Title: Fleet calculator advanced Post by: AFB on April 12, 2008, 12:16:42 PM This is just an idea based on fleets cost calculator- can we also have one that limits the number of enemy fleets to yours? Cos if you have 1-2 ships, and need segs/money/whatever to advance, especially on wars, its nigh impossible to do missions with 1-2ships. :wallbash: :wounded1:
This would make some people's lives much easier :) :) hi angel_not :tomato: Title: Re: Fleet calculator advanced Post by: Cameron07 on April 12, 2008, 04:44:39 PM nah, i think bad idea, its just an easy way for people to run with a few really big ships instead of buying more than 1 or 2 ships
Title: Re: Fleet calculator advanced Post by: J-Bomb on April 17, 2008, 03:33:15 AM you only need 3 ships to do mission btw
Title: Re: Fleet calculator advanced Post by: AFB on April 17, 2008, 07:40:58 AM On wars you need at least three. Which is not good for pvp.
Title: Re: Fleet calculator advanced Post by: mgc on May 08, 2008, 10:05:40 AM limiting diversity is usually not the way to go..
this proposal eliminates the need for multiple fleets as cameron observed.. several strategies r based on this feature.. u have to balance the # of fleets (or success %) against offensive / defensive purposes i see no imbalance in this feature.. its the same for evrybody Title: Re: Fleet calculator advanced Post by: AFB on May 08, 2008, 10:15:00 AM All Im saying is it makes life much easier, and I don't see it harming any strategies, if its optional.
Title: Re: Fleet calculator advanced Post by: mgc on May 08, 2008, 11:47:53 AM and what option do u think ppl will select if they can choose?
Title: Re: Fleet calculator advanced Post by: AFB on May 08, 2008, 12:31:39 PM All Im saying is- if it hurts people's strategies, no-one will force them. And this will hopefully reduce the grind.
Title: Re: Fleet calculator advanced Post by: mgc on May 08, 2008, 12:59:05 PM i think u misunderstood what i was trying to say..
if i understand your last post correctly, u said: ""if the advanced fc doesnt go well with what u do, dont use it.."" this is ofcourse absolutely undeniably true.. but totally beside the point; what i was trying to get across is that given the option, all players will be running around with 1 mission fleet and the number of possible strategies in game declines cause of the equal # of fleets Title: Re: Fleet calculator advanced Post by: AFB on May 08, 2008, 02:31:05 PM Which is not bad, as it reduces grinding. Which is exactly my point.
Title: Re: Fleet calculator advanced Post by: mgc on May 08, 2008, 02:41:40 PM i dont see how
Title: Re: Fleet calculator advanced Post by: AFB on May 08, 2008, 03:58:36 PM Cos people need to hit a lot of fleets, they need to try more times. So, if there are less fleets, they will be able to succeed at more missions,thus removing mission re-doing.
Title: Re: Fleet calculator advanced Post by: mgc on May 08, 2008, 04:44:33 PM if theyre bothered by retrying a lot, they should get more fleets
Title: Re: Fleet calculator advanced Post by: AFB on May 08, 2008, 05:16:37 PM Which is why I proposed this-so people can do missions with small amount of fleets, cos its a liability in pvp.
Title: Re: Fleet calculator advanced Post by: mgc on May 08, 2008, 06:03:17 PM whats the advantage of a small number of fleets?
if ppl can easily do missions with 1 fleet, howmany fleets do u think they will have? what would the consequences of that be for the game? would that make for a better / more interesting game? Title: Re: Fleet calculator advanced Post by: ars68 on May 14, 2008, 01:30:20 PM if it helps any... I think he's suggesting this for just SO WARS... not main or PvE...
as I do kind of see what he means. in between diminishing nebula, and being forced to PvP, it's not very fun being forced into a position that you can't PvP well just to do a mission (not including any losses by reserving/unreserving ships) -edit: I mean, in SO WARS, the mission isn't supposed to be the main thing anyway, so I suppose it is kind of little point. Title: Re: Fleet calculator advanced Post by: AFB on May 14, 2008, 01:58:15 PM Missions are the main thing on Wars, believe it or not. And yes i was talking about wars, forgot to mention. Just the fact that you need 50% destroyed is making it tough, and multiple supers don't help PvP.
Title: Re: Fleet calculator advanced Post by: Cameron07 on May 16, 2008, 02:09:15 AM ahh i still dont like it... use more main ships.. got to save more.. everyone else has to do it.. if it hinders pvp then reserve them... thats just the way it is
Title: Re: Fleet calculator advanced Post by: AFB on May 16, 2008, 02:51:26 AM Not everyone can afford to, cam.Constant reserve/unreserve just eats up the income.
Title: Re: Fleet calculator advanced Post by: Cameron07 on May 16, 2008, 04:01:05 AM thats why i have more than one main sitting out right now
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