Forum - Space Odyssey MMORPG - a massive free online space game
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1  General Talk / Report Abuse / Re: speed missions on: May 02, 2006, 02:17:31 AM
no, luffy, u never said that b4, u said u were happy with whatever emi decided to do. anyway, doesnt matter anymore. like duo, i threw a chunk of change at this game, unlike duo, i never got "it". after 6 months, ive got to cut my losses. the game changes too much, too quickly & i apparently cant keep up or adjust/adapt. the frustration level is way too high. while i may not "kill" my char(s), they just wont be on as much. oh, well,it was fun while it lasted. fishing1
2  Space Odyssey Caffe / Game Room / Re: good news bad new on: May 01, 2006, 09:15:02 PM
Bad news: gas prices are rising. puke                                      Good news: luffy doesnt get to drive as much. cheers clapping clapping
3  General Talk / Report Abuse / Re: Hall of Shame on: May 01, 2006, 09:09:09 PM
sorry, luffy, i take exception that, just because ur a mod, that u have the right to censor an opinion. apparently, the 1st amendment of the U.S. bill of rights only applies to opinions u agree with. regardless of the the change that emi put in, i have every right to post my opinion, popular or not. and, right now, its pretty split. i also have the right to continue to play, even if i disagree with the changes. unless or until emi bans me. this forum is supposed to be a dialogue to air opinions. btw, my logic isnt any more flawed than urs, u just think so. thats ur opinion, u have a right to it. but, dont ever tell me i dont have a right to mine. and that goes for everyone else who opines. 16
4  General Talk / Report Abuse / Re: Hall of Shame on: April 27, 2006, 11:16:34 PM
btw, luffy, i do NOT hate Sir Emi, i DO believe he tried an ill advised short cut for a problem that has been around since he made the commanders window & forced missions to be an important function. i've been trying to get his F**KING attention!!!!! and this is the correct thread, too. i've tried to be nice, logical, humorous, nothing has worked. so, i used fire & so far, again, i have been ignored. Mrtimbr, thank you for ur support of my 1st amendment right to free speech, which i shall exercise how i see fit, until the speech nazis come to take me away. i also exercise my 2nd amendment rights, too. Oh, poop, luffy found out where i live,  gun_bandana sniper pistols
5  General Talk / Report Abuse / Re: speed missions on: April 27, 2006, 06:09:51 PM
 10 after a hiatus of a few days(to let my turns max out), what to my surprise, 10, count them 10, missions in the 11-25% block. 7 for segs, 2 for creds & 1 went away b4 i had a chance to see it. even tho emi slowed the game down with the turn thing, STILL, missions DO NOT respawn quickly enuf. what next, 25 or 30 turns per mission? lets slow the game down some more, that will solve the problem!!!  gun2 puke wallbash wallbash wallbash wallbash wallbash wallbash wallbash
6  Space Odyssey Caffe / Game Room / Re: good news bad new on: April 27, 2006, 05:51:36 PM
actually, luffy, the indie jones news is almost 2 yo. i brought it up cuz i saw an interview with ford & now he has time to work on it.                                       good news: not banned, yet 21                                                                bad news: not banned yet.  wow
7  General Talk / Report Abuse / Re: Hall of Shame on: April 25, 2006, 11:55:27 PM
addendum to earlier post. not having the balls to post any kind of explanation!!!!!!!!!!!! 11 11 11 11 11 11 11 11 11 11
8  General Talk / Report Abuse / Re: Hall of Shame on: April 25, 2006, 11:40:37 PM
 4 Sir Emi, for totally f**k**g up the missions!!!!! 11 11 11 11 11 11 11 diablo diablo diablo diablo ranting2 ranting2 ranting2 ranting2
9  Space Odyssey Caffe / Game Room / Re: good news bad new on: April 22, 2006, 03:33:30 PM
             Good News: Harrison Ford is making a new Indie Jones flick.            Bad news: he will appear as Indie & his father, so Sean Connery cant upstage him.                                                                                        whip surprise shocking harhar
10  Space Odyssey Info Terminal / Updates / Re: Added and modified on: April 22, 2006, 10:22:15 AM
excuse me if im wrong here, but i coulda swore that the main idea for the missions was to train flts. in almost all rpgs, u train ur char against an unlimited & varied amount of npcs to gain exp & "money"/enhancements to upgrade ur char, so that ur char can take on higher ranked npcs or pvps. emi seems to have forgotten that aspect, or doesnt seem to understand the dynamics of this round. that being, the players at the start of this round decided among themselves to play peacefully (more or less) & build up for the "big one" rather than continuously skirmish. emi, u will get ur war, but now, later rather than sooner. in closing, in the games where training is unlimited, there is more action. all you've done is slow down the game, therefore slowing the interaction between players.
