Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: vampiermaster on September 28, 2006, 02:01:03 PM



Title: Self repair
Post by: vampiermaster on September 28, 2006, 02:01:03 PM
This may have been posted before, why not some type of unit that you can put on to your ships that repairs them at say 10c per turn?


Title: Re: Self repair
Post by: UberPWNZ0R on September 28, 2006, 02:25:04 PM
After battle ships are brand new :P Maybe you want some units to repair ships between several opposite fleets while on battle?


Title: Re: Self repair
Post by: vampiermaster on September 28, 2006, 02:31:50 PM
 :2: Me thick, I did not know this, time to go and read a good book.


Title: Re: Self repair
Post by: Gunfighter Frank on September 28, 2006, 06:57:28 PM
do you mean a way for your ships to be replaced after a battle where you only loose a % of a fleet.  If that is the case  we call it setting your base to production not credits.


Title: Re: Self repair
Post by: Hellsword on September 28, 2006, 07:06:02 PM
no frank he htoguh damage yo utake in battle stays on your ship into next battle


Title: Re: Self repair
Post by: vampiermaster on September 28, 2006, 11:15:21 PM
thats what I ment


Title: Re: Self repair
Post by: Lammalord on September 28, 2006, 11:30:42 PM
so mabey like the hits repairing on the 1st fleet, before it battles lets say another fleet.. humm


Title: Re: Self repair
Post by: thezerg on September 29, 2006, 12:05:33 AM
It sounds interesting but if you had one supership, you would get a huge advatage against a defender with multiple fleets because you would be repairing and they wouldn't be doing as mmuch damage


Title: Re: Self repair
Post by: Gunfighter Frank on September 29, 2006, 12:44:36 AM
ya I want to see you on a battle field stop to repair yoiur tank in the middle of a firefight.  I dont think so I think you will be too busy manuvering and shooting to actually stop for repairs. if your weapon jams in a fire fight you drop it and pick up another from the battle field or you us it as a cudgle. even in naval battles taht go on for hours most all personel are at thier battlestations. the only ones on damage control are not repairing the ship they are on fire suppression and stopping leakes or keeping the  boilers up.  then after the battle they go to drydock to be refit.  so stoping to repair just because the first flight has finished its run and there are 7 more flights behind that one is a bad idea. repairs take time and that is one thing you dont have in battle


Title: Re: Self repair
Post by: UberPWNZ0R on October 04, 2006, 01:38:02 PM
Maybe they will ask mission fleets to wait few hours to repair :19:


Title: Re: Self repair
Post by: Seither on October 05, 2006, 10:32:24 AM
lol, or maybe they'll call a time out do to player injury. That would be funny to see.


Title: Re: Self repair
Post by: vampiermaster on October 06, 2006, 02:17:42 AM
 :sweat It was just some thing I asked thats all, no need to take the, any way thanks for the info, it just looked like I took a lot of damage each time I had a battle and I could not work out way my fleet kept the full hit points each time, in other games I have played, your fleet gets worn down until you repiar it. I keep telling you I am think but in space no one hears you, or is that the space in between my ears??.


Title: Re: Self repair
Post by: Seither on October 06, 2006, 09:01:17 AM
We know vampiermaster, but we can't resist making a joke when the opportunity presents itself like this. It IS a good idea if battles worked that way, and if they ever end up like that, we'll be sure to make sure your idea gets mentioned.


Title: Re: Self repair
Post by: vampiermaster on October 14, 2006, 01:22:55 PM
 :12: Ok Will now look for a dark warm place to go to sleep, oh look a nice looking trash bin. Will think before opening mouth next time.


Title: Re: Self repair
Post by: Seither on October 14, 2006, 05:43:15 PM
No, it's good you made a suggestion. Only way you'll get heard.