system to gain greater power for their main, those with the alts and the time to invest in this effort will be the ones who likely have a better chance of winning in the end (in the case of blackhole hunters, they will have expended 10,000's of more turns and gained large^x amounts of experiance and command points, more than those that can't use this method of gaming)


Title: Re: (Ab)use of alts
Post by: charmuska on July 28, 2006, 05:43:15 AM
Even if we were to eliminate alts, how would we do the elimination?  My main account is originally an alt, and my favorite alt is probably my lowest-power account.

Alts are very useful for being able to test strategies and ideas without completely screwing over your main account; a way to explore an attacking strategy without making everyone hate your main account; a way to provide guidance to others via alliances; a way to play the game more if you enjoy it enough.

Alts are bad because you could conceivably pick on someone with an alt, and have no counters on your main account (note: this would require a very active alt to begin with, and those whom this hurts would likely be hurt by other players anyway).  Alts are bad because you can scout the galaxy with them, saving your main account precious turns (which can be done with friends anyway).

Alts are, overall, good.

I think that the idea of having only 1 account able to be signed in at a time would help to improve the issue at hand (galaxy scouting).  The other issue is not as much of an issue, as you are playing the account as a completely separate entity.  I don't mind when one of my accounts gets hit by Skum Bag, or any other alt.  The alt is being played as a separate player would play it.


Title: Re: (Ab)use of alts
Post by: CTPEJIOK on July 28, 2006, 06:56:23 AM
hm... If this is  so serious then it could be set that when you create a character you must check box "alt" and this character will receive 1 turn for 15 minutes.


Title: Re: (Ab)use of alts
Post by: SirEmi on July 28, 2006, 07:27:17 AM
Alts are no problem, the issue can be fixed rather simple by taking away the alt's job...

The new missions coming in will depend on the encryption level, the transmission can only be seen by a commander with high enough encryption level, so if encounters show or not depending on their power versus your power, e.g. for every 1 mil power you have, you can spot up to 10 mil encouters, the problem should be solved...

God Speed!

P.S.: Encounters are generated taking refference to 1-50 top players, 50-200, and >200, so if they spawn, those 3 will spawn, generating encounters on every level, high, medium, low in equal parts.


Title: Re: (Ab)use of alts
Post by: Gunfighter Frank on July 28, 2006, 01:28:06 PM
That will work even better E.  I knew you would come up with a solution if we presented the problem


Title: Re: (Ab)use of alts
Post by: Demitrious Ducas on July 28, 2006, 04:46:01 PM
This sounds like it will work great! I still think you should consider the all alts = gold status option just for the game support  :diablo:


Title: Re: (Ab)use of alts
Post by: Seither on August 05, 2006, 03:34:32 PM
Frankily, I don't think this will solve the majority of the problems alts cause. Sure it solves on of the bigger ones, but it still doesn't solve most of the problems alts cause. This is a good start, but something else has to be done to make alts less of an advantage.


Title: Re: (Ab)use of alts
Post by: bigbroni on August 07, 2006, 07:09:23 AM
yep finaly a real good solution - so alts being scout have no use anymore ... - I ll like that !!!

w/r bb


Title: Re: (Ab)use of alts
Post by: ars68 on August 07, 2006, 08:36:22 PM
or just make encounters more frequent... that way you don't HAVE to scout all over the galaxy.  o rset up a system that will tell you where the nearest encounter is.  I mean, unless you set the encounters to encryption levels to...  the problem is really still there.  you just cover it up with an update, not fixed.

I hate to be sounding so negative to sir E, but this IS the absolute truth.  this update has really done NOTHING, nothing whatsoever, about scouting for encounters.  a simple change here and there, and yes, it would csolve it, but as it stands now, still not fixed.

Sir E, please don't be thinking yourself it has been fixed now, because the scout problem really hasn't.
and another thing...  there is nothing more annoying then to still be level 1, and yet have to skip a page because everytime I go to missions the first 4-5 right now are all level 2, even though I can't do them.  in fact, I wasted some turns today going to a level 2, and didn't even realize until to late it was level 2.


Title: Re: (Ab)use of alts
Post by: Lightseeker_Eu on August 11, 2006, 03:53:21 AM
I don't like the idea of having no choice but to make alts in order to keep up with the others using them as scouts for galaxy, it's wrong.


Title: Re: (Ab)use of alts
Post by: Gunfighter Frank on August 11, 2006, 04:52:29 AM
well E that has not fixed the problem they still use scouts to search the galaxy.


Title: Re: (Ab)use of alts
Post by: Soppe on August 11, 2006, 09:27:31 AM
how have the new missions fixed anything?? i could still see all the encounters while being in lvl 1 =S all that has been done is to add more encounters where alts doesnt help, but that doesnt change anything when speaking of the original encounters   :14:


Title: Re: (Ab)use of alts
Post by: Hellsword on August 11, 2006, 11:53:16 AM
and originaly encounters are still a heck of a lot better then galaxy missions...


Title: Re: (Ab)use of alts
Post by: Soppe on August 11, 2006, 02:35:21 PM
at least for now. noone knows how itll be like when u get like lvl 50 in galaxy missions =P should take a month or so =)


Title: Re: (Ab)use of alts
Post by: Hellsword on August 11, 2006, 06:22:50 PM
yeah but even then missions wont give ya 450 turns for the price of 15 lol