Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: Trev_Lite on April 28, 2007, 09:38:32 PM



Title: market
Post by: Trev_Lite on April 28, 2007, 09:38:32 PM
choam sells to many of an item at a time. who have 10k warhouses on there ship. eather choam should sell more 100k item bulks not 1mill bulks or warhouse should hold 10x more stuff


Title: Re: market
Post by: Spayed on April 28, 2007, 10:27:32 PM
choam sold smaller amounts at the start of the round, as the power grew choam started selling bigger and bigger amounts, 1 mill teh the max :D


Title: Re: market
Post by: Remfer on April 28, 2007, 11:07:32 PM
believe it or not...a lot of people have at LEAST 10kk wearhouses...look at top ten, they have millions of segs...i'm sure they have at least 10k segs in wearhouses


Title: Re: market
Post by: lostedchylde on April 29, 2007, 01:52:44 AM
once the round is well under way 100k amounts are way to small to bother with.


                                                                                                                                                           :spider2:


Title: Re: market
Post by: Trev_Lite on April 29, 2007, 04:42:44 PM
how can people get that many segments. a few months ago the top person only had like 12k segments


Title: Re: market
Post by: Dont blame my main on April 30, 2007, 12:03:58 PM
You can get segments by doing missions and encounters, the higher the difficulty (and power) the higher your reward will be. This will reach a max of 1500 segments for missions and 25000 segments for encounters.


Title: Re: market
Post by: Remfer on April 30, 2007, 04:22:18 PM
seriously that's the max?   :( that sux...but the encounters look nice :)  what is the credits max?  is there one?  is there a level max for encryption contracts?


Title: Re: market
Post by: SirEmi on May 02, 2007, 12:59:15 AM
There is no max for credit rewards, no max for encryts  :12:


Title: Re: market
Post by: Remfer on May 08, 2007, 06:58:13 PM
:) i like credits more anyway...