Title: Faster turns Post by: Qualopec on September 06, 2008, 07:25:14 PM There should be a commander ability or mothership module that lets you get turns faster.
Title: Re: Faster turns Post by: NolanJB on September 06, 2008, 10:21:53 PM Would easily become an unfair advantage. Lets make the powerful more powerful you mean?
Title: Re: Faster turns Post by: Qualopec on September 06, 2008, 10:40:27 PM No I just want it so I have turns to do stuff when I play spaceO :)
Title: Re: Faster turns Post by: zephyrblade on September 07, 2008, 05:04:31 AM We've been through this over 9000 times.
No, just no. Title: Re: Faster turns Post by: Spayed on September 07, 2008, 08:31:28 AM yea, it pains me 2 agree with zephy, but no we dont need 2 increase turns, emi just needs 2 bring back black holes and GT's more turns wuld just make it harder for me 2 use them
Title: Re: Faster turns Post by: qe2eqe on September 07, 2008, 04:30:32 PM black holes and turn items really let the powerplayers go nonlinear in growth. I agree with emi's decision.
Title: Re: Faster turns Post by: Jan`go Vhett on September 07, 2008, 07:05:37 PM Hey guys he means this for Wars in case ya'll didn't know that. :12:
Title: Re: Faster turns Post by: blakranger51 on September 07, 2008, 09:59:21 PM In this case it doesn't matter.
Title: Re: Faster turns Post by: Qualopec on September 07, 2008, 10:19:01 PM Ya this was for wars and I guess its a bad idea bum deal :(
Title: Re: Faster turns Post by: stupidyankee on September 07, 2008, 11:45:41 PM Hmm no if it was a mothership module the strong would still prevail i don't have a problem personally cause with level 20 cloaking good luck getting my stations but yeah it would totally screw up the already messed up power balance :2:
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