Title: Newb Help Post by: Silence444 on June 16, 2007, 02:24:40 PM I have been with space o since it had under 1500 users, but its been a while and I never really could figure out how to design a ship. Could some one help me figure out the best way to get a 1mil power (well rounded) ship for as few creds as possible? If not then sorry to waste your time but post any "newb" questions you may have here and maybe I (or someone else) can help with them!
Title: Re: Newb Help Post by: SirEmi on June 17, 2007, 01:20:33 AM Well, I always said that the best design given a fleet power is in a fact a multitude of designs, and it actually depends on the situation and type of fleet you are fighting...
Title: Re: Newb Help Post by: Silence444 on June 17, 2007, 12:17:21 PM Alright, maybe "best" wasn't the best word to use. What i ment to say, is the quickest way to clear hundred mil power reaver fleets considering that I only started my acount a few days ago and I would like to start mining.
Title: Re: Newb Help Post by: deezee66 on June 17, 2007, 02:30:53 PM join a good alliance thats the quickest way to learn
Title: Re: Newb Help Post by: Silence444 on June 17, 2007, 09:05:13 PM Bah! I've been down that road (I was here when alliances were first being implemented). I started my own (Project RS) and will be recruiting soon. Still... it seems rediculous for new players (or just new acounts) to have to deel with the growing passive threats of the non-reseting universe of SO Wars (the reavers are almost growing as fast as i am and they had a 100mil fleet power head start). I don't know, it seems a little bit unfair to newcomers and makes it almost imposible for them to muscel their way in on established players that got in when the fleets were smaller. Ideas?
Title: Re: Newb Help Post by: davey boy on June 17, 2007, 09:14:57 PM i have to agree with you even though im established there its very hard this far in maybe new players should get base and mining facilty to start
Title: Re: Newb Help Post by: SirEmi on June 17, 2007, 09:24:10 PM There should be a couple of systems with 10-20 mil Reavers that can be mined I think... second option to mine at your alliance owned sys, third biofarms / workers...
Title: Re: Newb Help Post by: Silence444 on June 18, 2007, 12:15:21 PM *sigh* any ship design tips that aren't in the guides/manuals? Also, maybe new players should start in/neer those systems; you know, instead of having to comb the galaxy for them.
Title: Re: Newb Help Post by: nukecow1 on June 18, 2007, 01:14:28 PM ok here is one way to design ships you can change % of energy wepon gets to make
different types of ships...first the hull..cost = 1 space=165 creds...so space of 1 million =165000000 creds then your system space...each ship will have 120 weight of systems..so take hull space and subtract 120 system space for powercoreweight...example= 1000000 space ship - 120 weight =999880 weight powercore..take powercore weight and multiply by 400 then subtract 5279 = energy produced..example..powercore weight=999880 energy produced =399946721 powercore formula = (weight*400)-5279 for every powercore. after installing power core you install 5 computers and 8 shields. ...after shields and computers are installed you take remaining energy and divide by .3 (point 3 or 1/3 total energy.) this is your weapon energy...make every weapon 55% acu....and put attack as half of energy...then you have to view weapon...and see the cost..take cost and divide by 10...take that number and subtract current attack( half of energy) this new number will be attack..if weapon more than 10 creds add one attack...for special take remaining energy after weapon is installed and thats the energy for special...defence is useless...take energy and multiply by .3(pont 3 or 1/3 energy) this new number is hitpoints...if cost more than ten creds add one hitpoints.. i hope this helps Title: Re: Newb Help Post by: Silence444 on June 18, 2007, 04:21:34 PM YES! Thank you so much but I'm sorry, I must beg to differ, defence is most certainly not useless. Thank you for the formulas, I will modify them to include defence. What would be the minimum size of a ship that follows this? On a side note, (since this is a newb help topic) how do you invite people to join an alliance (the botton just doesn't seem to be where i remember it).
*Sorry for asking such stupid questions, like I mentioned earlier, it's been a long time. Title: Re: Newb Help Post by: FTP on June 18, 2007, 04:39:59 PM You can you can only accept players willing to join you.
Defence is useless m8 Title: Re: Newb Help Post by: Asria on June 18, 2007, 04:47:56 PM I'm sorry, but yes, it is useless. Defense will only cause more damage to you.
Title: Re: Newb Help Post by: Silence444 on June 18, 2007, 05:02:05 PM ........ alright perhaps my tactics are different, but I like it when my ships come home and I'll pay an extra bil per ship so I don't have to keep replacing a 10mil ship. Small scale, or in a cheep design I totally agree with you, but, in a smarm or even a medium size fleet... every casualty counts and defence stacks (unlike hp).
