Forum - Space Odyssey MMORPG - a massive free online space game

General Talk => Design & Strategy Room => Topic started by: Sostesteg on October 18, 2008, 11:14:43 AM



Title: Ship Design: Tranquility
Post by: Sostesteg on October 18, 2008, 11:14:43 AM
Price: 101,973,835
Attack: 12,078,000
Defense: 118,000
Hitpoints: 26,665,600
Accuracy: 54%
Absorbtion: 44%

Is this a good design or not?


Title: Re: Ship Design: Tranquility
Post by: Mobius13 on October 18, 2008, 11:28:11 AM
stats seem good... can u post the prices of the systems?


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 18, 2008, 11:56:27 AM
Armor=
   Weight: 400,000
   Hp:26,665,600
   Price: 500
Computer=
   Weight: 1,000
   En req: 20,000
   ACU: +2%
   DEF: +11%
   Price: 1,000
Powercore=
   #1=
      Gen: 1,123,569
      Weight: 2,822
      Price: 123
   #2=
      Gen: 700,000
      Weight: 1,763
      Price: 200
Shields=
   4x the folwing shield:    (I got this design off forums)
      Weight: 8
      En req: 280899
      ABS: 25%
      Price: 3ea
Special=
   Weight: 50,000
   En req: 50,000
   DEF: +7%
   Def: 100,000
   Price: 1,000
Weapon=
   Weight:162,383
   En req: 629,973
   Attack: 12,200,000
   ACU: 52%
   AP: 0%
   SP: 0%
   Price: 1,000
Hull Size: 618,000
Total Systems Price: 3,835
Hull Price: 101,970,000
Total: 101,973,835

I like making cost efficient upgrades :)


Title: Re: Ship Design: Tranquility
Post by: the broken on October 19, 2008, 07:11:34 AM
weights need to be 8 on average, some use different, on all systems, you need to use one powercore, not several, everything must be less than 10 creds

a design i have for a few mill less is

att: 30006451     
def: 0     
HP: 42156428     
abs: 43 % 
att: 45 %     
price:100.000.095
hull: 606.061

your attack may be higher but i have nearly 4 times more HP

if a system is a 1000 creds it need more att, HP, acc, att or more energy

and personally i dont use def

if you want to know more just ask


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 19, 2008, 12:20:55 PM
I ma wondering how do you make only 10 cred parts?  The reason I used 2 power cores is one of them is a shield generator I use for most of my ships so I don't waste time.


Title: Re: Ship Design: Tranquility
Post by: Mobius13 on October 19, 2008, 02:56:31 PM
keep tweaking the energy or attack until it hits less than 10


on the powercore the formula is: weight*400- 5279 = energy


defense should be used only on ships that you will swarm... so for defense to be useful at all u might have to buy a few thousand of those ships


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 19, 2008, 04:50:24 PM
I'm probaly never going to build that many of them so i removed the defense factor so now the stats on the ship are

12,272,436 att
0 def
32,811,750 HP
50% ACU
44% ABS

this is not as accurate as the original but is higher in attack and much higher in defense.  For this MKII I sed the mass power approach and the computer on this now only weighs 8 but i can't get the weapon to also do that.

I'll keep working on it.
After testing the power core equation I found that (weightx400)-5729=Energy doesn't give the cheapest result... I'm not sure... i used it as ((Energy+5729)/400)-1= cheapest weight for this energy gen. so if you flip iy like so...

So the equation I got is ((Energy+5729)/400)-1= Weight

Put it energy req of 40mil you get ((40,000,000+5729)/400)-1+Weight
    Solve:
           ((40,005,729)/400)-1=Weight
           100014-1=Weight
           100013=Weight for En req=40mil Which gets price of 200 credits

Now....... using your equation you get  (Weightx400)-5729= 40,000,000
    Solve:
           (Weightx400)= 40,005,729
           Weight= 100014 for En req=40mil Which gets price of 1000 credits.

If I'm wrong please post but this is my observation
   


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 19, 2008, 10:52:31 PM
I also did some studying and found these equations:
-Shields:
   -(8533x(2^ABS-20))1.00004+7833= Energy needed when weight equals 8
-Armor: I originally found:
    -Weightx66.8-1080= HP
But I later found it was
    -(Wieghtx66.67-1067)1.00005= HP

Please test these and see if these are correct, both of them are not perfect and will be off by a little maybe 10% of the time, but they get you really close to the correct amount.


Title: Re: Ship Design: Tranquility
Post by: Mobius13 on October 19, 2008, 11:08:47 PM
im not sure lol


i just posted from memory


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 19, 2008, 11:31:18 PM
Alright, well i still got it.  A cheap power core that is... I think my ship is much better now thanks


Title: Re: Ship Design: Tranquility
Post by: Mobius13 on October 20, 2008, 03:26:07 PM
great... look around the design forum for weapon formulas and special formulas... those are important too :)


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 20, 2008, 08:27:29 PM
I used a simliar approach to a more exspensive ship of mine and increased the HP by 60mil and the attack by 70mil while lowering the price by 1mil  :wow: it makes me happy....


Title: Re: Ship Design: Tranquility
Post by: Mobius13 on October 20, 2008, 09:20:44 PM
lol nice


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 20, 2008, 09:37:48 PM
Any way... since I've been trapped in a nebula latley I decided to figure out some of this games equations:

-Armor: (Weightx66.67-1067).99995028= HP
-Shields at 8 weight: (8533x(2^ABS-20)+7833)1.00004= Energy
-Computers at 8 weight: ((170666x(2^ACU-10)+8166)1.000003908= Energy
-Shield ABS dissipation: ShieldABSxShieldNumber^-1= FinalShieldABS
-Inverted Power core: (Energy+5279)/400= Weight  (All I had to do with this one was flip the weight and energy variables)

Please test these and tell if they are accurate enough or not  :) :confused:


Title: Re: Ship Design: Tranquility
Post by: Mobius13 on October 21, 2008, 03:25:39 PM
maybe you should make a thread about all this so it can be stickied


Title: Re: Ship Design: Tranquility
Post by: the broken on October 21, 2008, 03:36:33 PM
ive never used the formulas (except the powercore one), i just do it from what seems right but over a yrs and a half's practice it makes me just know, though my shields and comps set ups probz aint the best, and if you want a few designs Sostesteg i have a few you can have


Title: Re: Ship Design: Tranquility
Post by: Sostesteg on October 21, 2008, 08:49:20 PM
I've been playing for a month so I've been writing these formulas to help me.  I just found the variable weight shield and computer formulas.  I think I'll do what Mobius suggested and make a formula thread