Forum - Space Odyssey MMORPG - a massive free online space game

Space Odyssey Info Terminal => Updates => Topic started by: SirEmi on March 10, 2008, 05:52:11 PM



Title: Extract CP from commander
Post by: SirEmi on March 10, 2008, 05:52:11 PM
- You now have the ability to extract CP from the commander, however this comes at a cost of 50% of the invested CP.
The option is just under commander training in the commander screen.

Available on SO Wars & Main.


Title: Re: Extract CP from commander
Post by: Tzarkoth on March 10, 2008, 06:53:47 PM
Can we refund our Science Techs ?


Title: Re: Extract CP from commander
Post by: SirEmi on March 10, 2008, 06:59:53 PM
Can we refund our Science Techs ?

hm, that's a little tough, e.g. if you have 10 stations already build and want to extract the tech, it will have to check a lot of things... maybe in the future.

Also, it's unrealistic, how can you reverse what you already reserached?

With commander CP you just extract it from your brain, it's like bio implants that you can re-use, but you lose some points in the extraction process.


Title: Re: Extract CP from commander
Post by: AFB on March 10, 2008, 07:21:39 PM
Um you can build a time machine, then flush documents down the toilet :)

Its certainly come in handy though.


Title: Re: Extract CP from commander
Post by: Mobius13 on March 10, 2008, 07:34:24 PM
I like this update, its good to have back even 50% of the wasted cp's i used in my early days :)


Title: Re: Extract CP from commander
Post by: Tzarkoth on March 10, 2008, 07:41:50 PM
Can we refund our Science Techs ?

hm, that's a little tough, e.g. if you have 10 stations already build and want to extract the tech, it will have to check a lot of things... maybe in the future.

Also, it's unrealistic, how can you reverse what you already reserached?

With commander CP you just extract it from your brain, it's like bio implants that you can re-use, but you lose some points in the extraction process.

Unrealistic? You are having a joke here right?

Had a look at your Replication techs lately? Black Holes and Time Travel, Steller Converters, Transporter Technology ... You want me to make a list!?

Anyhow, how about giving people the option of refunding Station Techs ... like Scanning, Cloaking, Shields&Weapons Upgrades .. and all the other associated stuff they thought they needed but now realise they wasted their CPs.





Title: Re: Extract CP from commander
Post by: SlayerX on March 10, 2008, 07:42:52 PM
Can we refund our Science Techs ?

hm, that's a little tough, e.g. if you have 10 stations already build and want to extract the tech, it will have to check a lot of things... maybe in the future.

Also, it's unrealistic, how can you reverse what you already reserached?

With commander CP you just extract it from your brain, it's like bio implants that you can re-use, but you lose some points in the extraction process.

you just burn the tech papers.

would love it tho i got alot of techs i dont need anymore and could respend all that nice cp and turns  :21:


Title: Re: Extract CP from commander
Post by: KenquinnTheInsaneOne on March 10, 2008, 08:14:45 PM
A way to tell how many CPs you would get from decreasing skills by x percent would be nice. I can do the math as I know how much each skill cost for every extra % but many people could not do it nor would want to so a way to preview the amount of CPs you get would be quite useful.