Title: Re: Newb Help Post by: davey boy on June 18, 2007, 05:17:28 PM well mate i never use defence and my ships come home okay
Title: Re: Newb Help Post by: Silence444 on June 18, 2007, 05:33:16 PM how many ships do u use in each fleet?
Title: Re: Newb Help Post by: the broken on June 18, 2007, 05:38:32 PM i use 1/2 for mission ships and what ever i need form swarmers/pships
Title: Re: Newb Help Post by: Silence444 on June 18, 2007, 08:21:38 PM what are/where can i find the formulas for designing shields and other systems?
Title: Re: Newb Help Post by: davey boy on June 18, 2007, 08:39:44 PM 1 ship in each
Title: Re: Newb Help Post by: Silence444 on June 19, 2007, 01:27:58 AM *sigh* i did the math and ya, you guys are right, in a fleet of less then somwhere around 20k ships it is better to go for hp also in order for armor to be max efficient ship has to be pretty big so in order for armor to work better you need (very roughly) 20k+ ships that each cost upwards of 10mil to make armor work better, and even then it only works better against the enemies with less attack then it happens to have armor. oh ya, i also spent 5 hours designing a ship that is half way decent :)
on a side note... seriously, how do i get peeps in to my alliance? Title: Re: Newb Help Post by: Cameron07 on June 19, 2007, 02:54:13 AM ask them to join.. chat is probably best way.. but since your new their wont be alot of poeple wanting to join.. i suggest join an alliance get some training then when you know the game start up an alliance
Title: Re: Newb Help Post by: nukecow1 on June 19, 2007, 09:03:21 AM YES! Thank you so much but I'm sorry, I must beg to differ, defence is most certainly not useless. Thank you for the formulas, I will modify them to include defence. What would be the minimum size of a ship that follows this? On a side note, (since this is a newb help topic) how do you invite people to join an alliance (the botton just doesn't seem to be where i remember it). the minimum size for this is i would say few hundered thousand space, that is how i design ships ranging from 25 mill up , sidenote you can change the energy wep/special ratio to get different results like ships with stronger att then special *Sorry for asking such stupid questions, like I mentioned earlier, it's been a long time. Title: Re: Newb Help Post by: Asria on June 19, 2007, 12:46:19 PM Mission ships you only need 1 per fleet.
Title: Re: Newb Help Post by: Silence444 on June 19, 2007, 02:04:11 PM thanks for the help everybody! is there anywhere that i can find a list of alliance controled systems? i've spent the last couple days troling the galaxy for a quad that my alliance could start off in but i keep running in to space stations...
Title: Re: Newb Help Post by: Gunfighter Frank on June 19, 2007, 05:35:29 PM Bforce get my msn and talk to me I will give you a bit of help with getting started and if the TH agree you can join up with us on SOW.
also check my profile and go to my web link it will take you to a site that has the basic formulas for basic ship building. but we can talk better on msn Title: Re: Newb Help Post by: KenquinnTheInsaneOne on June 19, 2007, 05:41:36 PM There is no list that you can get legally get of the alliance controlled systems.
Here's the Illegal Method: :12: Hack in to SirEmi's Servers "servers say :hi:", get the information you need :dots:, then kboom your tracks, after that fake your :rip2: to make sure Emi can't find you. Title: Re: Newb Help Post by: Silence444 on June 19, 2007, 05:54:03 PM shhhh!!! dang it kenquinn why'de u tell him? jkjkjk thx for the offer gunfighter frank i think i'll take u up on it
Title: Re: Newb Help Post by: Silence444 on June 21, 2007, 06:02:32 PM alright all... i have a serious problem... i have managed to save up 3bil creds... should i continue to save and build my interest income, invest in workers, spend it on ships etc to mine or spend it on ships to do missions?
Title: Re: Newb Help Post by: Cameron07 on June 21, 2007, 06:09:19 PM dont spend on workers... probably go with mission ships.. thats good to start you on encounters and good encryptions.. but save a lil bit just incase you hit some bad luck
Title: Re: Newb Help Post by: Silence444 on June 21, 2007, 08:27:09 PM alright... i'm just hesitant to spend my money because in the past there was always some bigger guy that borded/killed my ship soon as i built a decent one also how much should i save (amount or %)
on a side note are there any bonuses for controling a system? Title: Re: Newb Help Post by: Silence444 on June 22, 2007, 11:21:49 AM if you clone one of you ship designs do you get the royalties/is there a penalty? also what% is the royalty
Title: Re: Newb Help Post by: Silence444 on June 22, 2007, 07:34:28 PM :2: i'm addicted to designing ships :2:
Title: Re: Newb Help Post by: Silence444 on June 24, 2007, 10:49:40 AM any idea what the anomalies are?
