Forum - Space Odyssey MMORPG - a massive free online space game

General Talk => SO WARS Discussion => Topic started by: SlayerX on August 30, 2007, 11:19:34 AM



Title: scanner cost on wars = 3times cloak?
Post by: SlayerX on August 30, 2007, 11:19:34 AM
isnt that a bit of a overkill for the wars server

scanner rank 4 i heard cost 1200cp 1800 turns 180bil credits
for that amount of cps you can buy around cloak 12.


Title: Re: scanner cost on wars = 3times cloak?
Post by: KenquinnTheInsaneOne on August 30, 2007, 03:47:06 PM
Thats the way its ment to be I think Scanners are about 3 times more expensive as Cloak


Title: Re: scanner cost on wars = 3times cloak?
Post by: SirEmi on August 30, 2007, 05:03:25 PM
Yeah, that's correct one level of cloak has to be countered by 1 level of scanning that requires 3 times more resources...

The principle is that a hunter is a higher level and has more resources => more research power, while the mouse, I mean the one with the cloak is smaller...

Maybe we will change that in the future to 2 times, we should make a pool :)


Title: Re: scanner cost on wars = 3times cloak?
Post by: Cameron07 on August 30, 2007, 05:54:21 PM
ya two times would be better... especially on so wars... since its really slowing down the whole wars thing


Title: Re: scanner cost on wars = 3times cloak?
Post by: KenquinnTheInsaneOne on August 30, 2007, 07:07:30 PM
It's not the CP and creds that I don't like about researching its the turns required to do it :frusty:


Title: Re: scanner cost on wars = 3times cloak?
Post by: Satan on August 30, 2007, 07:48:36 PM
i prefer4 staying hidden so i wouldent mind keeping things the way hey are lol....


Title: Re: scanner cost on wars = 3times cloak?
Post by: Tzarkoth on August 31, 2007, 02:48:16 AM

I'm all for removing the turn cost associated with Tech Improvements.

If I don't play for two weeks I can afford the tech I want, cept I will be bored and go play something else ... The less you play, the less you want to play ... Vicious cycle and all that ... Remove/lower turn cost.



Title: Re: scanner cost on wars = 3times cloak?
Post by: Satan on August 31, 2007, 04:21:01 AM
the less you play the more you get attacked as well
at least until theres nothing left to foght over
 :P


Title: Re: scanner cost on wars = 3times cloak?
Post by: FTP on August 31, 2007, 11:15:31 AM
For me the tech tree is my only way to use my turns in a positive way in which I can get some advantage. I dont even have time to play as much time a week then most of the top players play a day.


Title: Re: scanner cost on wars = 3times cloak?
Post by: SlayerX on August 31, 2007, 01:25:32 PM
warsserver isnt really a warserver atm its a who can run the most missions a day.


Title: Re: scanner cost on wars = 3times cloak?
Post by: Satan on August 31, 2007, 05:38:48 PM
lol yea... there are like mno battles going on -.-


Title: Re: scanner cost on wars = 3times cloak?
Post by: thezerg on August 31, 2007, 08:17:33 PM
Well its hard to find people. There are maybe 20 people in range for me and over 1000 systems to look in


Title: Re: scanner cost on wars = 3times cloak?
Post by: FTP on August 31, 2007, 08:34:31 PM
From the top players I am the only one attacking others, and that makes me grow slower then then those who dont attack.


Title: Re: scanner cost on wars = 3times cloak?
Post by: Satan on August 31, 2007, 10:38:30 PM
lol ther is almosty no one for me to attack...i feel like zerg  :2:


Title: Re: scanner cost on wars = 3times cloak?
Post by: Tzarkoth on September 01, 2007, 02:23:07 AM
From the top players I am the only one attacking others, and that makes me grow slower then then those who dont attack.

That's not true ... :-)


Title: Re: scanner cost on wars = 3times cloak?
Post by: FTP on September 01, 2007, 06:02:54 AM
Tzargoth I only get reports from you attacking stations and stuff, for example I know there was an intel on broken and on voyager yesterday, but I had to go again so didnt had time to kill them and you were online aswell. But they didnt got killed :(


Title: Re: scanner cost on wars = 3times cloak?
Post by: SlayerX on September 01, 2007, 09:38:33 AM
thats because the counter system is broken not worth the risk.


Title: Re: scanner cost on wars = 3times cloak?
Post by: Tzarkoth on September 03, 2007, 01:02:26 AM
thats because the counter system is broken not worth the risk.

True story. Well spotted mate. :-)


Title: Re: scanner cost on wars = 3times cloak?
Post by: FTP on September 04, 2007, 10:22:02 AM
What you mean I like it  :12:


Title: Re: scanner cost on wars = 3times cloak?
Post by: Tzarkoth on September 04, 2007, 12:57:49 PM
What you mean I like it  :12:

Yeah 500 Billion later worth of dead ships and marines.



Title: Re: scanner cost on wars = 3times cloak?
Post by: SlayerX on September 04, 2007, 06:16:13 PM
you like it now since you havent gotten a counter on any 1 that has the cash to drain your stash of marines i render


Title: Re: scanner cost on wars = 3times cloak?
Post by: FTP on September 04, 2007, 10:52:32 PM
You shouldnt give counters to those who could destroy you with it :)


Title: Re: scanner cost on wars = 3times cloak?
Post by: Cameron07 on September 05, 2007, 01:09:17 AM
see i only like to give out attack sigs when i leave the defender in  a state where they arent able to make a decent counter


Title: Re: scanner cost on wars = 3times cloak?
Post by: SlayerX on September 05, 2007, 08:12:06 PM
well seeing the new update all bets are open again.

no more boarding fleets and not giving a counter for a 0seg loss  :12: