I tried the upgrades multiplier, and there's a problem- when the ship had under 50 versions of 1 blueprint (50 runs in other words), it's attack was going up.
Attack Defence Hitpoints Crew Level
425.437 0 0 Rookie
Attack accuracy Absorb Power SP Power AP Power
1 % 0% 00% 00%
Thats with
Name Weight Sell Price Energy
Req Runs Sell
50 x HGF 1 1 166
But when I bought 50 more runs, it started going DOWN.
Attack Defence Hitpoints Crew Level
17.017 0 0 Rookie
Attack accuracy Absorb Power SP Power AP Power
1 % 0% 00% 00%
Thats with
Name Weight Sell Price Energy
Req Runs Sell
100 x HGF 1 1 166
Could you please look into it?