Title: Re: Newb Help Post by: Satan on June 24, 2007, 03:37:49 PM nope just heard of them today
Title: Re: Newb Help Post by: djjcuk on June 24, 2007, 04:12:13 PM :2: i'm addicted to designing ships :2: SO. AM. I. MUAHAHAHAHAHAAAAAAAAEEEEEGGGGHHHHH!!!!! Title: Re: Newb Help Post by: FTP on June 24, 2007, 04:20:24 PM Anomalies are cloacked space stations that are protecting their owner.
Title: Re: Newb Help Post by: Silence444 on July 01, 2007, 09:59:14 AM !!! omg that is so lame how do i uncloack them?
Title: Re: Newb Help Post by: thezerg on July 01, 2007, 11:51:23 AM you need to research technology levels
Title: Re: Newb Help Post by: Silence444 on July 01, 2007, 02:24:57 PM k any tips?
Title: Re: Newb Help Post by: SirEmi on July 01, 2007, 05:41:31 PM Anomalies are actually fleets cloaked by the cloaky station. If you have a cloaky station and no fleets in orbit, there is no anomaly and very hard to detect the station presence if you don't have the scanning tech... :read: :to_keep_order:
Title: Re: Newb Help Post by: Silence444 on July 01, 2007, 05:48:48 PM wow... i should rly start researching
Title: Re: Newb Help Post by: Silence444 on July 01, 2007, 06:55:18 PM where does it say u are truced with some one?
Title: Re: Newb Help Post by: the broken on July 01, 2007, 07:03:37 PM go to alliance and just below the post there are 6 buttons one of them are view truces
Title: Re: Newb Help Post by: Silence444 on July 01, 2007, 07:53:20 PM found it, thanks! (also it shows it when u click rankings from the main menu page)
Title: Re: Newb Help Post by: Satan on July 01, 2007, 09:13:40 PM E does that mean taht if you have the scanner tech you have to purposly scan the system? or if you have teh scanner tech does teh station just automatically show up?
Title: Re: Newb Help Post by: Silence444 on July 01, 2007, 09:51:55 PM whats up with workers? i have 300mil and still no growth and barely any creds... also do u ever get anything other then segs for missions?
Title: Re: Newb Help Post by: thezerg on July 01, 2007, 10:22:27 PM I think it takes 500mil for growth and for daily cred production, take your worker# and divide by 20. On the wars server, only segs and sometimes items. On the main you can get segs, workers, and creds, and items
Title: Re: Newb Help Post by: Silence444 on July 02, 2007, 01:17:07 AM BAH! are there any plans to make more elaborate missions for war server? ( i know its pvp... but players have to grow and or we need to recruit A LOT more players)
Title: Re: Newb Help Post by: the broken on July 02, 2007, 11:46:29 AM on the war server no but if you go to market there are items there and on the items interface
Title: Re: Newb Help Post by: Silence444 on July 02, 2007, 01:13:10 PM dang... is that also why i don't see certain events?
Title: Re: Newb Help Post by: thezerg on July 02, 2007, 03:26:20 PM encounters? yeah. there isnt any worker/cred encounters on wars
Title: Re: Newb Help Post by: Silence444 on July 02, 2007, 10:03:24 PM just curious... but how does it work geting creds from a mine facil?
Title: Re: Newb Help Post by: Silence444 on July 02, 2007, 10:26:17 PM also... would it be wrong to start a forum branch just for geting post numbers up?
Title: Re: Newb Help Post by: thezerg on July 03, 2007, 02:00:34 AM In a mmining facitlity, set the percentage up for gaining creds. you can withdraw them like you would any mneral. And i guess it would be wrong. I dont know anyone who would want posts that bad though
Title: Re: Newb Help Post by: Silence444 on July 03, 2007, 08:40:34 AM k on to a new issue how th heck do i defend my stations from massive guys that troll the galaxy looking to kill them?
