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16  General Talk / General Discussion / Re: Space O Elite on: July 03, 2011, 05:14:56 PM
why is everyone so worked up about this? this is a new server with new rules and this is the first official round. WTF did you expect? bugs and loopholes and cheats are going to be found. those who were already taking advantage of it before DDD got involved didnt even bother to tell anyone. through teamwork, the members of DDD for the most efficient way to exploit that bug for the purpose of pinpointing the problem. now.. the issue is resolved. you are welcome. now get over it, and play the damned game!
17  Feedback Terminal / "Bugs" and Problems / Re: FP vs rewards from killing bigger stuff than you on: May 24, 2011, 10:51:18 AM
just one thing.. while i agree with you.. you used queens as your example but posted combat results from commanders. just letting you know 1
18  General Talk / General Discussion / Re: In tears on: April 14, 2008, 04:04:56 PM
who's seither?  confused lol jk happy bday  laugh
19  General Talk / General Discussion / Re: tell me if i wrong on: April 12, 2008, 04:44:11 PM
you are wrong!... just wanted to tell you that. 1
20  General Talk / Design & Strategy Room / Re: Hope, you like it on: April 04, 2008, 04:10:14 AM
much better
21  Space Odyssey Info Terminal / Updates / Re: Interface - SO Main on: April 03, 2008, 04:34:06 AM
big im provement.. thanks e
22  General Talk / Design & Strategy Room / Re: A Good Desighn? on: April 02, 2008, 12:25:56 PM
hmm.. ive never seen that powercore formula. i use 499,992*400-5279=199,991,521
23  General Talk / Design & Strategy Room / Re: Hope, you like it on: April 02, 2008, 12:14:45 PM
yeah a little my 250 mill has double the hp and 10 mill more attack but dont take it down too far you still need it at a reasonable lvl
24  General Talk / General Discussion / Re: Happy 196th Birthday FOO on: March 31, 2008, 09:39:45 PM
hes like an ancient commander. if i kill him will i get a but load of exp?
25  General Talk / Design & Strategy Room / Re: A Good Desighn? on: March 31, 2008, 09:36:58 PM
kenquinn,
i made a ship of the same hull size to compare since he made his with a lot of heavy components and with it being made the normal way its still extremely close. if you want to look it up its called  "clone1"
Well my ship NightShadow's Incitement of Immortally 9 v2 costs less and has more attack/hp overall then his and yours also has the same ACC and 1% less ASB then Anilator111's ship.
Space: 4.659.814
ATT: 156.339.989
HP: 380.729.365
Attack accuracy: 75%
Absorb Power: 58%

Edit: Now I can get in to the technical details of why adding weight to components to reduce energy costs is generally less effective then putting the same weight in to the powercore and using the extra energy in the component if you want me to.

mine has a lot of defense. i made it to match his for comparison. if i were to take away the defense it would be more like nighty's ship
26  General Talk / General Discussion / Re: zomg gold on: March 31, 2008, 02:45:39 AM
heh, i remember.. welcome back ars   13
27  General Talk / Design & Strategy Room / Re: Hope, you like it on: March 29, 2008, 06:41:15 AM
sometimes i dont explain things just right cause its something i already know so if any part of that is hard for you to understand feel free to ask about it. and yeah i hope it helped cause it took 45 mins to type lol
28  General Talk / Design & Strategy Room / Re: A Good Desighn? on: March 29, 2008, 06:38:42 AM
kenquinn,
i made a ship of the same hull size to compare since he made his with a lot of heavy components and with it being made the normal way its still extremely close. if you want to look it up its called  "clone1"
29  General Talk / Design & Strategy Room / Re: shields and computer +bonus question on: March 28, 2008, 07:13:34 AM
i was playing with pship designs and i made one with 10k weapons on it and got 0.7284 FP per credit. and broken if you can get a 1:1 then please tell cause it seems impossible to me.
30  General Talk / General Discussion / Re: trying understand defense. on: March 27, 2008, 10:16:58 PM
so defense is still mostly worthless in single fleets then?.. and is there any particular ratio of def to hp that you use in your swarmers?
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