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Title: "Evasive maneuvers" Post by: blakranger51 on January 17, 2008, 08:30:51 PM Un_kind(#83686)'s mothership executed an evasive maneuver and escaped our locking attempt.
Please try again later. They can't hold their evasive maneuvers for more then 2 minutes... For me, this completely ruins Space Odyssey. It gives your enemy too much time to react and prepare, the fast strikes of the old days made SpaceO an ever changing game with unexpected turns, etc. Now it's just plain boring. Title: Re: "Evasive maneuvers" Post by: Spayed on January 17, 2008, 09:57:35 PM m8, u dont even play anymore :P
Title: Re: "Evasive maneuvers" Post by: blakranger51 on January 17, 2008, 10:45:42 PM Read below topic :-) last post explains it thoroughly.
Title: Re: "Evasive maneuvers" Post by: Spayed on January 17, 2008, 10:56:21 PM lol i h8 reading JOIN ME AND NIGHTY :P:P:P
Title: Re: "Evasive maneuvers" Post by: FTP on January 18, 2008, 06:58:28 AM blakranger incursion just gives another possibilty to attack someone as it will go thorugh nebula, the old battle system is still the same.
Title: Re: "Evasive maneuvers" Post by: SirEmi on January 18, 2008, 05:24:55 PM blakranger incursion just gives another possibilty to attack someone as it will go thorugh nebula, the old battle system is still the same. That's correct, evasive maneuvers replace nebula only in Incursion star system, a 2 minutes neb like... Title: Re: "Evasive maneuvers" Post by: blakranger51 on January 18, 2008, 05:26:47 PM Ahh okay :D
A good addition then, I assumed it would apply to all full assaults irregardless of location. Thanks for clarifying. |