Title: More risk while boarding ppl Post by: UberPWNZ0R on June 03, 2006, 06:07:43 AM I know that boarding is fun, as there is no risk of loose if you have enough hp :))
But, how does it looks in game... I have ship with 1b marines. Someone board it with 500mil marines. Ummm, not enough. Ok, again, still not. Oh, i boarded same ship 5th times and now its mine :)) * So if my marines completely fail, attacker ship captain said: "Ok, we have lost, close the door and we will go now", and defender captain said: "Oh well s**t happens, try again in a few minutes". No. Defender marines should enter attacker ship and take it, as there are lots of them :) There should be risk of loosing ship if you fail badly... * No powerships :P Title: Re: More risk while boarding ppl Post by: Lammalord on June 03, 2006, 03:40:29 PM welp you got a point there, if som1 boards and the oppent has more maraines, why cant the defender have a chance of caputering the attacker, cause i mean they did have more what are they going to do? kill all the maraines, then wave by by to the driver of the ship that attacked him and his completly empty ship?
Title: Re: More risk while boarding ppl Post by: charmuska on June 04, 2006, 01:45:26 AM True. This would definitely deter some people from boarding.
But what happens when 1 person has a better ship than everyone else? Now they don't even have to attack anyone to steal ships. They just have to have their mega-ship out, and let it be attacked. Perhaps the attacking ship just explodes if it would've been taken by the defence? Title: Re: More risk while boarding ppl Post by: Chronos on June 04, 2006, 01:54:24 AM It only steals if it get's boarded. Plus, eventually they'd run out of liquid assets to pour into there massive marine account.
Title: Re: More risk while boarding ppl Post by: charmuska on June 04, 2006, 02:33:42 AM Very eventually.
But in the meantime, they can accumulate a bunch of ships (although I suppose that the gained ships, having 0 marines, would be easily boarded themselves). And look at Imihir's posted logs under the hit list forum. He gets many board attempts (and repels a lot of them). Title: Re: More risk while boarding ppl Post by: Chronos on June 04, 2006, 11:51:11 AM Well, you'll just have to be a little more weary. But it does make sense.
Oh, and would they really get that many boarding attempts if people had a chance of loosing their ships? Title: Re: More risk while boarding ppl Post by: Midnight44 on June 04, 2006, 03:28:19 PM I am gonna have to be honest...I think that boarding ships sucks...I know that a lot of you disagree with me, but personally I think that the feature should be removed...
Title: Re: More risk while boarding ppl Post by: Lammalord on June 04, 2006, 08:48:37 PM 80% of the time boarding is the only way to kill a ship and it cannot be removed.. for exsample in the top 10 if boaring was not possible there would be no chance to EVER lose a ship and therefore i could be at war with everone and never lose a ship beacsue my ships simply have to much hits to damage, i would take about 9 of my own ships to kill one of my own... therefore boading is a nesscisty and pretty much the only way to take out attacks
Title: Re: More risk while boarding ppl Post by: PorteNoir on June 05, 2006, 06:29:16 AM Maybe, instead such big changes start witch something small. For example: during boarding instead acc penalty for attacker and hp bonus for defender (both totally useless during this type of attack; attacker don’t want to use weapon anyway so defender don’t need hp) give defender acc bonus and attacker hp penalty (this would actually increase chance of boarding ship being destroyed). You could explain this that ship must open its “hangar” doors to launch pods thus decreasing its hull integrity and defender knows from what direction pods needs to be launched so he have time to aim more accurately.
Title: Re: More risk while boarding ppl Post by: Lammalord on June 05, 2006, 08:56:56 AM dont see how that would work, i was more think about having like lets say if you boarding ships is outpowered by like more than 3x marianes (boarder has 1 bill defender has 3bil and the boarder kills less than 1/3 while losed all its maraine) then the boarding ship has like an lets say a small %... like an 8% chanace of blowing up
Title: Re: More risk while boarding ppl Post by: Imihir on June 05, 2006, 09:19:44 AM Well someone who boards will design his ship so that he will never lose all his marines so this suggestion has no sence.
Title: Re: More risk while boarding ppl Post by: Midnight44 on June 05, 2006, 02:21:19 PM Well lamma, I never really thought of it that way... :19: very interesting
Title: Re: More risk while boarding ppl Post by: charmuska on June 05, 2006, 04:17:29 PM Imihir, everyone who boards will be trying to do that (aren't they already?). Thus, there will still be challenge.
Title: Re: More risk while boarding ppl Post by: Chronos on June 05, 2006, 04:19:15 PM Not everyone has a laid out plan for boarding, people still loose. Some of them miserably.
Title: Re: More risk while boarding ppl Post by: Seither on June 06, 2006, 04:06:42 AM Hate to say it, but bad idea. Reason why: too complicated, and would require Sir Emi to redesign a huge chunk of the game. Boarding is fine, you just gott play smart to counter it well.
Title: Re: More risk while boarding ppl Post by: ars68 on June 06, 2006, 03:18:23 PM ship A, and ship B.
ship A boards ship B ship A has 2M marines, ship B 10M marines. both ships 'lose' 2M marines, leaving ship A with nothing, and ship B with 8M ship B has received <50% losses to marines, so ship B has a 25% chance of firing again at ship A in other words, if you don't kill at least half the enemy marines, you run the chance of getting shot at a second time by the enemy ship. this may, then, do nothing, or entirely destroy your fleet. to be REALLY mean, though, go like this: attacker loses X% of marines. attacker loses X% of the ships in his fleet. Title: Re: More risk while boarding ppl Post by: Seither on June 06, 2006, 03:21:10 PM nah, those equations are too harsh man. I like the first idea though.
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