Title: Fleet Calculator In Action Post by: Midnight44 on November 28, 2006, 05:50:40 AM Well, this has to be the craziest mission I've ever seen. The stats on the ship are low, but it was pretty shocking to see the cost of the ship when I searched for it.
Private Unidentified Fleet(#) Vs. Invader Midnight44 (#7144) Engaged Units Fleet Name # of Units Attack Defence Hitpoints 1 xxxxx x xxxxx 1 xxxxx x xxxxx 1 xxxxx x xxxxx 1 xxxxx x xxxxx 1 xxxxx x xxxxx Defender Unidentified Fleet (#) Engaged Units Fleet Name # of Units Attack Defence Hitpoints Space Main 1 59986710 165267 51213938 Assault Note Midnight44(#7144)'s fleet engaged Unidentified Fleet(#)'s Space Main fleet on the battlefield. The fleet did 51213938 damage to fleet Space Main. Midnight44(#7144)'s fleet destroyed 1 of Unidentified Fleet(#)'s Space Main fleet. The fleet Space Main did 11877369 damage to fleet . Unidentified Fleet(#)'s Space Main attack failed. The enemy armada was destroyed. Assault result Unidentified Fleet(#)'s 1 Space Main are destroyed during battle. You attacked Unidentified Fleet(#)'s fleet and mothership from deep space. You destroyed Unidentified Fleet(#)'s 1 ships and lost 0/5 ships. Incoming transmision! Thank you for your help commander, you have been awarded 826.111 Credits Unidentified Fleet(#) lost more power than you during battle. (+33 Exp) Space Main 40000000 100000 46500000 99 % 51 % 1.125.899.907.614.871.200 Title: Re: Fleet Calculator In Action Post by: SirEmi on November 28, 2006, 11:57:43 AM LOL, now we know why it was only one ship in that fleet :))
Maybe it's a diamond ship that you should only keep in the hanger not to break as the systems on it are so expensive they can never be replaced :) Title: Re: Fleet Calculator In Action Post by: FTP on November 28, 2006, 12:02:02 PM Faced it past roudn a few times :P
Title: Re: Fleet Calculator In Action Post by: UberPWNZ0R on November 29, 2006, 05:19:10 AM Yeah, there was topic about that ship http://forum.spaceo.net/index.php/topic,877.0.html
Title: Re: Fleet Calculator In Action Post by: Seither on November 30, 2006, 09:18:57 PM Now that's something you don't see everyday...imagine if you had managed to CAPTURE that thing! You'd become instantly rich, the hull alone must cost a fortune!
Title: Re: Fleet Calculator In Action Post by: Midnight44 on December 14, 2006, 07:17:19 PM Well, it is my understanding that the systems are removed when captured (unless he changed it). The hull only costed around 33mill. :))
Title: Re: Fleet Calculator In Action Post by: UberPWNZ0R on December 14, 2006, 10:25:02 PM In mission yoy can capture only hull, and thats pointless, because its full of bloody marines :rip:
Title: Re: Fleet Calculator In Action Post by: Seither on January 05, 2007, 08:16:13 PM lol, I've never tried to capture a ship in missions, so wouldn't know, thanks for the info on that though, lol.
~32 posts left~ Title: Re: Fleet Calculator In Action Post by: FTP on January 07, 2007, 08:41:46 AM I once got systems on it :)
Title: Re: Fleet Calculator In Action Post by: Russell on January 07, 2007, 08:45:46 AM same as me :wow: :))
Title: Re: Fleet Calculator In Action Post by: Seither on January 07, 2007, 04:50:43 PM wait, i thought you COULDN'T get systems from mission/galaxy? I'm confused....
~9 posts left~ Title: Re: Fleet Calculator In Action Post by: UberPWNZ0R on January 07, 2007, 05:02:46 PM So now everyone will start to board missions :))
Title: Re: Fleet Calculator In Action Post by: FTP on January 09, 2007, 01:54:58 AM On all systems you have a small change of capturing them, but you'll first need to capture the powercore before other systems, so the change you capture anything is realy small, but I did. But atm, alot of ships have 80% ABS even in missions, so boarding is abit expensive atm, as half of the ships blow anyways.
Title: Re: Fleet Calculator In Action Post by: Seither on January 09, 2007, 01:26:07 PM lol, of course, nothing can ever ne easy, it'd take all the fun out of it. Still....even 1 or two systems on that ship would have been a major help to anyone....I wonder if we'll ever see that ship again, or any like it?
~2 posts left~ Title: Re: Fleet Calculator In Action Post by: Silverthorne on January 09, 2007, 09:26:35 PM Ive boarded missions but the few times I managed to capture hulls didnt make it worthwhile when I add up the cost of resupplying marines
Title: Re: Fleet Calculator In Action Post by: Seither on January 10, 2007, 12:11:43 AM ya, rarely would be, but still, as I said, if you got that ship, with 1-2 of it's upgrades, or if you are extremely lucky, all of them, you'd get an instant powerjump.
Title: Re: Fleet Calculator In Action Post by: Seither on January 10, 2007, 05:49:14 PM russell, you're off topic. Please at least add something relevant to a post you make, ok?
Title: Re: Fleet Calculator In Action Post by: UberPWNZ0R on January 11, 2007, 01:46:31 AM posting machine luffy :))I have 3600 turns, ships full of marines, 18 hours left, and not bad amount creds, maybe its time to board some missions :12: I forgot that my ships will crush everything on galaxy missions :sweat Title: Re: Fleet Calculator In Action Post by: Seither on January 11, 2007, 08:39:36 AM lol, uber, I've got 0 credits left, like, 1k turns, and nothing but a mix of random useless ships left because I'm bored and want to attack people.
Title: Re: Fleet Calculator In Action Post by: UberPWNZ0R on January 11, 2007, 12:30:16 PM I found solution for too weak ships. I board 200+% mothership missions, but no systems so far :))
Well and actually most ships explode :2: |