Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: KenquinnTheInsaneOne on November 10, 2007, 05:53:07 PM



Title: System Encounter Contracts
Post by: KenquinnTheInsaneOne on November 10, 2007, 05:53:07 PM
People who find encounters can post a Contract for them so players can buy the location of them. Like how there a Intel Contracts for Players Locations in the Galaxy.


Title: Re: System Encounter Contracts
Post by: KenquinnTheInsaneOne on November 12, 2007, 03:03:59 AM
Hum no one likes the Idea of a big List of Encounters? and a way to know where they are? Hum thought people would like this please tell me why you don't like my idea?


Title: Re: System Encounter Contracts
Post by: Tzarkoth on November 12, 2007, 04:30:11 AM
Actually its a good idea. But .. there seem to be other things in the game we were hoping to get fixed and they haven't been added and/or adjusted. I'm just a little sceptical of what actually might change in the near future.

This is a good idea, and would be handy to have in game.

But then again I'm hoping Mission Multiplier gets added in the short term. Was also hoping bases were going to get upgraded a while back, but that didn't happen afterall. It took 6 months to fix the Worker Growth bug ...



Title: Re: System Encounter Contracts
Post by: lalelulilo on November 12, 2007, 02:26:16 PM
I know Emi is currently working on the mission multiplier, but you can’t expect these things to just happen as coding an online game does take a lot of time and I am sure Emi has a lot of other things to do.


Title: Re: System Encounter Contracts
Post by: KenquinnTheInsaneOne on November 12, 2007, 03:42:33 PM
Never Expected it to happen over night I just wanted to see if other players like the idea.

Sir Emi has a Real Life which means that he can't spend huge amounts of time coding for SpaceO and SpaceOWArs. Which means as ypu said even if he wanted to add this he has other things he needs to code first. I just wanted him to see that players would like it thats why I made my second post.


Title: Re: System Encounter Contracts
Post by: lalelulilo on November 12, 2007, 06:04:34 PM
well he's already coding mission multiplyer's so...


Title: Re: System Encounter Contracts
Post by: Mobius13 on November 12, 2007, 11:03:32 PM
I like your idea, but better players (with more money) would probably wipe out most of our encounters like they do with contracts...

I'm not sure if it would be a problem but i like the idea overall, it's a pain to look for Supernovas  :sweat


Title: Re: System Encounter Contracts
Post by: basill on November 13, 2007, 03:43:18 AM
While it sounds good at first glance it won't really help much because you can only see the ones in your range so if you can see the ones at say 30mil power it won't help someone who can see the 60mil ones so it won't be worth buying them because when you get there you will find it's not visible to you anyhow.


Title: Re: System Encounter Contracts
Post by: TheMerchant on November 14, 2007, 04:18:16 AM
i think its a good idea, theres no real way to abuse it as of now. i see a lot of 20+ bill encounter that i dont want to try, and i dont like to always give things away for free, id like to make a lil bonus off thebroken ;)