Title: Re: Newb Help Post by: thezerg on July 03, 2007, 11:14:14 AM Try reasearching cloacking. You probably wont have the power to put up enough defensive fleets
Title: Re: Newb Help Post by: Cameron07 on July 03, 2007, 01:17:43 PM well.. the people in the top are too powerful to really stop from killing your stations even if you research loads of things
Title: Re: Newb Help Post by: Satan on July 03, 2007, 03:59:27 PM ya, y teh time you have lvl 1 cloak there gonna have lvl 10 scanners....it really is a viscous circle...
Title: Re: Newb Help Post by: Gunfighter Frank on July 03, 2007, 04:02:17 PM at this point in the game stations are an expendable asset. they are nice when starting for that little extra. but overall unless you can afford to keep some massive fleets on them they are expendable.
Title: Re: Newb Help Post by: Satan on July 03, 2007, 04:06:10 PM very true but tehy offfer one huge advantage still.... cheap resources for mothership modules
Title: Re: Newb Help Post by: Silence444 on July 03, 2007, 04:14:17 PM *sigh* i guess this is just one more problem with a universe that doesnt reset.
Title: Re: Newb Help Post by: Cameron07 on July 05, 2007, 01:03:19 PM well i would suggest build one get a few bil credits from it then use those creds to start you up on some good ships to start missions and encounters
Title: Re: Newb Help Post by: Silence444 on July 05, 2007, 02:23:01 PM i have built some ships... but they always get killed (i build 2bil cred ships) and so do my stations... longest a station has lasted has been 12 hours.
Title: Re: Newb Help Post by: Cameron07 on July 05, 2007, 02:44:26 PM haha well then your just need marines and powerships then youi should be good
Title: Re: Newb Help Post by: Silence444 on July 05, 2007, 06:28:47 PM ... i hate pships... they are a waste of money! and what's the point of marines? i tried them once and my 1.2 bil (max that fit the ship) held off 1.5bil but were still overwhelmed... i dont have the resources to put 5bil marines on my already extremely expensive ships... nor do i have the resources to piss away on pships designed for the purpose of being destroyed.
Title: Re: Newb Help Post by: Silence444 on July 05, 2007, 06:33:23 PM ugh i cant see research requirements with my browser! any suggestions?
Title: Re: Newb Help Post by: Asria on July 05, 2007, 11:50:26 PM Yeah...USE ANOTHER BROWSER. :P
Title: Re: Newb Help Post by: Silence444 on July 06, 2007, 02:26:09 AM but i like safari :2:
Title: Re: Newb Help Post by: SirEmi on July 06, 2007, 04:38:31 AM but i like safari :2: If the on mouse window with requirements didn't open, try clicking the tech, it should show the requirements then... Title: Re: Newb Help Post by: Silence444 on July 06, 2007, 12:19:30 PM still doesnt... it shows where requirements should be but then no data... also no description of tech.
looks like this- Requirements: Use: Commander CP: Commander CP: Turns: Turns: Credits: Credits: on a side note it worked for the first couple days that i played and there haven't been any updates to my browser (that i am aware of) Title: Re: Newb Help Post by: Cameron07 on July 06, 2007, 01:14:08 PM welp you ship setup must be crap then.. if you have good ships fully marined with good pship setup too then it would be real hard for someone to kill your ships
Title: Re: Newb Help Post by: Silence444 on July 06, 2007, 02:43:27 PM i refuse to use pships (the idea of throwing away men disgusts me + i dont have expendable resources), also... even if i do fully marine my ships... that DOES NOT stop a guy with a ship 10 times it's size from boarding it (which is exactly my problem). I haven't lost a single fair fight yet (enemy within 10% of my strength).
Title: Re: Newb Help Post by: Gunfighter Frank on July 06, 2007, 04:33:25 PM if you have been attacked and lost your ships to boarding how would you know what power they sent your direction. The Teufel Hunden have used boarding to take down commanders ~ 200% our size or power before
Title: Re: Newb Help Post by: lostedchylde on July 06, 2007, 05:12:00 PM if you won't use pships and marines - you are just food - without marines your ships will die EVERYTIME. :rip2:
learn to play - use pships to screen and prevent multiple attacks (neb) and use marines to protect your ships from pvp attacks. :spider2: Title: Re: Newb Help Post by: Silence444 on July 06, 2007, 06:45:14 PM alright... either u miss understood me or i didnt convey the my meening properly... i have no problem with marines... i just rarely have enough cash for sufficient numbers of them. thats all. as far as pships go... i seriously doubt they are the only way to play.
Title: Re: Newb Help Post by: Silence444 on July 06, 2007, 08:32:02 PM i figured out how to see the requirements! i can see them by viewing the source code of the page...
