Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => "Bugs" and Problems => Topic started by: Cameron07 on November 21, 2008, 03:20:32 PM



Title: Planet problem
Post by: Cameron07 on November 21, 2008, 03:20:32 PM
okay.. so on main.. someone took my planet, an alliance member.. he deserves to be drug into the street and shot but thats a different story, he took it.. filled it up then abandoned it.. automatically turning it back to a level 1 gaia.. and all the military bases it had on it made the combat bonus 300% plus.. and the number of colonists is waay above the capacity because it went back to level one gaia, and now i cant take it back because you can only kill 30 billion colonists at a time since the growth is negative.. so when someone abandons a planet it should be the exact same level of that type of planet when they had it


Title: Re: Planet problem
Post by: SirEmi on November 21, 2008, 04:57:07 PM
hm, you can wait for the colonists to die and reach less then 100% capacity, it shouldn't take long :)


Title: Re: Planet problem
Post by: Cameron07 on November 21, 2008, 10:24:55 PM
uhh are you kidding me? its been over a week..  this needs a fix.. its a problem.. it was level 17 gaia and now its level 1.. think of how much the pop cap decreased with that... i shouldnt have to wait