Forum - Space Odyssey MMORPG - a massive free online space game

Feedback Terminal => Suggestions => Topic started by: lalelulilo on June 15, 2008, 05:23:29 PM



Title: Wars
Post by: lalelulilo on June 15, 2008, 05:23:29 PM
Emi, can you please start transferring things from regular spaceo (incursions, gold transports, advanced missions, etc etc) into the wars server, i feel that this is one of the reasons wars isn't as popular as it could be, there simply isn't enough to do, and I'm sure others from the server will agree with me, and Emi, please comment as its you who makes these things happen, whether people like it or.

Hey, maybe if people actually posted there thoughts on the suggestion's Emi might actually do something :P

Emi can i use your real first name?

Also if anyone wants to contact me about help with a suggestion group (invention, refinement, etc etc of ideas), just contact me through MSN at: i have a new one, contact me through pm now, not msn.


Title: Re: Wars
Post by: Silence444 on June 16, 2008, 12:25:56 AM
heh i think somebody read my other post... but yeah... wars is falling apart. don't get me wrong... it's still awesome but it wont be so awesome if things keep going this way. either stop lying to players and admit it isn't economically viable and close it/say there will not be frequent updates or revamp it quick.


Title: Re: Wars
Post by: Cameron07 on June 16, 2008, 12:45:50 AM
um.. the whole point of the wars server is that its hard to earn things.. only seg missions and few encounters... if you want them go play main, they have no place in wars


Title: Re: Wars
Post by: Silence444 on June 16, 2008, 11:25:47 AM
... u've hear the saying "all is fair in love and war". we all have. this is more true then most things that any of us will hear. in war... terrible terrible things are done and when we think things are worst, war always seems to find a way to diversify. so then... if your argument is that updates, such as unique missions, shouldn't be allowed because they don't belong... I would submit to u that they belong on the grounds that in a war people are ALWAYS looking for that"diversification", an "edge" if u will. so then, it only seems natural that commanders would both want to create special scenarios and cary them out. from a npc point of motivation, someone has to do these odd jobs that are offered as interactive missions and from a player's point of view, its another way to get a leg up on the competition.

essentially, your argument in a nutshell is: "this is war, u don't get $hit. deal with it"

well good sir, mine is: "this is war, do whatever the frack u can to win"


Title: Re: Wars
Post by: jessiedog on June 16, 2008, 12:33:25 PM
the wars server was made on the principles that it would be run by segments and VERY FEW ENCOUNTERS.

if those things u want put in were put in, it would be exactly the same as main server. WTF


Title: Re: Wars
Post by: lalelulilo on June 16, 2008, 01:16:46 PM
My basic idea is that wars is dieing, because so little is going on, i personally think regular is pointless, no challenge to it, but some encounters (such as the gold transport) etc etc would be a nice boost to the game, as not much seems to happen.

I have been playing the wars server for a long while now, and the most interesting thing that has happened to me was buying, all wars seems to actually be is a grinding server, there is no real wars, if anything there is more wars per person on regular than on wars, and silence is right, in war people are always on the look out for the next weapon, the next edge over there opponent, there is no edge, people who are powerful stay there, because no-one can gain the power to challenge them, and the bigger people just seem to spend there time picking of smaller ones, so they never can get challenged.

Cameron, dont hinder change, change is good, if you do have to hinder it at least provide a decent counter argument, or alternative solution to the problem


Title: Re: Wars
Post by: Cameron07 on June 16, 2008, 01:32:19 PM
lalelulilo your retarded.. your not thinking this though.. if we put all those missions in where do you think AI would be now? uh maxed... maxed on a never ending server.. well thats fun... this server was made to be like a beginning round of the origonal spaceo.. only segment missions... you have to work for what you get.. theres no since in putting gold transports or worker missions in


Title: Re: Wars
Post by: lalelulilo on June 16, 2008, 01:42:19 PM
Flaming is not permitted on the forums.

Also i did think it through, did i say add the cheap contracts? no, i said add things like the gold transport etc. etc.

