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Author Topic: Covert ops attack  (Read 8779 times)
SirEmi
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« on: January 20, 2010, 04:10:20 PM »

This attack only works if you have a remote counter attack on someone.

- new attack type. Covert ops attack
   -> If you have a counter on someone, you can use the covert ops attack and destroy reserve fleets
      - does more damage the more ships in the fleet (1%-5%) of a random fleet, if fleet numbers > 100
   -> or destroy credits in mothership (random from 1%-5%)
   -> you get salvage items (20% of destroyed fleets / credits)

Cost: 50 turns, 20 CP to hire the saboteurs

Please comment  1
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Nephadral
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« Reply #1 on: January 20, 2010, 04:37:30 PM »

I would love to use that right now!
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Qualopec
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« Reply #2 on: January 20, 2010, 05:15:06 PM »

That would be very cool would need some version of it for wars though
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TNTTony
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« Reply #3 on: January 20, 2010, 07:47:02 PM »

yes I agree it is a good idea but can we please try it out first on the test server. In this way we can make sure that it is balanced and fair for players of all power.
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Grondavor
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« Reply #4 on: January 20, 2010, 07:53:04 PM »

this souns like a fun idea, but might be alittle costly with CP, and that actually will make it impossible for lower power players
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Pirate55
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« Reply #5 on: January 20, 2010, 07:55:27 PM »

so then... this option is only available if you are countering someone?
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Jan`go Vhett
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« Reply #6 on: January 20, 2010, 08:14:30 PM »

Definitely need something similar for Wars.
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« Reply #7 on: January 20, 2010, 08:16:03 PM »

i like it, but i agree with tony that it needs to be tested first
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Grondavor
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« Reply #8 on: January 20, 2010, 08:46:19 PM »

also you would never know whether somebody actually has ships in reserve..  you could just be wasting 20 cp on the attack to find out they havent reserved anything, that would need to be fixed somehow
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SirEmi
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« Reply #9 on: January 20, 2010, 09:28:38 PM »

also you would never know whether somebody actually has ships in reserve..  you could just be wasting 20 cp on the attack to find out they havent reserved anything, that would need to be fixed somehow

Actually, the saboteurs will target what you specify (reserves or mothership credits). So, if they don't find the specified target, they go for something else, e.g. sabotage reserves, not found, goes for credits.
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Grondavor
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« Reply #10 on: January 20, 2010, 09:30:50 PM »

what if the player has no reserved ships, and has all credits in base?
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« Reply #11 on: January 20, 2010, 09:41:14 PM »

then u should raid them..
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Grondavor
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« Reply #12 on: January 20, 2010, 10:11:01 PM »

but my point is that you cant tell either of these things by looking at rankings or anything.  unless we add something to the remote assault screen that shows if they have ships reserved, it wouldnt work very well
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« Reply #13 on: January 20, 2010, 10:13:35 PM »

That is true, BUT this game is also about risk. There should always be an element of surprise.
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SirEmi
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« Reply #14 on: January 20, 2010, 10:15:57 PM »

Well, if the saboteurs don't find reserves / credits, then there's nothing to worry about is it?   laugh
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