Title: Re: Newb Help Post by: lostedchylde on July 06, 2007, 10:12:04 PM since you don't have enough money to fully stock and restock marines, pships are even more crucial, your mission ships will not survive multiple attacks and the only way to prevent that is the nebulae. pships allow you to lose 20%+ power on the first attack, putting you into the protective nebulae.
:spider2: Title: Re: Newb Help Post by: Silence444 on July 06, 2007, 10:15:13 PM *sigh* i know its a game but it doesn't seem right to throw away (even if they are digital) men (by buying pships).
any chance u could give me the fleet name of a good design? Title: Re: Newb Help Post by: thezerg on July 06, 2007, 11:10:19 PM Scourge
hull: 50w 8,250cr core: 20w 3,372en 1w weapon(x9): 3w 331en 20,209atk 11%acu 1cr weapon(x1): 3w 393en 23,686atk 9%acu 5cr it only has a 1fp/4cr ratio but it actually does significant damage Title: Re: Newb Help Post by: lostedchylde on July 06, 2007, 11:13:14 PM for some other powership designs:
http://forum.spaceo.net/index.php/topic,2735.0.html :spider2: Title: Re: Newb Help Post by: Silence444 on July 07, 2007, 12:42:34 AM so pretty much, pship is as much attack for as little creds as possible?
also... just so u know there is a min price on all systems... so the more u design, the more times you have to pay that in energy/weight for weapons i think it is roughly 9.770.000 with weight peeking at 9 used and energy peeking in the 700's (peek = hits asymptote of creds reduced weight = 1k energy = 3) Title: Re: Newb Help Post by: Silence444 on July 07, 2007, 02:35:51 PM i know ur not suposed to advertise games or w/e... but is it kosher to ask for game recomendations and then recieve?
Title: Re: Newb Help Post by: lostedchylde on July 07, 2007, 04:14:19 PM sure, i highly recommend SpaceO and SpaceO WARS.
:spider2: Title: Re: Newb Help Post by: Asria on July 07, 2007, 04:49:51 PM sure, i highly recommend SpaceO and SpaceO WARS. :spider2: Amen sister. ^^ Title: Re: Newb Help Post by: Silence444 on July 07, 2007, 05:04:29 PM pft u know what i meen! but haha ya its definatly one of the top 5 out there (possibly top 3)
Title: Re: Newb Help Post by: Satan on July 07, 2007, 05:05:58 PM haha, d**n rights.... lol im more of a wars person tho... but regular SO is still pretty fun
Title: Re: Newb Help Post by: Asria on July 07, 2007, 05:12:34 PM Please do watch the language.
Title: Re: Newb Help Post by: Satan on July 07, 2007, 05:13:49 PM sorry, lol i just love teh game too much i guess....
Title: Re: Newb Help Post by: Asria on July 07, 2007, 05:15:01 PM I'm not sure the action to take, so I've asked Emi for his opinion, but I, too, feel the same way about the game. :sweat
Title: Re: Newb Help Post by: Silence444 on July 07, 2007, 05:16:30 PM the reason profanity is profanity is because it is to be used seldomly there for preserving its meening. what's the point if u can't use it when the apropriate ocasion presents its self? (for example: when decribing Spaco's mastery of the MMO format)
dont punish the guy for using the english language properly! Title: Re: Newb Help Post by: Satan on July 07, 2007, 05:17:08 PM lol, well if ur gonna give me a tepproay ban from teh forum i just need 5 more mins...almost done answering tehse postss tehn im off campin :P
Title: Re: Newb Help Post by: Asria on July 07, 2007, 05:18:11 PM I can't ban. I'm only a Moderator, not an Administrator. And I'm not punishing anyone, I'm only asking nicely.
Title: Re: Newb Help Post by: Satan on July 07, 2007, 05:18:51 PM lol ok tehn, ill be sure to be more careful in teh future tho
Title: Re: Newb Help Post by: Asria on July 07, 2007, 05:20:39 PM That's all I ask. :)
Oh and if you need to flame for any reason, drop me a PM with everything you need to say, cursing or otherwise. I'm here for you. :) Title: Re: Newb Help Post by: Satan on July 07, 2007, 05:21:38 PM :)) :)), ill have to remember that then... :)
Title: Re: Newb Help Post by: FTP on July 07, 2007, 07:07:05 PM Is that an open invite to everyone :))
Problem is all mods always ask people to contact them in PM or PM Emi if they have a quirrel with him/her, but for some sort of reason when a player feels offended he starts to slag of the admin in public in the hope to get some support of other players in slagging of the admin. But this has no use as the topic will get removed anyways. (yes yes now dont start spamming my with pissed pm's there are several people who did PM, which I greatly apreciate) Title: Re: Newb Help Post by: Asria on July 07, 2007, 08:00:58 PM Yes, it's an open invite to everyone who needs to flame. I'm here for everyone. If you need to flame, just PM me with a Subject like "Need To Flame" or "Need To Vent" or something to that extent.