It pays to read, but it pays even more to think before posting, look through, check it, and check it again, or you make pointless posts.

Edit: I admit i rushed into that one against my own advice

Add any special encounters that involve segments, and people on regular only seemed to max after the probes etc were added, the whole point of this is that there is so little to do on wars, and the bigger people just kill the little ones, right now I'm sat waiting for my mining facility to replicate the materials to build another, because every day someone else high on the ranking kills it, the only reason i stay on spaceo is because my friends are here and because there are no other half-decent (no offence to Emi) space based MMO's.


Title: Re: Wars
Post by: Silence444 on June 16, 2008, 01:50:27 PM
well put lalelulilo. on a side note, i would like to remind u that there are still other things besides some new encounters that could be added to spice things up. some examples would be new structures, more intricate battle systems and an expanded alliance system.


Title: Re: Wars
Post by: lalelulilo on June 16, 2008, 01:53:27 PM
hey silence, Ive been suggesting new structures and alliance modifications for ages, but no notice is taken, however whenever opposition appears, the thread suddenly becomes popular :D


Title: Re: Wars
Post by: Silence444 on June 16, 2008, 01:54:45 PM
lolz i hear u man. buried somewhere in this forum is a massive list of ideas that i compiled... not sure where it went though


Title: Re: Wars
Post by: jessiedog on June 16, 2008, 05:54:09 PM
dont say what u dont know lal. a lot is going on, the only reason ur dont know about it is because ur not a part of it...yet.

many people have had ideas. the only ones to be implemented from the suggestions board in the entire 9-10 months ive been playing is planets, after about 4 tries


Title: Re: Wars
Post by: Silence444 on June 16, 2008, 07:29:01 PM
... is it just me or does jessie's last post seem to be lacking in coherency?


Title: Re: Wars
Post by: jessiedog on June 16, 2008, 07:55:47 PM
im sorry if i was not clear: what i mean is that there is plenty going on, ur just not in the middle of it.


Title: Re: Wars
Post by: Silence444 on June 16, 2008, 10:27:23 PM
... how many players are in the middle of it?


Title: Re: Wars
Post by: Cameron07 on June 17, 2008, 01:42:19 AM
Flaming is not permitted on the forums.

Also i did think it through, did i say add the cheap contracts? no, i said add things like the gold transport etc. etc.

It pays to read, but it pays even more to think before posting, look through, check it, and check it again, or you make pointless posts.

Edit: I admit i rushed into that one against my own advice

Add any special encounters that involve segments, and people on regular only seemed to max after the probes etc were added, the whole point of this is that there is so little to do on wars, and the bigger people just kill the little ones, right now I'm sat waiting for my mining facility to replicate the materials to build another, because every day someone else high on the ranking kills it, the only reason i stay on spaceo is because my friends are here and because there are no other half-decent (no offence to Emi) space based MMO's.

you just keep saying gold transports ect ect... no... the whole point for a wars server is a more simple server.. none of the faced paced maxing out crap from main, there is not little to do on wars there is plenty to keep you busy, you just must not know what to do, you can research planets, cloaking, stations, better disruptors and better stabalizers, you can do encryptions, scan for players to attack, do encounters.....plenty to do.. if you want gold transports.. like i said.. go to main.. they have no place here..
there is certain new things that could be placed into wars but certain things cannot, i wouldnt mind seeing the alliance suggestions finally implemented, and maybe an encounter that gives off a random resource,
but the incursions should never be here.. the items the aliens give off wouldnt be worth anything, or they shouldnt be worth anything, and people would just use the wormhole to jump to a different part of the galaxy for 0 turns


Title: Re: Wars
Post by: lalelulilo on June 17, 2008, 02:02:19 PM
i have spent most of my time researching, Ive done contracts and encounters, and its bloody repetitive, and silence is right, how many players are there in the middle of it?
As i said before the whole point of this is to add more things to wars, i don't really care to much what, but there is £$%& all to do at the moment, also your grammar is terrible.


