Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: jessiedog on February 03, 2008, 03:43:41 PM



Title: To the Death Server
Post by: jessiedog on February 03, 2008, 03:43:41 PM
When i was on the new PVE server i had a few ideas.
i know that even if this were to be made it would take a while so emi plz dont think im pushing anything.

in a different server, have no missions, no encounters, no bounty list, no remote assault, no mothership, missions, no alien encursions or hidden encounters, and probably no alts as well.

the only things there are, are full assault and stations.

every night at 0:00 server time each player will get 10k segs, 10 bil creds, 10 bil workers, 100 cp or 100k experience (please share your opionions on this one) and turns will be normal. sort of like the wars server where the longer you play the more you get (experience). also, since 10k segs wont be a lot in the long run. for every day you play though, u get 1% more (compounded) than the last. that way the longer you play the more you get.

u keep what you fight for. you can take from other players, but in order to succeed you must also keep your own.

stations would help a lot for defense and also bonuses, but the research is costly because of limited resources.
this would be more tactical than any server yet and probably take less time as well.

some of you might suggest maybe xp for attacking or cp or something like that, but the simpler the better. it should be all battle tactics and defensive tactics, resource management, but not time management :p

on a slightly different note, perhaps if there were only 2 alliances total that could have unlimited players, perhaps preservation and anihilation of faith (just cause one is mine and they are antonyms)
please share your opinions and take this into consideration emi.
thanks
jessiedog


Title: Re: To the Death Server
Post by: Silence444 on February 03, 2008, 04:17:26 PM
meh. if u do this, then there should be a signup by and start up date for every round. i say this because if it goes untill the last man (or alliance) standing or dooms day or sumtin then there will be people starting out part way through they game and with everything based on play length, i doubt a majority of people would enjoy it. nice idea for a fast server though.


Title: Re: To the Death Server
Post by: jessiedog on February 03, 2008, 04:49:13 PM
nah i was thinking no end.
kinda like the wars server.
it would be pretty slow moving anyway. or maybe the round is over when 1 alliance wins - idk how they would win yet tho


Title: Re: To the Death Server
Post by: Mobius13 on February 03, 2008, 06:09:43 PM
lets play capture the flag  :wow:


Title: Re: To the Death Server
Post by: AFB on February 03, 2008, 06:14:25 PM
It would be pretty sweet :)


Title: Re: To the Death Server
Post by: Silence444 on February 03, 2008, 09:48:34 PM
lol how would ctf work? all one guy has to do is save up 500 turn, run in and run out. game over.


Title: Re: To the Death Server
Post by: FTP on February 04, 2008, 07:03:07 AM
That sounds cool ^^ I wannt be leader of AoF ;)


Title: Re: To the Death Server
Post by: jessiedog on February 04, 2008, 04:49:12 PM
that was implied :)


Title: Re: To the Death Server
Post by: AFB on February 04, 2008, 06:05:53 PM
forum.spaceo.net/index.php/topic,3571.0/wap2.html

Very last one. History done for you :)


Title: Re: To the Death Server
Post by: jessiedog on February 04, 2008, 06:32:17 PM
well done man
i like that one the best  :)