zephyrblade
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« Reply #270 on: February 04, 2009, 09:43:00 AM » |
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I have a question. finish my sentence.
Stop!
RIGHT THERE CRIMINAL SCUM ...no...that's incorrect. Try again. HAMMER TIME? Not vidya related, but what the hell, an MC Hammer reference is always nice.
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Python. LOLSNAKESINMAHCONSOLE
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KenquinnTheInsaneOne
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« Reply #271 on: February 04, 2009, 08:47:09 PM » |
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Supreme Commander: 108. What is the Colossus' most obvious fatal flaw?
Its slow as hell in the original and bombers make mince meat out of it plus you can TML it extremely easily fatboys eat it for breakfast masses of T2 stationary artillery kill it....
109. What are the names of the three Cybran experimental units?
Monkey Lord Experimental ExperientialSpider Bot Scathis ExperientialMobile Rapid Fire Artillery Soul Ripper Experiential Gunship
110. Which of the Cybran Tech-2 Destroyer's abilities do many people find amusing?
That it can sprout legs and walk on land
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zephyrblade
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« Reply #272 on: February 04, 2009, 09:44:47 PM » |
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Supreme Commander: 108. What is the Colossus' most obvious fatal flaw?
Its slow as hell in the original and bombers make mince meat out of it plus you can TML it extremely easily fatboys eat it for breakfast masses of T2 stationary artillery kill it....
109. What are the names of the three Cybran experimental units?
Monkey Lord Experimental ExperientialSpider Bot Scathis ExperientialMobile Rapid Fire Artillery Soul Ripper Experiential Gunship
110. Which of the Cybran Tech-2 Destroyer's abilities do many people find amusing?
That it can sprout legs and walk on land
108: Ya, it has no AA at all, so you can mince it with absolute crap airborne units fairly quickly. Meaning that a crappy tech 1 player could easily deal with it before it gets near their base(s). 109: Yup, Yup, Yup. 110: Yup.
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Python. LOLSNAKESINMAHCONSOLE
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Seither
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A True Hero is made of: Power, Wisdom, and Courage
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« Reply #273 on: February 05, 2009, 03:29:06 PM » |
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I have a question. finish my sentence.
Stop!
RIGHT THERE CRIMINAL SCUM ...no...that's incorrect. Try again. HAMMER TIME? Not vidya related, but what the hell, an MC Hammer reference is always nice. correct! I assumed the ! at the end of stop would give it away, lol. You get a cookie.
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ars68
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Viva la C&C
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« Reply #274 on: February 08, 2009, 03:56:01 PM » |
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speaking of weakness's of powerful units... in the RTS/FPS MACHINES, the most powerful unit in the game, the gorilla, is seen attacking your base as early as the 6th level in the game. however with all of the firepower they had, they also had a fatal flaw in them that made them easy to wipe out, even with units that early in the game.
what was it?
--edit: after breaking out the game again, I realized the 3rd-4th mission isn't the one... it would be about the 6th, sry for any confusion
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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KenquinnTheInsaneOne
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« Reply #275 on: February 08, 2009, 07:31:11 PM » |
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34. There is absolutely no joke you can think up regarding Duke Nukem: Forever that has not already been said. Do not even try. On what month of what year was Duke Nukem: Forever originally announced?
1997?
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Chronos
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Make your swords become like things unto chainsaws
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« Reply #276 on: February 08, 2009, 08:29:04 PM » |
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Nope, it was announced earlier than 1997, although I will still need a month.
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Seither
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« Reply #277 on: February 10, 2009, 07:32:02 PM » |
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Nope, it was announced earlier than 1997, although I will still need a month.
It was officially announced in April of 1997. Anytime before then it was merely rumored to exist. I know my Duke Nukem Forever, I've been waiting on the game forever. most recent news was january 12th, on the twitterfeed, stating devlopers often say "cutting is like shipping" and they were beginning this year with vengence and a chainsaw, take to be referencing DKF was at the end of post production, and we would most likely hear of its release date soon.
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zephyrblade
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« Reply #278 on: February 11, 2009, 02:07:13 AM » |
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I know my Duke Nukem Forever, I've been waiting on the game forever.
I lol'd.
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Python. LOLSNAKESINMAHCONSOLE
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Seither
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A True Hero is made of: Power, Wisdom, and Courage
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« Reply #279 on: February 12, 2009, 02:27:40 PM » |
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I know my Duke Nukem Forever, I've been waiting on the game forever.
I lol'd. I know, I did too, i realized exactly what I said after I said it.
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Chronos
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Make your swords become like things unto chainsaws
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« Reply #280 on: April 01, 2009, 07:47:04 PM » |
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Is it just me, or do the guards from Phantasy Star look like clone troopers?
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Seither
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« Reply #281 on: April 02, 2009, 04:40:07 PM » |
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Is it just me, or do the guards from Phantasy Star look like clone troopers? They're actually the storm trooper rejects. These guys actually HIT their targets more than they missed.
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Chronos
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Make your swords become like things unto chainsaws
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« Reply #282 on: May 01, 2009, 07:06:17 PM » |
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I have inverted the list in order to make it easier to check out new questions.
And I'll be posting more questions sometime in the near-to-far future.
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hyperion
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« Reply #283 on: May 10, 2009, 06:18:28 PM » |
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Okay I was bored so What was the first game to use the term "real time strategy" as it's description and for what purpose?
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Chronos
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Make your swords become like things unto chainsaws
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« Reply #284 on: May 14, 2009, 03:46:58 PM » |
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Hmm, Command & Conquer?
I know Command & Conquer was one of the first game really developed with real-time as a priority (good old Westwood, may they R.I.P.).
Dune II was their first RTS game, but Command & Conquer was when they were really trying to push it, I believe.
P.S. On a related note, support Petroglyph Games, which was founded by former Westwood employees.
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