Title: Re: Newb Help Post by: Satan on July 07, 2007, 08:16:18 PM lol, cursin in public dont get you too far, just makes you look stupid... lol but only if ur doing it for a bad reason if you ask me... saying space odessy is .... good game dont sound too wrong to me...im just tellin teh truth :P
but yea it bugs me when poepl start getting all uptight just because tehy wre told to watch tehir language.. Title: Re: Newb Help Post by: FTP on July 07, 2007, 08:25:17 PM Well seems some people think the mods are all poweraddicted idiots that will do anything to torment others, or just have a godcomplex they need to express in some way. But believe me not all mods are that bad. :12:
Title: Re: Newb Help Post by: Gunfighter Frank on July 07, 2007, 08:38:01 PM well I am one of those mods. I have it posted in my sections the rules and I enforce them. I have removed many a post that does not belong.
Title: Re: Newb Help Post by: deezee66 on July 07, 2007, 08:43:22 PM Now that everything is settled. :14:
Title: Re: Newb Help Post by: Asria on July 07, 2007, 11:56:52 PM Y'know...I still suck at the game...So I have a question...Why is it so hard to mine the materials needed?
Title: Re: Newb Help Post by: Satan on July 08, 2007, 12:24:02 AM Because space stations are big :P
Title: Re: Newb Help Post by: Asria on July 08, 2007, 12:54:52 AM Actually, Mining Platform. I can't get enough materials. >.>;
Title: Re: Newb Help Post by: Satan on July 08, 2007, 12:55:43 AM haha, only thing that sucks is reaserch..omg teh truns are bad enough but for me th 50 bill i still have to spend beofre i got cloak is a "bit" much
Title: Re: Newb Help Post by: Asria on July 08, 2007, 07:08:15 AM Credits are no problem. Kryologic's raid didn't do much (Thank God)
Title: Re: Newb Help Post by: FTP on July 08, 2007, 07:24:49 AM Command points are the bad thing :2:
Title: Re: Newb Help Post by: Asria on July 08, 2007, 07:41:51 AM Not for me! XD
Title: Re: Newb Help Post by: Cameron07 on July 08, 2007, 11:49:30 AM finding a good spot to place the station is what you need.. and if you find a good spot the reavers are usually pretty powerful.. and in so main it iwll probably get killed since alot of people is powerful enough to kill bases
Title: Re: Newb Help Post by: Asria on July 08, 2007, 12:53:41 PM True, but the fun is trying to defend it.
That reminds me... Ninja Weasel actually tried to take out my station with a mere 22 weak swarmers. X3 Title: Re: Newb Help Post by: Cameron07 on July 08, 2007, 12:56:35 PM ya but if davey or wolfy or any of the top guys find it... there is no defending it.. unless you go into cloaking it and when you get into that stuff thats billions of creds so you could have already got some bad ars ships by then
Title: Re: Newb Help Post by: Asria on July 08, 2007, 01:07:51 PM Cloaking could take a long time.
Title: Re: Newb Help Post by: Silence444 on July 08, 2007, 01:56:08 PM *sigh* i hate big people that squish lil people's stations without warning
Title: Re: Newb Help Post by: deezee66 on July 08, 2007, 02:01:29 PM Some people take this game way too seriously. :mf_laughbounce2:
Title: Re: Newb Help Post by: Asria on July 08, 2007, 09:14:30 PM I don't really care what happens, honestly. I just play for fun.
Title: Re: Newb Help Post by: deezee66 on July 10, 2007, 01:52:07 AM How many times are you going to change your name? :21:
Title: Re: Newb Help Post by: Asria on July 10, 2007, 04:34:32 AM Doesn't concern you.
Title: Re: Newb Help Post by: blakranger51 on July 10, 2007, 11:14:36 AM Sure it does...
And if you keep changing it, no one will ever remember exactly who you are, and once you quit you will be lost in the depths of SO history. Title: Re: Newb Help Post by: Asria on July 10, 2007, 12:01:55 PM Again, doesn't concern you.
