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General Talk => General Discussion => Topic started by: Lammalord on November 29, 2006, 07:59:54 PM



Title: an Encounter problem...
Post by: Lammalord on November 29, 2006, 07:59:54 PM
emi, i thought you said that encounters only were effected by the people in that catagory, that they are 4 catagorys, (or was there 5?) something like Very High, High, Medium, Low

but for some reason ever sience Chicpea and the darkness started useing powerships to power up 3-4 trillion over there orgnial power at a time ive noticed that the "high" catagory has jumped from an avarage of around 7-25 bil to an avarage of 70-110bil (well as high as i can see that is) for some reason the catagory (that shouldnt be effected by chicpea or darknesses power has trippled to 4x its power in the last 2 days since chicpea and darkness have been powering up..

i think this is a problem beacuse not only do i now have no encounters but everyone in the ranks 11ish (not for sure, may be higher or lower) to about rank 25-30 who used to find tons of encounters in their catagory now find nothing at all.

emi you said every spot is power is shown by the avarage rank of the people in it, well for some reason chicpea and darkness are effecting more than one catagory, and this needs to be fixed.. (if anything with the powers i see the avrage high should be around 15-40, or 20-50 bil power)...


Title: Re: an Encounter problem...
Post by: Nicholas Duo Wolfwood on November 29, 2006, 09:18:15 PM
I find little to no encounters anymore, however I do not find Chicpea and TheDarkness to blame, unless you consider how many encounters the both of them consume in the same time your browsing the galaxy, as well as other commanders. The way I figure it is, there is a set number of specific encounters at any given time, and it regenerates like missions. Say currently its 20 black holes at once. In those 20 minutes, black holes can be consumed, and then another 20 spawns after 20 minutes expires. However, if all 20 are not consumed in that time, it just adds 20 more totaling 20+ how many were remaining.

This is probably the problem and would be simple to fix by simply increasing the number of encounters regenerate, or maybe have it, where one encounter is destroyed, it pops right back up randomly on the map immediately after completion of the last one.


Title: Re: an Encounter problem...
Post by: Lammalord on November 29, 2006, 09:23:40 PM
no, emi has messed around with encounters for a long time, and he came to a point were there is 4 catagorys, very high (counts on the power of the top 5, or 10 (cant reamber) and avarages that to an avarage power the make 150 encounters at that power..

then high, (avarages the powers of rank 11 to like 40 or something like that) for another 150 encounters, and midium is like the avarage of the 41-100 or 150 for another 150 encounters and low is like the avarage of 150-like 300 or something (meaning mim power encounters of 15 mil power) for another 150, or i think that one was bigger of a catargory..


i know this isnt an excact show of how it its, but its a rought estimant of how emi devided the encounters up..

but for some reason i noticed that when chicpea and darkness powered up it effeceted the avarage of the very high and the high encounters.. you cant see them nicholas beacuse your power is low, but i often find 1-3 encounters in the 100-130 bil range, and i bet i would find tons more above that if i had a larger power

oh, and no i have nothing against chicpea or darknesses stragey, it works great for them, and i would do the same thing if i was that strong with a friend and needed encounters, great idea to do it aswell, just for some reason its effected more encounters than it should have..


Title: Re: an Encounter problem...
Post by: TheDarkness on November 29, 2006, 09:31:55 PM
Ok i have also enquired about the encounters and how they worked and a few days ago i received this back from Sir Emi


The ecnounters are based on the number of commanders that reached the power level you have, the sytem will generate encounters for 4 groups of commanders, low, medium, high and very high.
The encounters are only visible to the commander who is in the min and max power category.
So they will align in time with the current ranking, and you should be able to see more encounters as more commanders reach a higher power.

I will also take a look at the encounter groups in the whole galaxy to see if they are ballanced, and will increase their number if necesarry. The minumum number I think for the Top 1 commander should be 1 encounter per quadrant, so around 100 a day, at your level you should have at least 2 encounters per quadrant...





