Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: whitelightercarl on March 27, 2009, 09:39:23 AM



Title: Reseeding minerals
Post by: whitelightercarl on March 27, 2009, 09:39:23 AM
Hey a lot of new players are complaining about the lack of resources in the galaxy. I think this issue can be permanently fixed if we reseed the galaxy based on the ships that were lost during a battle just like the PVP salvage items only that it includes the missions encrypt and is dumped into the galaxy. OR Perhaps it should only be the mission encrypt and encounters that can reseed the galaxy to prevent abuse.

I don't really care about it myself since I got virtually infinite of them  B-)


Title: Re: Reseeding minerals
Post by: Saturn 7 on March 27, 2009, 09:47:34 AM
I agree, situation on main is that once you get to halfway point in the round, its hard for any lower level players to find anywhere to build thats actually gonna help them progress.
Imagine on wars its hard as it is to get anywhere let alone finding somewhere to build once you've managed to get that far...


Title: Re: Reseeding minerals
Post by: Jan`go Vhett on March 27, 2009, 01:58:19 PM
Yeah this is a good idea.
On Wars there are not very many systems open to put a station and mining facility and even fewer areas left to mine.


Title: Re: Reseeding minerals
Post by: Fairfrozen01 on March 27, 2009, 02:55:50 PM
put in a galaxy thats 4 times bigger than  :12: all the new systems'd have minerals


Title: Re: Reseeding minerals
Post by: KenquinnTheInsaneOne on March 30, 2009, 10:22:42 PM
I agree that there is no place for a station in wars I hate that it needs more stars.

Also Emi keeps track of resource levels on SOWars if one got too low he restocks it he already did it once with Carbon (http://forum.spaceo.net/index.php/topic,4350.0.html)


Title: Re: Reseeding minerals
Post by: jessiedog on March 30, 2009, 10:23:27 PM
meh i disagree with the restocking. wars was supposed to be a desolate galaxy with few resources


Title: Re: Reseeding minerals
Post by: Cameron07 on March 31, 2009, 01:01:28 AM
needs restocking for the newbs.. he only did it on wars because there was so many complaints on the forums... this wont help out the higher up guys because we all use replication


Title: Re: Reseeding minerals
Post by: Jan`go Vhett on March 31, 2009, 01:09:48 AM
Sorry Jess but I gotta disagree with you on this.
As I see it having a desolate galaxy would be good for promoting pvp.
Like people fighting over the systems with resources and stuff like that, but right now that is not gonna work so good unless your intending new players to get 15-20 scanners so I think we need something to reseed systems.


Title: Re: Reseeding minerals
Post by: SirEmi on March 31, 2009, 04:02:41 PM
I'm thinking about randomly poping up new asteroid belts on random systems from time to time.

Random amounts at random locations, sometimes opening up a new belt, sometimes replenishing an existing belt.

This will make the Galaxy slowly regenerate, and the system resources will change.


Title: Re: Reseeding minerals
Post by: Fairfrozen01 on March 31, 2009, 04:36:37 PM
I'm thinking about randomly poping up new asteroid belts on random systems from time to time.

Random amounts at random locations, sometimes opening up a new belt, sometimes replenishing an existing belt.

This will make the Galaxy slowly regenerate, and the system resources will change.

sorry, not good enough. need em NOW. with the resource spawn after each encrypt thing, rabbites would be spammin the resources, so not that either


Title: Re: Reseeding minerals
Post by: SirEmi on March 31, 2009, 09:32:57 PM
I'm thinking about randomly poping up new asteroid belts on random systems from time to time.

Random amounts at random locations, sometimes opening up a new belt, sometimes replenishing an existing belt.

