Title: Interactives Post by: Cameron07 on June 01, 2009, 03:10:38 PM You lost 0/4444444444.273.749 fleet power (0%), while the enemy lost 35.125.710/89.768.465 fleet power (39%)
Your good reputation has increased You found 79.207.635 credits interactives arent paying off poop... that was a pirate party that i spent 35 turns on Title: Re: Interactives Post by: The-Joe on June 01, 2009, 04:25:57 PM Yep, true. At this power most credit reward interactives yield too little for their turns.
Title: Re: Interactives Post by: Spayed on June 02, 2009, 08:28:05 AM yea, emi are you dont with your little test now??
wana put them back to the way they were b4?? Title: Re: Interactives Post by: SirEmi on June 03, 2009, 11:23:36 AM Checking it now, thank you.
Title: Re: Interactives Post by: Cameron07 on June 03, 2009, 12:32:36 PM They suck horribly now... fix the fact that people was making loads from other people powering up interactives for them.. hell if anything interactives didnt give off enough to begin with.. they just suck turns out of you
Title: Re: Interactives Post by: Spayed on June 03, 2009, 11:55:40 PM yea, if you could put the normal interactives back to the way they were it would be great :D..
also i think uou have fixed the problem of people powering up hiddens for other people so could you please increace the amount they pay, they were always very small payers.. Title: Re: Interactives Post by: SirEmi on June 05, 2009, 07:23:33 AM Interactive missions credits / workers rewards should be ok now.
Title: Re: Interactives Post by: TNTTony on June 05, 2009, 08:39:00 AM Thanks Emi. Haven't tried it yet but I'm glad you have decided to change it back
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