Title: Quick with less Clicks Post by: Sin1598 on May 06, 2008, 12:17:21 AM Well, everybody is always complaining about how many clicks it takes to do encounters and all, so I've come up with an easy solution. You know how it saves what fleets you used in the last battle right? Ok so once you have the fleets saved and it knows what fleets to use you go to system veiw and there are all the encounters. So instead of haveing to click on it then scroll down and attack, why not have a litte window that pops up (like in the science interface) that has attack on it. Then all you would have to do is move your mouse over an encounter and click attack for one mission, there wouldn't be so much scrolling or extra clicking. And if it makes a difference I play on so wars, and the part that kills me the most is haveing to scroll down and click attack, I have so many fleets and I scroll so fast it makes me dizzy if I do to many missions.
Title: Re: Quick with less Clicks Post by: captainjf on May 06, 2008, 12:21:33 AM I like the way you think!!!
that would make things sooo much easier!!!! kboom :lol_sign: :ninja: Title: Re: Quick with less Clicks Post by: the broken on May 06, 2008, 08:25:27 AM how do you know what FP the encounter is though, maybe have it scroll over
Title: Re: Quick with less Clicks Post by: KenquinnTheInsaneOne on May 06, 2008, 05:25:29 PM how do you know what FP the encounter is though, maybe have it scroll over I'd like the power in the name aka Endangered Planet - 335.552.684 PowerEdit: There would also have to be a way to change what ships you use if the attack screen could be bypassed. What I would like to see is the ships you use in a attack be stored in a cookie or on the SpaceO servers and a page in which you can change what ships you attack with. Title: Re: Quick with less Clicks Post by: mgc on May 08, 2008, 06:10:28 PM in the meanwhile u can try space, space, enter if ur doing to many mm's
Title: Re: Quick with less Clicks Post by: zephyrblade on May 09, 2008, 04:37:58 AM Nice suggestion, I know that a lot of people would love to see this implemented.
It shouldn't be too time-consuming either. |