Hope this helps lamma and anyone else

ty Sir Emi for this mail :)


Title: Re: an Encounter problem...
Post by: Lammalord on November 29, 2006, 10:11:33 PM
well i find 1 encounter every other quad usally, well i was lucky once and found 3 in 1 quad, but that was it..

well 1 doable encounter (under 30 bil power) i usally find 1-3 encounters per quad, just only one i can do most seem to be in the upper 70's to 110 power range, may be more higher but 100 something is about the max i can see

at least the good thing is that for some reason that every other quad has a greater chance for a black hole, no matter how long i go for i cant seem to ever get below 5k turns..


Title: Re: an Encounter problem...
Post by: Seither on November 30, 2006, 08:49:01 PM
Lol lamma, I don't even know the status of my account, I've had ars watching it for me for quite a while as I've been unable to play regularly. hopefully by next week I'll be able to.


Title: Re: an Encounter problem...
Post by: Nicholas Duo Wolfwood on December 02, 2006, 06:06:41 PM
I researched it and I found what Lamma is saying to be true.

I raised my power a bit to do more encounters, but now I get an overwhelming number of overwhelming power encounters that I stand no chance of completing. There are gaps in the encounter system for commanders that once they reach a certain power, they get switched to a new category i believe and then it ends up making encounters way too powerful and thus making the commander do a bunch more encounters or MS missions to get up to par to be able to do those encounters, which is unfair considering all the other commanders in proper range get to do encounters for turns and the sort which puts those stuck in the gaps, SOL.


Title: Re: an Encounter problem...
Post by: Lammalord on December 02, 2006, 06:51:21 PM
ya, im in a no encounter zone or something, i hate it i find like 1 encounter every other quad, and chicpea and darkness find more than me.. and look how far up they are :( this really sucks for me..


Title: Re: an Encounter problem...
Post by: Silverthorne on December 03, 2006, 06:00:57 PM
I also was finding it very hard to find any encounters, in about 3 hours online I found 5 that i could do out of 27 total, the rest were 4 times the power of my lead ship and in no way was I going to try that. So I increased my power only to end up with the same problem.

oh well - "...kay, cera, cera, whatever will be, will be....."


Title: Re: an Encounter problem...
Post by: SirEmi on December 04, 2006, 04:55:36 PM
If someone from top 5 where to jump up and down the ranking, it should only affect encounters for the high category, and that at a minimum too. To determine an encounter in the High group, the system will randomly select a commander power rank 1-25. Then the encounter is ganerated using this commander power as refference for maximum encounter power. So even if the whole top 10 where to build power ships all of a sudden, it should only affect the High group at about a 10 / 25 rate, that's 40% of High group. The other groups will not see any change at all.

Also, encounters only last for 24 hours, so they should revert and adapt as the commanders move in power, and no encounters are left in the nomans zone more than a couple of hours if the jumps in power are too high / low. So if you don't find encounters today, you may find more tommorow...

God Speed!


Title: Re: an Encounter problem...
Post by: ars68 on December 04, 2006, 10:09:41 PM
yes... I believe this is what they are saying E...

like say at one point, top 10 is from 1 tril to 100 bil power, and top 11 to 20 is 10 bil to 1 bil power.  there will be a division in between those 2 powergroups, but once rank 11 gets to above the maximum of his encounter range, and bumps up to the next one... he has say 50 bil power, but almost every encounter in that range is suited to the top 10, being 100 bil to 1 tril.  hmmm.... I'm not thinking of any easy way for this to be fixed either...  but it is a problem, because this enables the top 10 who powerjump, a LOT easier to stay top 10, as they get all the encounters in that large range, and anyone coming up from behind will hit a 'no encounter zone' slowing them down even more... making it to really whoever gets to and keeps top 10 first, the winner, almost no contest.


Title: Re: an Encounter problem...
Post by: Lammalord on December 05, 2006, 11:14:35 PM
yah, excally right now top ten is from 6 tril to 500 bil, thats a huge difference and somone is going to get screwed over with nothing..

and rank 25 is 60 bil, so if the "high catarogry is based on 1 commanders power radomly bewtween 6 tril is 60 bil that would make it so that each day the encounters would really only spawn for small groups of 4-8 people, leaving the rest out, encounters really need to be balanced so everyone gets a fair shot at them...