Title: Mission Contracts Post by: Luther on April 22, 2006, 08:23:39 PM I've tried many times but i can't seem to make a mission. Why is this?
Title: Re: Mission Contracts Post by: Seither on April 23, 2006, 01:59:42 AM Your ships probably aren't good enough. Missions aren't easy, and until you can get good enough ships, you shouldn't do them. Talk to gunfighter_frank or ars68 about some ships.
Title: Re: Mission Contracts Post by: Luther on April 23, 2006, 12:22:07 PM thats for starting a mission isn't it. I'm trying to make one, ya know at the bottom of the Mission Contract screen
New contract idea: Please write [% reward %] where the credits should be displayed Max difficulty: % Reward type: Credits Workers Segments Title: Re: Mission Contracts Post by: Gunfighter Frank on April 23, 2006, 06:50:48 PM all you do is where you what the reward to be placed you insert [% reward %] then at the bottom you deside what kind of reward you want. segments, credits, workers. then you select the dificulty of the mission. easy
Title: Re: Mission Contracts Post by: ars68 on April 23, 2006, 09:59:08 PM ya, it's like this:
you type in the description and instead of putting up the actual reward, like 1000000000 credits, you put in the "reward variable" which is then used by the computer to put in what it should say, and uses. and to indicate where the "reward variable" is put, you type in (or copy, I just copy and paste it myself) [% reward %] Title: Re: Mission Contracts Post by: Luther on April 23, 2006, 10:02:06 PM Ok thanks guys.
I have another question though. Whats with the selecting a target for your mission contract template after u succesfully make it? Title: Re: Mission Contracts Post by: Seither on April 24, 2006, 01:45:02 PM I answered your pm about this, but that's a feature that doesn't exist, but is going to be a personal bounty feature later. That's the plan anyway.
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