ars68
Master Sergeant
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Viva la C&C
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« on: July 13, 2006, 10:27:53 PM » |
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ok, sir e, I know you have been saying 'make sure to keep your liquid assets up to what ships you send out' but this is just ridiculous! I should have aced this mission (as I had almost 10-20 others, all equal or higher then it, + 100's of missions before it with even worse fleets) and yet now I get this:
Contract ID 4075240 6% An alien probe entered our space, please help us get rid of it before the main force arrives. Reward: 2.691.597 credits
Invader ars68 (#1432)
Engaged Units Fleet Name # of Units Attack Defence Hitpoints ship B 2 1 34158101 30594 14476301 ship B 1 1 34158101 30594 14476301 ship A 2 1 22774066 26454 10012500 ship C 2 1 4096334 0 3558890 ship C 1 1 4096334 0 3558890
Defender Unidentified Fleet (#)
Engaged Units Fleet Name # of Units Attack Defence Hitpoints Usor 1 23611 20518 0 11722
Assault Note
ars68(#1432)'s ship B 2 fleet engaged Unidentified Fleet(#)'s Usor 1 fleet on the battlefield. The fleet ship B 2 did 19367644 damage to fleet Usor 1. ars68(#1432)'s ship B 2 fleet destroyed 1652 of Unidentified Fleet(#)'s Usor 1 fleet. The fleet Usor 1 did 14476301 damage to fleet ship B 2. Unidentified Fleet(#)'s Usor 1 fleet destroyed 1 of ars68(#1432)'s ship B 2 fleet.
ars68(#1432)'s ship B 1 fleet engaged Unidentified Fleet(#)'s Usor 1 fleet on the battlefield. The fleet ship B 1 did 19367644 damage to fleet Usor 1. ars68(#1432)'s ship B 1 fleet destroyed 1652 of Unidentified Fleet(#)'s Usor 1 fleet. The fleet Usor 1 did 14476301 damage to fleet ship B 1. Unidentified Fleet(#)'s Usor 1 fleet destroyed 1 of ars68(#1432)'s ship B 1 fleet.
ars68(#1432)'s ship A 2 fleet engaged Unidentified Fleet(#)'s Usor 1 fleet on the battlefield. The fleet ship A 2 did 11273162 damage to fleet Usor 1. ars68(#1432)'s ship A 2 fleet destroyed 962 of Unidentified Fleet(#)'s Usor 1 fleet. The fleet Usor 1 did 10012500 damage to fleet ship A 2. Unidentified Fleet(#)'s Usor 1 fleet destroyed 1 of ars68(#1432)'s ship A 2 fleet.
ars68(#1432)'s ship C 2 fleet engaged Unidentified Fleet(#)'s Usor 1 fleet on the battlefield. The fleet ship C 2 did 1474681 damage to fleet Usor 1. ars68(#1432)'s ship C 2 fleet destroyed 126 of Unidentified Fleet(#)'s Usor 1 fleet. The fleet Usor 1 did 3558890 damage to fleet ship C 2. Unidentified Fleet(#)'s Usor 1 fleet destroyed 1 of ars68(#1432)'s ship C 2 fleet.
ars68(#1432)'s ship C 1 fleet engaged Unidentified Fleet(#)'s Usor 1 fleet on the battlefield. The fleet ship C 1 did 1474681 damage to fleet Usor 1. ars68(#1432)'s ship C 1 fleet destroyed 125 of Unidentified Fleet(#)'s Usor 1 fleet. The fleet Usor 1 did 3558890 damage to fleet ship C 1. Unidentified Fleet(#)'s Usor 1 fleet destroyed 1 of ars68(#1432)'s ship C 1 fleet.
Assault result
ars68(#1432)'s 1 ship B 2 are destroyed during battle. ars68(#1432)'s 1 ship B 1 are destroyed during battle. ars68(#1432)'s 1 ship A 2 are destroyed during battle. ars68(#1432)'s 1 ship C 2 are destroyed during battle. ars68(#1432)'s 1 ship C 1 are destroyed during battle. Unidentified Fleet(#)'s 4517 Usor 1 are destroyed during battle. You attacked Unidentified Fleet(#)'s fleet and mothership from deep space. You destroyed Unidentified Fleet(#)'s 4517 ships and lost 5/5 ships. Your attack failed and achieved nothing. You inflicted insufficient damage on Unidentified Fleet(#).
