Title: Encounters Increased Post by: Midnight44 on September 24, 2006, 06:46:41 PM I have spent several hundred turns searching for encounters, and I found none. I have found that the weekend is especially bad. This needs changed, soon. :wounded1:
P.S.- I reset voting on September 24, 2006, 06:46:41 PM. I added the option to have regenerating encounters. Title: Re: Encounters Increased Post by: Lammalord on September 24, 2006, 08:46:52 PM ya thats true, i just took my alt on an adventure to try to find a few encounters, i found about 10 ecnounters only 5 worth even doing.. and that was in about 1600 turns.. what a waste...
Title: Re: Encounters Increased Post by: ars68 on September 24, 2006, 11:01:05 PM how about having a constant 300 some encounters across the galaxy at any time, and between these, so many can be for each ranking area, and between all 300, you have all your different encounters.
this way, if you want more encounters, you have to do those missions as well. Title: Re: Encounters Increased Post by: xthex on September 24, 2006, 11:21:56 PM yeah the 300 at all times idea sounds good
Title: Re: Encounters Increased Post by: Lammalord on September 25, 2006, 09:12:33 AM mabey more, i liked it before when there was an encounter on almost every star..
Title: Re: Encounters Increased Post by: Midnight44 on September 25, 2006, 05:13:27 PM I like the idea of having 300-500 encounters in the galaxy at one time. An encounter on every star would be nice. :12:
Title: Re: Encounters Increased Post by: Silverthorne on September 25, 2006, 05:34:38 PM The encounters have been increased with changes, see Topic: Encounters update. :spam: LoL
Title: Re: Encounters Increased Post by: Midnight44 on September 25, 2006, 07:15:37 PM No, they need to be increased more Silverthorne. :21:
BTW... This was posted 2 days before emi added more encounters. This was the reason. Title: Re: Encounters Increased Post by: xthex on September 25, 2006, 07:18:01 PM that one was added after this one and now more spamjavascript:void(0);javascript:void(0);javascript:void(0);javascript:void(0); cant forget this onejavascript:void(0);
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