Title: ok.. Killer Fleets still not fixed? Post by: Cpt. Relentless on December 23, 2011, 01:57:49 PM Alien Mature 1 663.671.825 42.343+ 373+ 14.300
Alien Mature 2 8.810.582.080 492.995+ 0+ 16.678 Alien Mature 3 26.982.407.618 89.756+ 0+ 10.534 Pretty sure that bad boy should be further up.. Charlie Scene(#135656)'s 1 / 1 (100%) Captain's 150t are destroyed during battle. (http://i.somethingawful.com/forumsystem/emoticons/emot-qqsay.gif) Title: Re: ok.. Killer Fleets still not fixed? Post by: Saturn 7 on December 23, 2011, 03:14:35 PM It's attack is alot higher, due to the numbers... but what you don't see with alien fleets is their ABS and ACU. That can make a big difference to its overall FP.
Alien no. 3 could have a low ABS and a high ACU value giving it a nasty bite. Title: Re: ok.. Killer Fleets still not fixed? Post by: Cpt. Relentless on December 23, 2011, 03:15:58 PM Yeah which is pretty screwed up :(
Title: Re: ok.. Killer Fleets still not fixed? Post by: Cameron07 on December 24, 2011, 03:38:42 PM I noticed more killer fleets last round myself.. even with max hp and abs and items i would still lose ships to aliens smaller than my lead
Title: Re: ok.. Killer Fleets still not fixed? Post by: Cpt. Relentless on December 27, 2011, 02:51:07 PM Yup lol.. To be fair I only had 30% hp, no items but 80% abs :P Still sucked though lol
Title: Re: ok.. Killer Fleets still not fixed? Post by: KenquinnTheInsaneOne on December 27, 2011, 11:46:35 PM Yup lol.. To be fair I only had 30% hp, no items but 80% abs :P Still sucked though lol To be clear by 30% HP you mean 1HP to 3.33ATT?Title: Re: ok.. Killer Fleets still not fixed? Post by: Comatose on December 28, 2011, 02:12:26 PM He means the module/commander skill, dude.
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