(+2 Exp)
even going with liquid assets, I should have been facing EASIER fleets then, in comparison, each mission I did, and yet this came up. this fleet singlehandedly did practically more damage then 2 other fleets similar to it combined, and survived 10x more then otehr fleets like it as well, what is up with that???
this fleet I faced was on a mission worth 2.691.597 credits, on a 6% mission, this is supposed to be EASY, yet it took out ships with max efficiency as possible, worth, in this order:
ship A: 82.500.030 ship A: 82.500.030 ship B: 43.278.254 ship C: 9.900.020 ship C: 9.900.020 ship C: 9.900.020
so I just lost an armada worth 237.978.374 credits on a 6% mission worth 2.691.597, sounds to me like the 'difficulty' was WAY higher then what that reward was showing.
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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Soppe
Sergeant
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Cheesy poops YEAH
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« Reply #1 on: July 13, 2006, 10:31:48 PM » |
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what kinda struck me is how 1 fleet struck u 5 times. i thought 3 times was max =S
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We make a living by what we get, we make a life by what we give. History will be kind to me for I intend to write it. -Winston Churchill
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charmuska
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« Reply #2 on: July 13, 2006, 11:32:22 PM » |
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On missions, the enemy ships hit you as many times as they're hit, if I recall correctly.
But even if the ships have just 11 space (and I'd imagine they have more), that's still over 76 mill worth of fleet power you're facing (10 hp = 10 atk = 1 power, right?). Although, I do remember that the ships don't take the swarm bonus into account for power when the server is deciding how many to send.
That's a lot of power for you to face. Especially since so few people even have that much power total in this round.
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Lammalord
First Sergeant
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Posts: 1958
Lamma.
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« Reply #3 on: July 14, 2006, 09:33:39 AM » |
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your have to reamber, you always do have a 1 in 1000 chance of hitting a super fleet, mabey that was the 1? very unlucky...
iv gotten on to, but it only killed my first ship and like 95% of my second one, but that one lived.. your have to recover, and hope you dont hit another
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ars68
Master Sergeant
Reputation: +11/-4
Offline
Posts: 849
Viva la C&C
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« Reply #4 on: July 14, 2006, 02:32:40 PM » |
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lamma, this was on a 2 some mil mission, and the fleet did enough damage that even at 1% accuracy it is practically 500 mil, and If I see this right, it would have taken roughly 220 million damage to completely kill of that fleet. oh, taking into fleet power at the time and everything, the fleet power of what I was SUPPOSED tof ace would be somewhere around 1-2 mil, I think, though not sure at all. all I know is, how I was trying to play, required not losing any missions, or at least not losing ships, but how can I do that when every once in a while, I lose every single ship I send out?
a while ago, someone was saying how this is supposed to be between people, not against the computer. how can we do that when we have to constantly worry about the computer blowing up everything??? if we stop doing missions, it is almost a death sentence, due to large ability to grow when doing missions, but not like this.
(and to say this in advance of what is sure to come up sooner or later)
I know E has been saying how missions are 'to easy' but if they were 'to easy' it would not actually hurt as much as anyone thinks, I bet. imagine it this way, you give every player in the game, 1 trillion credits every day, free, would that help or hinder them from attacking each other? it would help, because then they don't have to worry about losing everything, because they can count on the free credits. right now, someone might get a beating from other players, go to do some badly needed missions, then just get completely beat down again by the computer.
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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Lammalord
First Sergeant
Reputation: +64/-182
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Posts: 1958
Lamma.
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« Reply #5 on: July 14, 2006, 03:41:26 PM » |
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well i think the missions are fine, iv lost ships 3 to be exact... 2 of them in one mission, was like an 8% simular to yours with a swarm fleet, and 1 of them was in a 7% with a group of swarmers but a bit smaller, it almost killed 2 ships...
but i geuss it happens i revorverd and barly even show it you will to... well may take a bit longer i didnt lose my entire fleet of 1/2 of it both times...
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ars68
Master Sergeant
Reputation: +11/-4
Offline
Posts: 849
Viva la C&C
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« Reply #6 on: July 15, 2006, 09:24:28 PM » |
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exactly, lammalord, I'm supposing to be losing little, if any, ships. it was the whole reason for to be doing such low missions with such awful rewards, but if I have to worry about some fleet coming out of nowhere and killing off my entire armada, EVEN on missions WAY to low compared to what the ships CAN do, what IS the point?
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control the present, seize the future. seize the future, conquer the past. conquer the past, control the present. that and cookies. lots and lots of cookies
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Lammalord
First Sergeant
Reputation: +64/-182
Offline
Posts: 1958
Lamma.
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« Reply #7 on: July 15, 2006, 09:28:34 PM » |
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you can always blame it on the 1 in 1000 lol...
but then and again i noticed in the last 24 hours the killer fleets, are on the rise, Hellsword and FTP both lost tons of ships on missions, and i am know afraid to do missions something happened and i want to know what
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