Title: Re: Newb Help Post by: blakranger51 on July 10, 2007, 05:57:35 PM Most certainly does, I play SO and SO Wars and I read the forum too.
Title: Re: Newb Help Post by: deezee66 on July 14, 2007, 12:38:15 PM Again, doesn't concern you. There is no need to be rude. :14: Title: Re: Newb Help Post by: Asria on July 14, 2007, 01:00:44 PM When I say it doesn't concern you, it doesn't concern you. Plus this is not the place to discuss such.
Topic Locked. Title: Re: Newb Help Post by: zephyrblade on July 22, 2007, 04:57:07 AM Topic unlocked, but please return to the point of the topic.
:) Not sure why it was locked in the first place, when all that was needed was to return to the point of discussion. |: Title: Re: Newb Help Post by: Hell Knight on July 22, 2007, 11:41:21 AM I think noob (ps. new player) need some help realy:
1. How to build mothership segments to have maximum economy? * build around 180-210 workshops, 10 warehouse and all other to biofarm's 2. How to get money fast and build fleet? * do mission, build biofarm's, try to locate noobs with 6-11k segments motherships without defending fleet (DANGER you can feel counteratack), kill other's events (ravens, bio experiments, super novas and etc...) *Than you have enough materials build space station and mining structure's 3. How to build good advanced fleet? * Try to ask experienced player for good designed cheep ships Title: Re: Newb Help Post by: Silence444 on July 22, 2007, 02:27:34 PM HAHAHA i go away for a couple weeks and look at what happens to this forum... i totally agree that newbs need help with that kind of stuff Hell Knight but it is important to remember not to tell noobs what to do but teach them how to do it.
"Give a man a fish, feed him for a day, teach a man to fish, feed him for a life time". So for example on the ship design, no giving out formulas! instead, teach noobs how to find them, or achieve the same results the long way. Title: Re: Newb Help Post by: Satan on July 22, 2007, 06:26:08 PM Silence does have a point, but in the case of formulas its a total p.i.t.a. so if anyone wants a few i got some, just PM me and ill send them
but yes, ill help people design ships, contact me on MSN (happypancake14@hotmail.com) Title: Re: Newb Help Post by: Silence444 on July 23, 2007, 05:48:32 PM Anyone on the wars server that feels like they need some help, or who just wants to bounce some ideas around, contact me (Silence444 #1911).
In the way of formulas... I personally don't have much, but I know the long way pretty dang well. Title: Re: Newb Help Post by: Seither on July 23, 2007, 06:35:17 PM ship designing is a very hard thing to do and be really good at.most people are decent, but to make it to the top, you'll have to get some ship designs from others, be it by boarding and capture, or buying from them. But new players should be able to design a ship, even if it tottaly sucks.
Title: Re: Newb Help Post by: Gunfighter Frank on July 24, 2007, 12:14:36 AM for the new people I will help with the ship designs if you contant me via msn messanger I will walk you through basic ship design. plan on around an hour for the basics. and have pen and paper in hand for some of the basic formulas. and be it known that most of the formulas dont work for all designs, but the vast majority of them. the TH and THDDOW are still hunting for the holy grail of the formulas. But I believe we have more of them pinned down that most. but one of the new people just yesterday beat the TH shield config by 2 energy points. because I do not give out the configs but give you the tools to do it yourself. and remember experiment. you just might discover something by accident. my messanger is in my profile and all over these boards.
Title: Re: Newb Help Post by: zephyrblade on July 24, 2007, 12:34:35 AM for the new people I will help with the ship designs if you contant me via msn messanger I will walk you through basic ship design. plan on around an hour for the basics. and have pen and paper in hand for some of the basic formulas. and be it known that most of the formulas dont work for all designs, but the vast majority of them. the TH and THDDOW are still hunting for the holy grail of the formulas. But I believe we have more of them pinned down that most. but one of the new people just yesterday beat the TH shield config by 2 energy points. because I do not give out the configs but give you the tools to do it yourself. and remember experiment. you just might discover something by accident. my messanger is in my profile and all over these boards. -Hunts you down on MSN-I've played this game far too long to be so bad at it. xP Title: Re: Newb Help Post by: Silence444 on July 26, 2007, 11:30:42 AM any one here know of some good sites that explain basic calculous? (not feeling the google searching right now)
Title: Re: Newb Help Post by: Chronos on July 26, 2007, 06:00:42 PM Too lazy, eh?