11  Space Odyssey Info Terminal / Updates / Re: Added and modified on: April 20, 2006, 07:56:49 PM
well, luffy, Tim will give u a better debate, less emotional than duo. my opinion is this & bear me with on the analogy. Sir Emi has created a business, created a loyal customer base & then basically raised the price of his commodity & reduced his hours of operation. unless u want to pay to keep his doors open longer. i dont mind donating, as i know it takes real money to pays for the servers, etc, but i just rec'd my credit card bill for the last month. lets just say it was a fair amount, & now i get slapped in the face with the need for more if i want to maintain the same momentum as i had? and im a gold member on top of it. One thing to remember, Emi, this is a game, a diversion, i fund it with discretionary income because i really like the product, but i will pull my support. as i suggested earlier, all that needed to be done was RAISE THE RESPAWN RATE FOR MISSIONS. no one would have noticed as mission caps would have been the same, the pace of the game would not have been affected. and as a consequence, players are bored, the game has gone stale. no amount of upgrades will change that.  bye2 wallbash wallbash wallbash wallbash 2
12  Space Odyssey Caffe / Game Room / Re: good news bad new on: April 17, 2006, 08:00:40 PM
Good News: Nicholas D. Wolfwood is joining the U.S. Navy. wow          Bad News: Some idiot launches a nuclear tipped Cruise missle from a missle frigate & hits Omaha, Nebraska. Worse News: no one notices.            
13  Alliance General Talk / Alliance Stance / Re: Doom's Day Defense on: April 17, 2006, 02:33:33 PM
now that WoW is back & in charge of DDD again, is the official stance of DDD going to change? & if so, by what way? inquiring minds want to know, maybe he can issue a statement.
14  Space Odyssey Info Terminal / Updates / Re: Added and modified on: April 16, 2006, 05:37:30 PM
thats what i mean, b4 last round, emi bumped turns/missions to 10 & there was a revolt, he got flamed & changed it back. that was when missions werent as intregal as they are now. even then it was suggested to raise the respawn rate. if u do that, no one would even notice. all we would see is enuf missions & game pace would not be affected. but, apparently, its better to slow the game, piss everyone off & really not solve the problem. but, maybe, i have no idea how complex that would be, after all, i have no clue about coding. but, thats my opinion, i could be wrong.                                                                  wallbash wallbash wallbash wallbash wallbash wallbash wallbash notworking notworking notworking notworking notworking notworking
15  Space Odyssey Info Terminal / Updates / Re: Added and modified on: April 16, 2006, 03:11:53 PM
i believe u screwed the pooch on the 15 turn thing, at least for missions. no one does enuf encounters or bounties to where 15 turns per will make a difference. i still firmly believe that the problem could have been solved better by raising the regen rate, while keeping the cap in place. all u did was slow down the pace of the game. we went thru this same debate 1.5 rounds ago, no one liked it then & no one likes it now. i do like the idea of donating for turns & cp, tho, cuz even with the old way i would run low on turns. btw, $5.00 worth of cp, doesnt do a whole lot, so i dont think it will unbalance the game, unless u DO  throw alot of money at it.   pukenotworking
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