This will make the Galaxy slowly regenerate, and the system resources will change.

sorry, not good enough. need em NOW. with the resource spawn after each encrypt thing, rabbites would be spammin the resources, so not that either

Yes, we can spawn more when the update comes, and then a certain amount each day to keep the Galaxy in shape :)


Title: Re: Reseeding minerals
Post by: Techno on April 01, 2009, 01:29:50 AM
I agree a random reseeding from time to time will be better the a major all at once plus there is very few new players joining and maybe instead of having it be reseed as whitelightcarl first suggested what about useing the same idea but instead of having reseed like pvp salavge and having it reseed when ever someone donates, gets gold, or joins the server (I don't know if that is a good idea or not but I just though I should share it)


Title: Re: Reseeding minerals
Post by: Techno on April 06, 2009, 08:16:18 PM
I know nobody posted on this topic in a few days...

I thought we have super nova's and bio experiments how about adding ONE new event it will be kinda like a Ancient Commander as you will get exp (1/10 of a ancient commander) and also a random resource which you will get x resource of x amount depending on the power that you destroy... I don't know if this is a good or bad idea as Wars was ment to limit the "special events" but I think one more wouldn't be bad...


Title: Re: Reseeding minerals
Post by: Fairfrozen01 on April 07, 2009, 04:01:43 PM
sweet idea  :wow:


Title: Re: Reseeding minerals
Post by: SirEmi on April 07, 2009, 05:17:52 PM
I know nobody posted on this topic in a few days...

I thought we have super nova's and bio experiments how about adding ONE new event it will be kinda like a Ancient Commander as you will get exp (1/10 of a ancient commander) and also a random resource which you will get x resource of x amount depending on the power that you destroy... I don't know if this is a good or bad idea as Wars was ment to limit the "special events" but I think one more wouldn't be bad...

Sure, I'll check out if we can make a new encounter type that gives resources. Thank you for the idea.


Title: Re: Reseeding minerals
Post by: deraj on April 08, 2009, 01:57:47 PM
For Main Too?


Title: Re: Reseeding minerals
Post by: tip on April 09, 2009, 12:50:24 AM
Sorry Jess but I gotta disagree with you on this.
As I see it having a desolate galaxy would be good for promoting pvp.
To the extend of sacrificing all the newbies?

It's hard to get the minerals as it is, and if one has to attack others in order to get the resources, newbies will be hard hit.


Title: Re: Reseeding minerals
Post by: Techno on April 09, 2009, 02:37:59 AM
"Space Odyssey is a free online space MMORPG game involving empire building, player vs. player intense action, galaxy combat, fleet management, military tactics, spaceship fleet customization, planet development and planetary combat, planetary terraforming and genesis, Galaxy exploration and combat, resource management, orbital space stations, role playing character development, mercenary contracts, special items, pirate activity, alien invasions, role playing special abilities, free markets, and lots of fun!"

The first paragraph from the main spaceo website, now out of these words I'm going to "point" at the words the words "resource management and player vs. player intense action" these words (all from the "quote" I put above) the whole point is PvPing and Resource Mangement true newbies its a harsh world special true on the wars server.

I was very luck to join at the time when many stilled played and where resources where everyone (minus 2-3 systems) and was taught well and for that I do tend to share my knowledge with others and from time to time I have been wrong as all humans are wrong at one point but that isn't my idea... Now That is why I mention those events that could help ALSO maybe like someone mention earlier from a different post (I don't remember when/who) but ships are made of metal's and some of the resource descriptions (you know what they say when you move your curser over them) say Ship and construction it maybe be hard but I think possible (please correct me if I'm wrong) that we use that to an advantage e.g.

Lets say I own a fleet of kamis attacking a super of player x when I kill the fleet 5-15% of the total damage from BOTH sides are then "thrown" into the system as debrie it will be mostly iron and metal maybe gold once in a while but then you ask how does carbon/stone/ice/diamond join in the fun well let see planets maybe be raided how about bombardment in which what ever special type of planet they are (ice planets thrown ice, rocky thrown stone mostly, proto carbon, and giga gold, desert, diamond/gold) this might seem long and most of this is problably useless but we get the general idea correct which would be useing the current setup plus a minor addiation or a major one to allow new types of combat plus resources regeneration...

Edited By Kenquinn due to the big block of text being hard to read....