Title: Re: Wars
Post by: Cameron07 on June 17, 2008, 02:13:36 PM
about as terrible as all these ideas you keep posting


Title: Re: Wars
Post by: Tsai Carnam on June 17, 2008, 02:20:54 PM
Horrible ideas?

Lalelulilo is trying to contribute to the game and is very active with that endeavor, one can only hope that you try as half as hard as Lale.

I agree with Lalelulilo on the idea that the game is slightly repetitive, but the game is only as eventful as you make it. I also agree with the other side that the purpose of wars is to make it slow and hard to get more powerful, and I would say that is very beneficial to the development of my playing style in wars.

Lalelulilo, I would say that adapting to the style that wars is would be how one would develop their fleets and economies, and also create ideas like the NGU to better protect ourselves and etc.

And Cameron, try being a little more open-minded to some ideas, because they would benefit you as well.


Title: Re: Wars
Post by: AFB on June 17, 2008, 02:34:32 PM
Not these ones tsai. They were not put in at the start, because on  this server its the whole point of not-having them. Sure, its repetitive, but so is life come to look at it. We already have one normal server, we don't need two, Im completely with cameron here.

And it will seem repetitive, if you never participate in wars :)


Title: Re: Wars
Post by: Tsai Carnam on June 17, 2008, 02:52:07 PM
I know, I practically just said that, and I said because of it it forces us to develop new strategies.

And I participate enough in wars to keep myself very interested.

But I do agree that something random or exciting should pop up once in a while.

I'm on a different road :D


Title: Re: Wars
Post by: lalelulilo on June 17, 2008, 02:57:58 PM
Don't you mean not THIS one, as most of my ideas involve things that are in no server, and its true that people only comment if they have something against it, how about you lot actually do something instead of flaming others?


Title: Re: Wars
Post by: Cameron07 on June 17, 2008, 04:14:48 PM
If we didn't get on here and tell people how bad bad suggestions are, someone might try and put them into the game.


Title: Re: Wars
Post by: lalelulilo on June 17, 2008, 04:16:44 PM
If people commented on the good suggestion's they might actually get added to the game, its a two way argument Cameron.


Title: Re: Wars
Post by: AFB on June 17, 2008, 04:42:28 PM
And all we are saying, these are not good - and gold transports + incursions are on other servers, wtf?


Title: Re: Wars
Post by: Cameron07 on June 17, 2008, 05:28:20 PM
If people commented on the good suggestion's they might actually get added to the game, its a two way argument Cameron.
i agree... just havent seen you post a good one yet..


Title: Re: Wars
Post by: lalelulilo on June 18, 2008, 11:03:34 AM
looks to me more like you've never seen a good idea.


Title: Re: Wars
Post by: jessiedog on June 18, 2008, 11:37:40 AM
the wars server DOES NOT HAVE gold transports on it. IT NEVER WILL AND SHOULDN'T
if it did, it wouldn't be the wars server anymore. a good idea... planets, warp equation change, new players starting with more - all good ideas.

sorry but this is not in any way a good idea


Title: Re: Wars
Post by: lalelulilo on June 18, 2008, 02:49:04 PM
jesus people, i said that wars needs more things, and that i dont really care what, try reading sometime.


Title: Re: Wars
Post by: Cameron07 on June 18, 2008, 04:41:11 PM
no, no, no, you only mentioned gold transports.. read your own posts.. if you have ideas for other things post them, but you cant post a suggestion saying wars need more.. urrrr stuff... yeah stuff is what it needs... woo


Title: Re: Wars
Post by: Killer07 on August 22, 2008, 11:36:17 AM
OMFG why are you all trying to make the other look like a fool,every one has the right to their own opinion and yes i would like to see more things added.I played the main and i didnt like it so i went on wars.If everyone could just post their seperate ideas it would make everyone happy :) Plus if eveyone did post SEPERATE threads on their ideas without flaming and shouting at each other emi would have to implement them because he hasnt got the excuse some people dont want them  :))