Title: mission bonus Post by: ars68 on July 16, 2006, 12:55:04 AM ok, I know there is already a topic for a pwnage bonus, for killing off the entire enemy armada, but I guess I don't want to sift through everything to find one REALLY old thread. anyway, this is what I was thinking it could be, and this should work really well on player vs player as well.
ok, you go do your attack, and you kill off everything, and wondering what to do next, what happens to ALL that debris leftover from the fighting? it just sits there collecting stellar dust. so instead of leaving it there, you grab all the debris you can, and sell it back the black market for a discounted sell price. in simpler terms: for 100% enemy fleet destruction, you receive 50% the value of all enemy ships destroyed as bonus. this is especially when you can go out and do a mission for 2 some mil, but face fleets that obviously cost anywhere from 10-20X that reward. someone's obviously getting jipped somewhere there. lol Title: Re: mission bonus Post by: Chronos on July 16, 2006, 01:46:37 AM Hmm, sounds like a good idea. But the bonus would have to be less than what you get for selling a whole working ship.
Title: Re: mission bonus Post by: FTP on July 16, 2006, 11:23:47 AM Lets see I have a car worth 80k, I get a tank to shoot at it. The car explodes and i bring it to the black market and get 40k for the car?
Somethings thats blown to bits doesnt has much worth anymore. Title: Re: mission bonus Post by: ars68 on July 16, 2006, 02:58:03 PM 1: a giant space ship will get blown up to unusability, not technically blown up to parts no bigger then 5 inches a piece. (IE: a giant space ship gets torn up into 4-5 huge pieces with many smaller pieces)
2: you are selling raw materials, which until further notice, is STILL in short supply through the galaxy (something about a total annihilation war and most planets and stars going out...) (like with the car, no it would not be worth so much, because you can just go out and get another car just like it, but what if that car was only 1 of 10 in existence on the planet?) 3: 50% was just an example, I figured it would be to high, but sometimes I think even at 1%, you STILL would get more then what the mission has for a reward itself. maybe 10% is better? come to think of it... this is actually starting to sound more like just a flat out commander ability, where if you win, you acquire X% of cost of all ships destroyed back. so like if 2 people have 10%, whoever wins that battle, is getting 10% of the credits invested in all those ships lost. hmm... just something to think about... Title: Re: mission bonus Post by: Lammalord on July 16, 2006, 05:19:44 PM ya, like 1% would be a good number.. but this would be only if you kill the entire fleet (not armorda, that would make this to rare lol)
beacuse if you dont kill the entire fleet, the left overs can easly gaurde its parts lol Title: Re: mission bonus Post by: ars68 on July 16, 2006, 09:58:28 PM ok... you wipe out a huge juggernaught worth 1 bil, and you get 10 mil out of the wreckage and everything... hmm... that might work. lol
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