Forum - Space Odyssey MMORPG - a massive free online space game

Space Odyssey Info Terminal => Add-on projects in progress => Topic started by: SirEmi on February 05, 2008, 02:38:00 PM



Title: SO WARS PvP improvement
Post by: SirEmi on February 05, 2008, 02:38:00 PM
- Ability to salvage destroyed fleets in PvP combat and get items that have resources in them
- Make counter-attacks less damaging, every failed counter decreases 6 hours from remaining counter time


Title: Re: SO WARS PvP improvement
Post by: jessiedog on February 05, 2008, 02:55:15 PM
so if i destroyed a super worth 1 tril, would i have a chance of getting that same super?

and what would that chance be?

thanks for trying to improve PVP


Title: Re: SO WARS PvP improvement
Post by: AFB on February 05, 2008, 03:52:57 PM
Oh, yes, time to unroll the boarding hooks.

BTW, Sir Emi, one other fix would be great- when we sell captured ships, we should get from 50%-90%, but every time it is 50%. Can we make it 99%  :P


Title: Re: SO WARS PvP improvement
Post by: SirEmi on February 05, 2008, 04:50:04 PM
BTW, Sir Emi, one other fix would be great- when we sell captured ships, we should get from 50%-90%, but every time it is 50%. Can we make it 99%  :P

That's referring to the commander skills, if you have good skills you can get more from selling them...

so if i destroyed a super worth 1 tril, would i have a chance of getting that same super?

and what would that chance be?

thanks for trying to improve PVP

uhh, I don't know what you understood here, I was suggesting a chance to get some items that give resources from the wreckage of the enemy ships... nothing to do with boarding.


Title: Re: SO WARS PvP improvement
Post by: jessiedog on February 05, 2008, 04:59:39 PM
o ok
i thought u meant there is a chance to salvage their destroyed ships.

ok

and also
if u scout someone when they have a counter, would that shave 6 hrs off ur time left?


Title: Re: SO WARS PvP improvement
Post by: FTP on February 06, 2008, 01:14:39 AM
Attacks means you see the enemy fleet so normal scouting not if they ambush, yes


Title: Re: SO WARS PvP improvement
Post by: Amagnon on February 06, 2008, 04:54:09 AM
- Make counter-attacks less damaging, every failed counter decreases 6 hours from remaining counter time

Awesome - this is gold - I still think its a bit overpowered - but at least its a move in the right direction, the attacker gets something of a sporting chance now.


- Ability to salvage destroyed fleets in PvP combat and get items that have resources in them

I hope this is the first small step of a series in this direction.  How about XP, CP and some cash cash $$ :D


Title: Re: SO WARS PvP improvement
Post by: zephyrblade on February 06, 2008, 05:03:24 AM
I agree, a wide-ish range of rewards will hopefully increase the PvP incentive.   :wow:


Title: Re: SO WARS PvP improvement
Post by: Spayed on February 06, 2008, 05:58:20 AM
hmm this seems very interesting, i dont play So wars but sounds good :D


Title: Re: SO WARS PvP improvement
Post by: jessiedog on February 06, 2008, 07:23:51 AM
nah ftp i meant just check their fleets with an empty hull ship or something

so i guess thats a no


Title: Re: SO WARS PvP improvement
Post by: Chrys on February 06, 2008, 07:54:29 AM
AWESOME! *muacks emi*

how abt salvage *drumroll* TURN ITEMS!...CPS!


Title: Re: SO WARS PvP improvement
Post by: Amagnon on February 06, 2008, 09:43:21 AM
Cash is the main one - PvP is so damned expensive - and having that cash come from salvage rather than taking it from the target is a very good idea.

I think losses from PvP are too high - and the rewards arent yet inline with the risks.  Currently too many segs are destroyed - your not PvP'ing for reward - the main motivation is to damage the defender.  You do three times as much harm as you get reward (purely from a segs point of view). 

Its not unusual for me to pass up a PvP target purely because I dont want to deal that kind of damage to them - Im talking guys in the middle ground with 2 to 5 million segs - I want them to grow, and attacks are so punitive that I fear they'll lose motivation to play if I hit them.

More rewards that dont come from the defender is a very good idea.

So, maybe this salvage idea can be exapanded a lot, take away some of the hurt to the victim (lower segs losses etc), and create some rewards for the attacker.

I still really like the idea of removing segs destruction from SOWARS - its uneccessary pain for the defender, and the attacker doesnt get any benefit from those lost segs.

I guess on my PvP incentives post I was trying to point in that direction.  You still want to have some hurt for the defender - but having better rewards for the attacker (that arent taken from the defender) seems to be an excellent way to promote combat.

Hmm - Ill post some more idea's on my PvP incentives list.


Title: Re: SO WARS PvP improvement
Post by: jessiedog on February 06, 2008, 03:13:33 PM
i think just recieving 2/3s of the segs u get and destroying 1/3 would solve everything. it is a completely different game if there are no segs destroyed. the average mothership would be at least 2 times higher.

creds would be nice, maybe a % of the damage u do. say if i do a tril in damage, maybe i can find items worth 100 bil?

it cant be too much tho


Title: Re: SO WARS PvP improvement
Post by: jessiedog on February 09, 2008, 03:38:02 PM
ok the 6 hour thing sounds good now

ive just been warped around the galaxy and attacked with 1 empty hull ship at least 20 times now in 1 counter  :P


Title: Re: SO WARS PvP improvement
Post by: Amagnon on February 11, 2008, 03:07:51 AM
Emi - can we get an ETA on this?  Especially the counter attack thing.


Title: Re: SO WARS PvP improvement
Post by: SirEmi on February 12, 2008, 03:03:39 PM
Emi - can we get an ETA on this?  Especially the counter attack thing.

Ah, glad to see this project has su much approval, I'll get on it asap, ETA until 17 Feb, the counter diminishing even sooner.


Title: Re: SO WARS PvP improvement
Post by: lostedchylde on February 22, 2008, 04:44:19 PM
wait, what? huh? someone needs to go read the thread on diminishing counters.  NO support for DIM COUNT


Title: Re: SO WARS PvP improvement
Post by: Cameron07 on February 24, 2008, 03:11:08 PM
what about the ship wreckage thing.. ive made some attacks and never got anything from it


Title: Re: SO WARS PvP improvement
Post by: Mordecai on February 24, 2008, 06:20:22 PM
Has it been putten in yet
Ive made attacks and destroyed ships and i havnt gotten anything


Title: Re: SO WARS PvP improvement
Post by: SirEmi on February 25, 2008, 03:04:39 AM
The PvP salvage? not yet, working on it tough...


Title: Re: SO WARS PvP improvement
Post by: Mordecai on February 25, 2008, 03:43:08 AM
kk


Title: Re: SO WARS PvP improvement
Post by: Cameron07 on April 11, 2008, 03:37:35 PM
this comming anytime soon?