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Author Topic: bank  (Read 3728 times)
deraj
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« on: April 02, 2009, 12:14:25 PM »

I think that maybe there should be an option to have workers produce turns and/or resources.
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Cameron07
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« Reply #1 on: April 02, 2009, 02:04:51 PM »

maybe something for resources but not turns
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« Reply #2 on: April 03, 2009, 01:45:28 PM »

I think high end resources (Gold or diamond) workers could produce in a "bank"

Because I don't think a bank could produce carbon  21
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deraj
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« Reply #3 on: April 03, 2009, 06:04:07 PM »

maybe segs too? 1
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Fairfrozen01
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« Reply #4 on: April 03, 2009, 07:06:52 PM »

resources only...its a secret ASTROID base...make your workers into miners and be able to change em back? or two sections of the base? 21
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Spayed
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« Reply #5 on: April 05, 2009, 11:24:36 PM »

the resorces thing sounds like a good idea 13

but turns wouldnt work so good, everybody would just have unlimited turns by the end of the round
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MasterJohn2
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« Reply #6 on: April 06, 2009, 12:26:35 AM »

if you make it so we can use workers to make minerals, why would players bother mining, and if no one has noticed if you get a planet it will mine its self and not the ore in space, there is your "Workers" mining.
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« Reply #7 on: April 06, 2009, 12:38:30 AM »

most dont bother mining anyway...
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Techno
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« Reply #8 on: April 06, 2009, 08:13:48 PM »

True Planets and Minning replication tech makes mining ore in space very pointless... Unless your playing SpaceO Main and its the start of the round then that might be useful but by the time you get the workers to make it worth getting it would be a little late...
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« Reply #9 on: April 09, 2009, 12:52:45 AM »

if you make it so we can use workers to make minerals, why would players bother mining,
Let the newbies do asteroid mining, the high ups get their quadrillions of workers to produce minerals.

This way there would be more room for the newbies (like me) to grow.
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