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Author Topic: Another go at planets :)  (Read 15623 times)
SirEmi
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« Reply #45 on: January 02, 2008, 06:49:37 PM »

lol
thats way too much
that would be like all turns for a week plus good mining items
wouldn't be worth it. not for the top players who need to keep their workers growing

Well let's say if you create a planet it cannot be destroyed unless after DDAY.
The planet can however be conquered, and then comes the interesting planetary combat.
I was actually thinking of stone and more stuff to build them from scratch, but involving research from planetary nebulae -> protoplanet -> planet -> and then several terraforming techniques...
« Last Edit: January 02, 2008, 06:51:15 PM by SirEmi » Report to moderator   Logged

SlayerX
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« Reply #46 on: January 02, 2008, 06:56:35 PM »

sounds nice would give use something 2 do in sowars 2 the pvp is death atm because of self nebbing and low player not diong much atm.

geuss i will plan ahead for a bit getting all my techs in order so i can buy the biggest planet from day 1 and make it a flying fortress  3
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SirEmi
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« Reply #47 on: January 02, 2008, 08:03:50 PM »

Ok, I have read all the posts, here is what we have so far:

http://forum.spaceo.net/index.php/topic,3450.0.html

Thank you.





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jessiedog
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« Reply #48 on: January 02, 2008, 09:41:35 PM »

after this post i will only post on the other topic unless otherwise advised:

hopefully this will be on the wars server

is there any idea of how much this will cost? how strong the planet will be; hp/atk? And will the research be done by one player or by an entire alliance?
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