Title: help with borg cube design Post by: Einskaldir on August 18, 2007, 03:18:41 PM Fleet Name Numbers in
Fleet Space/Ship Space Left Energy left Resupply Cost / Ship 3000 8 174331 496.014 Attack Defence Hitpoints Crew Level 33952 0 68420 Rookie Attack accuracy Absorb Power SP Power AP Power 55 % 36% 00% 00% i had planned to add a 3rd computer but i am short on energy 4k; I could try to design a computer with slightly less energy or maybe make a 2nd weapon? or maybe another shield/special slot to use that last 8 wt? I used the excel download system from forum btw. 2X Computer= 8 1 178833 ACU Bonus:+10% 2x shield=8 2 +24% 144366 core= 2944 3 1172321 weapon= 8 1.000 123057 Attack:34203 ACU:40% Title: Re: help with borg cube design Post by: NorthernImperium on August 18, 2007, 06:20:20 PM Change the weapon so it uses about 4K less energy. Give the remainder of the energy to the computer.
As a word of advice, design computer and shields before weapons and specials. The first two follow set ratios of % to energy needed. The last two can be easily manipulated. Hope this helps. Title: Re: help with borg cube design Post by: Einskaldir on August 18, 2007, 10:41:28 PM i did that but i made a mistake with the math
Title: Re: help with borg cube design Post by: Einskaldir on August 18, 2007, 11:03:47 PM i lowered the weapon 4501 and it lowered the cost from 1000 to 725 credits. it only raised my accuracy by 2% up to 57%. would i do better to change it to a special instead? it would add 52521 more hp's
Title: Re: help with borg cube design Post by: thezerg on August 19, 2007, 12:18:55 AM All components should cost less than 10cr. If it costs 1000cr, the actual cost is less then 1cr. Check the website in my sig for help in designing. also, either type out the stats for the components or at least add hp/atk/abs/etc
Title: Re: help with borg cube design Post by: Einskaldir on August 19, 2007, 07:19:30 PM Nuclear Missiles II 8 745 118555
Attack: 33007 ACU: 40% SP: 0% AP: 0% its not too bad since everything else is under 10 credits, and resupply is 495.760 and hull is 495000 is there a formula somewhere to help design weapons so its under 10 credits? Title: Re: help with borg cube design Post by: thezerg on August 20, 2007, 02:03:26 AM Its on the excel spread sheet that al3xazz posted. I think i linked to it on the cota website
Title: Re: help with borg cube design Post by: Einskaldir on August 20, 2007, 02:30:53 AM ok i tried doing that for a weapon at 50% acc but i get a huge negative number
Title: Re: help with borg cube design Post by: al3xazz on August 20, 2007, 04:41:45 AM that excel sheet is designed to work with 55% acc weaps :) when i get home from work ill find how much energy each % requires and then update the sheet :)
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