Anyways, I found this site helpful: <link (http://www.calculus-help.com/funstuff/phobe.html)> Title: Re: Newb Help Post by: Silence444 on July 27, 2007, 03:17:18 PM thanks!
on another note, if i wanted to start a sort of "design club" to teach noobs how to build ships... any ideas where the best place to set up would be? maybe a signup sheet in the forums and then in-game coms idk -edit- i know there are already guides and tutorials but i'm talking about a network of experienced commanders that could actually help people in real time. (reading instructions and talking to someone are totally different experiences) Title: Re: Newb Help Post by: thezerg on July 27, 2007, 04:39:24 PM Id assume that you would make a topic in the design section and have people sign up
Title: Re: Newb Help Post by: Silence444 on July 27, 2007, 08:26:53 PM k, thx
Title: Re: Newb Help Post by: Chronos on July 27, 2007, 09:35:18 PM Hmm, you might want to set up a private chat room for your group. There are numerous ways to do so without costing money.
Title: Re: Newb Help Post by: Silence444 on July 28, 2007, 10:02:56 PM not a bad idea... again thx
-edit- any one know how to link to a specific forum post (vs the topic). also, does anyone know all of the factors that effect the image that appears with a ship? -edit- how do u delete a poll that u start? Title: Re: Newb Help Post by: FTP on July 30, 2007, 03:21:27 AM [url ] LINK like http://forum.spaceo.net/index.php?action=post;topic=2653.135[ /url]
Nope Ask a moderator Title: Re: Newb Help Post by: Silence444 on July 30, 2007, 03:33:41 PM alright sounds good, how this for a 100bil cred ship?
Attack Defense Hitpoints Accuracy Absorb Cost/Ship 44505997868 0 25000000000 95 % 69 % 100.000.000.030 -edit- i checked with my gold account, and from what i saw it would survive ANY encounter with a similar costing ship and be able to kill about a tenth of them. Title: Re: Newb Help Post by: thezerg on July 30, 2007, 06:16:58 PM Its hard to tell without the components but i think the atk:hp ratio is too high, should be 1:2 not 2:1. Also im pretty sure you should have max abs by 100bil. Not totally sure. Havent made anything that big yet
Title: Re: Newb Help Post by: Silence444 on July 30, 2007, 10:59:59 PM this is raw data, and i like the extra atk thank u very much. peek shield efficiency for this size of a ship would have been 71% but i couldn't make the combo work for the amount of energy i needed it too.
Title: Re: Newb Help Post by: Cameron07 on July 31, 2007, 01:47:34 AM zerg is right.. that ship will with with a 2:1 attack hp ratio.. go for a 1:2 ratio and use your crew experience to raise your attack more
Title: Re: Newb Help Post by: deezee66 on July 31, 2007, 03:05:30 AM You better listen to them their right. :to_keep_order:
Title: Re: Newb Help Post by: Silence444 on July 31, 2007, 04:34:05 AM *sigh* alright, well its too late now i already built the thing, i'll refit it tomorrow. but is still refuse to do a 1:2 1.5:1.5 or sumtin?
Title: Re: Newb Help Post by: thezerg on July 31, 2007, 12:39:07 PM 1.5:1.5 would be a 1:1. I STRONGLY suggest a 1:2 ratio but its your ship. And ill trust you on the shield thing, too lazy to check for myself B-)
Title: Re: Newb Help Post by: Cameron07 on July 31, 2007, 04:20:49 PM build a 2:3 ratio then.. 60% eng on special 40% on weapon.. i think thats right... and when you start getting bonuses yout attack will raise
Title: Re: Newb Help Post by: thezerg on July 31, 2007, 05:04:39 PM Yeah a 2:3 would work but i wouldnt go higher than that
Title: Re: Newb Help Post by: Silence444 on August 01, 2007, 02:12:13 AM b4 i make any changes, what u say is the average atk% bonus of a 100bil ship? (60-70%?)
Title: Re: Newb Help Post by: Cameron07 on August 03, 2007, 04:43:45 PM you mean from exp.. it just depends on how many battles you put it through.. but i would say you would have no problem getting it to 53%.. or 55%.. i forgot which it is
Title: Re: Newb Help Post by: thezerg on August 03, 2007, 04:46:27 PM 53%. I have a 12bil there
Title: Re: Newb Help Post by: Cameron07 on August 03, 2007, 06:45:42 PM haha well you must have had it for a while.. i have some 200+ bil ships that arent at 66% bonus yet
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