Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => "Bugs" and Problems => Topic started by: lostedchylde on October 15, 2007, 03:34:12 AM



Title: PROBLEM - counters are a pathetic useless joke
Post by: lostedchylde on October 15, 2007, 03:34:12 AM
everytime i try to use a counter this is what i get -

 
xxxxxxxxx(#xxxx)'s mothership spotted your attack force and warped away.
Maybe we should research more Warp Disruptors technology or try to lower our total power...
We will catch them next time.

so why even bother giving counters. this is stupid and it sucks. a counter should fix a battle in place none of this warp crap. i don't give a d**n about how low their power is. if i can't execute a counter then they shouldn't be able to attack. SOMEBODY better fix this.


Title: Re: PROBLEM - counters are a pathetic useless joke
Post by: SirEmi on October 16, 2007, 12:42:17 PM
Well we're still debating if we should not let them warp when you try to full assault using a counter, but take away the counter like it does in the remote assault, so you won't be able to scout him if you want to take your counter while he is in a nebula... It will get better.

http://forum.spaceo.net/index.php/topic,3137.15.html


Title: Re: PROBLEM - counters are a pathetic useless joke
Post by: lostedchylde on October 19, 2007, 01:58:56 PM
o.k. then. i believe you.

                                                     :spider2:


Title: Re: PROBLEM - counters are a pathetic useless joke
Post by: ninjastrike40 on October 19, 2007, 06:37:09 PM
That happened to me yesterday too