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2
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General Talk / Design & Strategy Room / Re: Missions Fleets
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on: June 18, 2006, 02:36:12 AM
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ok, but I'm still unclear on one thing. The 2 differant ships I've used are like this.
Ship 1, 1000mill hitpoints, 400mill attack Ship 2, 2100mill hitpoints, 2000mill attack
The 2nd ship is the one I use now, and I am doing the same % missions. Why is my second ship dieing more often? It has more hitpoints so I'd have expected it to last longer. The only explanation I can think of is that the mision fleets now have higher attack. So are they of a higher power if you use more fleet?
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General Talk / Design & Strategy Room / Missions Fleets
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on: June 17, 2006, 05:04:40 PM
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Does the mission fleet's power you fight depend at all on your fleets power? My fleet used to be of power 100mill, and I very rarely lost one, if ever. But now my fleet is stronger, about 600mill, and I keep losing ships often! Why is this?
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Feedback Terminal / Suggestions / Re: Clone Fleet
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on: June 15, 2006, 10:49:03 AM
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Just to clear up any confusion on what I meant... I mean that if you have a fleet made, and have installed all the weopens etc, you should be able to make another identical with the same weapons etc added on. Cause say if you have a ship with 50 weapons, you don't wanna go through adding them on everytime you make a new fleet
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6
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General Talk / Design & Strategy Room / Re: Stratagy
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on: June 14, 2006, 05:02:33 PM
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I want my ship with plenty of hitpoints, so I've given myself 4,992,000,000 energy and 8 weight to make weapon(s). I could drop the powercore's size, but this would drop the energy I can use. So whats the best I can do with this.
I came up with about 1,500,000,000 attack and 50% accuracy
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Feedback Terminal / Suggestions / Clone Fleet
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on: June 13, 2006, 11:04:53 AM
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If a player wants to make numerous fleets of the same ship, then they should be able to do so without having to install all the systems over and over again.
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12
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General Talk / Design & Strategy Room / Designing Superships
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on: June 10, 2006, 11:22:23 AM
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How should I split up the hitpoints and hull for a supership, mainly for missions.
Take for example a ship with 10,000,000 hull.
So I wanna know, how to split that up. And also how do I split up the energy?
All I know now is that half hull should go on powercore, but I'm not sure if I'm right!
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General Talk / Design & Strategy Room / Re: Stratagy
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on: May 31, 2006, 04:17:09 PM
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ok, how much power, and what type of ship works best?
I would like to know...
1) say for a 1% mission power, how much fleet power do I need to not take too many losses and end up recieving insurance?
2) Should I use an attacking or a defencive ship
3) Should I use swarmers or a big power ship? Or does it not matter?
4) How many differant fleets should I use. Just the one? Or should I get many and spread the power? Or even many and keep the power at the top?
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